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08 November 2018 - 07:47 PM
20 July 2018 - 05:58 AM
08 July 2018 - 08:42 AM
Care to elaborate?
Edit: So, how does that work? All weapons in the group fire simultaneously? And what about the "armour_damage" values of the group itself?
08 July 2018 - 08:33 AM
06 July 2018 - 07:39 PM
Yeah, I thought about the addon thing... but it's a squad we're talking about
3D is not an issue, but the actual unit damage. The idea is factoring in the target distance as an additional strategic element.
Also, I'm not sure on using SCaR... the race is already preaty heavily scrpted
Edit: Well, I could use a rule with Squad_Weapon_Count and then Squad_Upgrade_Weapon so the number of both weapons in the squad is always the same. They won't be on the same entity, though.
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