We will probably not make that much of a change for some missions.
Better learn to preserve your tanks better
Considering I'm talking to probably the most sadistic map designer I've ever seen in YR modding history, I shouldn't be surprised to hear this. Not everyone is a gaming god, you know.
More seriously though, basic tanks don't really last too long against either AT units or just unit spam in general. Wrong Side for example only gives you Cavaliers and Archons. Neither of which will last against even a small group of flak troopers. Asking me to "preserve my tanks better" is a little ridiculous since the enemy tends to throw AT units everywhere, not mentioning most of Act I has a bunch of ugly surprises waiting for you. For example, terror drones hiding in the scenery. Lovalmidas, I'm talking to you.
I really want the Field Medic IFV so bad. I'm trying to think of ways to make sure missions don't get broken in some way or form from doing so. Though to be honest, infantry in this game simply don't last long enough to justify their use. Most people prefer tank spamming, and quite frankly, I can't blame them, since there's very little reason to use infantry later in the game unless you're Epsilon.