Hi,
as you can read here http://forums.revora...12/page__st__40 i have suggested an optinal (who player that like this) availability for larger 3D space maps.
ATM the size is nice by play vs AI.
But against an human opponent (or get the AI better) it is nearly no time to launch an significant amount of units from carriers before the enemy fleet with large ships araive ....
To make this more realistic in therms of scale and gameplay style (your fleet jumps out of hyperspace not near the planet, like more on the border of the system and have then time to launch units and reorganice.With more challange in hide/search enemy fleets oround - maybe with additional scout units?).
To give evilbobthebob an better knowing of the demand for an patch like this it would be nice to post it here
(as the rearange all maps is very time consuming and as i think boring , and so it will gets priority like how many player demand this ....)
Regards
R-TEAM
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R-TEAM
Member Since 06 Jul 2012Offline Last Active Sep 12 2013 02:02 PM
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Larger 3D Space Tactical Maps as optional Patch for 1.3 or Later
05 August 2012 - 07:49 PM
Hi - and first impressions over PR1.2
06 July 2012 - 05:57 PM
Hi,
i have just startet playing StarWars-EAW-FC with PR mod and it is amazing.
I play strategic games now over 35 years (yea - i am old ) and this is fun to play.
I play diff games and stumble over EAW last week ( i am not an big StarWars Fan boy - more an StarTreK - but this is more i liked the REAL first 3 episodes, have seen the movies and the "new" 3 are more for "kids" "I" think ...)
So it is the first StarWars game i installed on my PC .... and as i know - good games getting MUCH better with good mods (....mhhh i think nearly all my games i play are modded - way away from vanilla ...) i searching for an good mod for EAW-FC.
(have the gold pack)
I found 2 mods that looks interesting (and one sub-mod)
Phoenix Rising
Republic at War
and FOC Ultimate Galactic Conquest sub-mod
Have fist testet PR and was VERY pleased with the funy and atmospheric gameplay ... an excellent mod.
Then i test RaW .... not bad .... but like the 3 "new" episodes ... to colorful ... and to simply strategy centered ...
FOC Ultimate GC i have only read the descreption and i am unsure if it will work with PR ......
So i think i will stay (for the moment) with PR.
It gives an amazing gameplay for the after clone-wars aera and further ....
I like the research concept and have overall nothing big found i dislike.
Things that i have found better in RaW :
Death events of units (Ships) are not simply explosion effects ..
mmhhh ... thats maybe all ........
So - i have the question - if the FOC-UGC mod compatible with PR - or is big parts from FOC mod already included in PR ?
Regards
R-TEAM
i have just startet playing StarWars-EAW-FC with PR mod and it is amazing.
I play strategic games now over 35 years (yea - i am old ) and this is fun to play.
I play diff games and stumble over EAW last week ( i am not an big StarWars Fan boy - more an StarTreK - but this is more i liked the REAL first 3 episodes, have seen the movies and the "new" 3 are more for "kids" "I" think ...)
So it is the first StarWars game i installed on my PC .... and as i know - good games getting MUCH better with good mods (....mhhh i think nearly all my games i play are modded - way away from vanilla ...) i searching for an good mod for EAW-FC.
(have the gold pack)
I found 2 mods that looks interesting (and one sub-mod)
Phoenix Rising
Republic at War
and FOC Ultimate Galactic Conquest sub-mod
Have fist testet PR and was VERY pleased with the funy and atmospheric gameplay ... an excellent mod.
Then i test RaW .... not bad .... but like the 3 "new" episodes ... to colorful ... and to simply strategy centered ...
FOC Ultimate GC i have only read the descreption and i am unsure if it will work with PR ......
So i think i will stay (for the moment) with PR.
It gives an amazing gameplay for the after clone-wars aera and further ....
I like the research concept and have overall nothing big found i dislike.
Things that i have found better in RaW :
Death events of units (Ships) are not simply explosion effects ..
mmhhh ... thats maybe all ........
So - i have the question - if the FOC-UGC mod compatible with PR - or is big parts from FOC mod already included in PR ?
Regards
R-TEAM
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