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Seth

Member Since 02 May 2013
Offline Last Active Aug 06 2022 02:30 PM

#951961 Most awesome/ stangest/ funniest IFV combos

Posted by Seth on 22 March 2014 - 06:10 AM

 

Weaver + IFV = Chaos Quad from 2.0 :D

Good one. I did not know about that.

 

Some ppl here did ever played normal Yuri's Revenge?

The Chaos Drone(Quad in MO) was in Yuri;s Revenge.




#949081 MO3.0 Feedback // SUGGESTIONS

Posted by Seth on 20 February 2014 - 09:29 AM

 

Why don't you guys give a Shilka Tank for Russia or maybe to the Confederation. Though IDK what balance this new unit would do the game, or probably a campaign unit. Yeah, why not?


What kind of tank is that?

 

shilka.JPG

Also Russia already has Tsivils and Wolfhounds(+ Seawolf) so why need any more AA?




#948319 MO3.0 Feedback // BALANCING

Posted by Seth on 12 February 2014 - 08:34 PM

You have to tech up fast, do not let him spam Cruisers or wolfies(he can only chose to spam one type) so it will be pretty much Cruiser spam + some wolfies support or Wolfies spam + some Cruisers(due to $$$, yeah I don't play with 50k here, only 10k).

Smokes don't damage anything but they give a considerable nerf to units in a large area to make them easier to kill.

 

Make good use of Morales MiG strike as he can take out some important things in just one shot. Make use of the Repair drones as they are very useful(or Rejuvenators if there are any Labs)

Zubr + Bomb buggy makes a good deal too, scout the waters and see if he builds navy, if he does just go trough the other side(easier to do vs allies because you can see the Destroyers).

Something really annoying is the Bunker + Paradrop combo(on miners or outside WF), just order paradrops and when the plane is dropping them spawn the bunker.




#948251 MO3.0 Feedback // BALANCING

Posted by Seth on 11 February 2014 - 05:57 PM

I played vs a somewhat skilled player as he only used Russia. And I was LC.

You know that Morales needs 2 shots on Volkov to kill him? Also do you know you know you can get Desolators in Catastrophes(He tried to break the siege on his base, EPM-ed 2 of my tanks but I still won).

 

Also the EMP from Cruisers aren't that bad as the EMP from Yunru/Dragonflies or the EMP support power, is just a short-circuit.

If you don't let him spam Wolfies(insert how n00bish that is here) and make him go on ground you can easily win, also use the Borillo+ Pyro and Ivans from time to time to blow up his WF(if you can)




#948056 I like to play with myself.

Posted by Seth on 08 February 2014 - 09:36 AM

I thought of

Spoiler




#948011 MO3.0 Feedback // MISSIONS/CO-OP

Posted by Seth on 07 February 2014 - 07:13 PM

You know you can take each Hijacker near a tank and use waypoint the send them all at the same time?

You will not get any damage, or just 1 tank slightly damaged. Rest is pice of cake :D




#946808 WarriorGirl[D]'s Online matches videos

Posted by Seth on 28 January 2014 - 10:08 PM

 

What do you use, WarriorGirl[D] for recording? Is it the same with the recorder UprisingJC uses?

I use Hypercam2 PotatoCam to record my videos :)

 

There.




#943866 What is your favourite faction in 3.0? Vote!

Posted by Seth on 07 January 2014 - 04:20 PM

Random Side has the most OP Infantry and Tanks IMO.




#942194 About the Scavengers...

Posted by Seth on 26 December 2013 - 04:06 AM

...Isn't this kinda op?  :twisted:

Spoiler



#942059 Tutorial Campaign for 3.0

Posted by Seth on 25 December 2013 - 11:07 AM

 

"How to use a mouse"

Genius. :ohmy:

We should make a defend tutorial mission, then disable all controls and make the drill sergeant scream on the player while he is forced to watch as his base is being razed to the ground. After that, the drill sergeant should say something like: "See? That's what happens if you don't use a mouse in this game." :p

 

http://www.youtube.c...h?v=EkKkHmFOfKE




#940924 Favorite commandoes

Posted by Seth on 18 December 2013 - 12:44 PM

 

 

Malver has my vote for sure. He's dressed to impress and he's got the skills to back himself up. Shame that the laydays can never see him; except for Libra, Tanya, and Yunru. There's probably a reason as to why he doesn't want to be seen though. Maybe he's just REALLY self-conscious. Not only that he's pretty useful in the thick of battle and out of it. :p

Damn, stop giving me ideas for my commando headcanons, lol.
 
So, does anybody have headcanons for the hero units?
 
I'd like to see.

 


I'm unsure what you mean by 'headcanons'. Backstories?

 

13209887868980.jpg




#940061 MO3.0 Feedback // BALANCING

Posted by Seth on 13 December 2013 - 07:36 PM

Greetings, I'm H3adSh00t :p

I have a small issue on Epsilon Mission 3:Scrapyard, when the 2 Seawolfs come they don't arrive quick enough to counter or at least damage Warhawks and they level all my forces, even the 2 Tsivil I get. Was it planned to miss them or I need to lead them to Seawolfs?

And yes I have reached that far, 9200 credits but my last Psi-Corps trooper got killed by paradrops. 

 

Protozoan:

The Reseph seems to destroy buildings in one hit, whereas the Allied & Soviet siege vessels don't, it's like the Akula sub except far superior because of this, it can submerge and run away before the opponent can counter it, I remember playing a game with Headsh00t where he destroyed my navy of typhoon attack submarines with Piranha's & proceeded to bomb my base with Resephs, backed with Piranha's I didn't have much choice but to just sit in my base with lots of Flak units and try to take down the projectile before it hit my base, it seems to also have massive area of effect damage unlike the other Allied & Soviet vessels and obliterated a few groups of infantry.

----------------------------------------------------------

I remember that, for their price the Resephs are a bit too good. You only need 4 of them to end a game quick because 4 resephs destroy imediatley a CY, after that you can level the rest of the base. Also a small thing devs forgot, Resephs projectile is actually called V3 Rocket :>




#927078 chitterzoki needs help

Posted by Seth on 23 July 2013 - 06:30 AM

Give proper credits to voxel makers, I saw you haven't...

Ofcourse nobody wants to join, unless you make your own voxels, or start making the mod when you have a voxel maker.

 

The voxels/shps might be for public use but that doesn't mean you can use them just like that. I have a mod of my own too, only for personal use ofcourse, you don't see me releasing it for the sake of having another mod on ModDB.