The Mercury Strike needs to be buffed a bit. If it costs 750 to fire, it should at least do that much in terms of damage costs, but it struggles to take down even a basic tank.
I say buff the damage, but decrease the radius, so it's more geared toward the role of taking out important targets(not structures, hopefully) rather than just dealing decent damage across a fraction of an army.
I'd also like to know how the imminent nerf to the Wolfhound is going to be handled.
- UprisingJC likes this