Well atm im trying to export the gondor gates after i remodeld and moved them a bit, only problem is, they are not animated ;P so im wondering why....
My important produced 2bone points at the ankles of the 2 doors, they are linked with the door model, they werent animated though...
Anyone knows how to get it exported right? Do i have to animate the door myself?
oh yeah, the door open/close function still works, aka, units can walk trough it or not, its just not animated, and i dont seem to be able to find the reference to it in the ini files either :/
i made the bones to "Export Bones" and deselected Geometry export for them in the w3d tools... do i have to use the wwskin feature and link the bones to the gates?
eRe4s3r
Member Since 11 May 2005Offline Last Active Jul 28 2005 01:59 PM