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LewlNewb

Member Since 25 May 2014
Offline Last Active Jun 26 2015 03:47 PM

#994768 MO3.0 Feedback // SUGGESTIONS

Posted by LewlNewb on 15 February 2015 - 05:02 PM

Here is a suggestion for a new building.

 

Fake Research Junction (with fake Chemplug upgrade)

 

Subfaction: Scorpion Cell

Cost: 700

Power: None

Hitpoints: 1000

Prerequisite: Research Junction + ChemPlug upgrade

Purpose: Decoy Building

Armor Class: Light Structure

 

Ther are only 2 fake buildings the Fake Psychic Dominator(which has a 1 build limit) and Fake Construction Yard.  There isn't much variety of fake buildings for Scorpion Cell when compared to the Allies from Red Alert 1. With Fake Research Junction you can have one or more built when the real version is built to fool the opponent to destroy or infiltrate the decoy version. This will make it harder to send Scorpion Cell back to tier 2.

How about fake versions of every main structures? (no versions for defensive structures such as Gatling Cannons, of course)

I would love to see unwary multiplayer noobs destroy my fake base and celebrating their early victory while my real base is safely hidden away from their sight.




#982976 MO3.0 Feedback // SUGGESTIONS

Posted by LewlNewb on 09 November 2014 - 01:03 PM

A different suggestion:

You guys could create new effects for tropical maps based on the same animation of Blizzard Tank "freezing cloud"; transparent clouds that would simulate fogs, these clouds appeared randomly on the map, or just on a pre-defined region; would be good to create a wild or primitive environment to certain maps and missions. A good idea?

I like it. It evokes a sense of mystery.

A suggestion: If possible, a render of the Perun Flagship so we can have an idea what this unit looks like. Also the renders of the tech aircraft (Hailfox excluded) from the tech airfield.