Ever wonder how the Rage Inductor got the short end of the stick as a superweapon in the campaign when it comes to mission importance?
Compared to ALL superweapons that appeared so far, it is the only superweapon structure where a mission objective is not related to it. Even EMP Control Stations, Tech Missile Bunkers and Shield Commands played an important part at some point in the campaign. The Rage support power it provides was certainly important in the Epsilon finales, but the structure itself is nowhere to be found.
Hopefully a future mission will do this superweapon justice as a critical structure. The mission Insomnia is a good starting point for some inspiration since its Rage has been modified so it activates around itself automatically, and it is conveniently placed near some Cloning Vats. Too bad this is overshadowed by what the rest of the mission has to offer.