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BotRot

Member Since 16 Sep 2017
Offline Last Active Nov 06 2017 09:19 PM

#1070471 Just the Basics: A Mental Omega tutorial series; Episode Five: The ENDLESS de...

Posted by BotRot on 25 October 2017 - 09:12 AM

For some real criticism, some of the visuals in the video should be directly related to what you say. For example, your explanation on MO's firepower, speed and armor buffs; instead of showing just pure gameplay, that part of the video should show those buffs in-game.




#1070026 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by BotRot on 23 October 2017 - 12:58 PM

In Infantry Only game mode, the Fake Psychic Dominator has a countdown of 10 minutes, but other superweapons in this game mode have a countdown of 15 minutes. Therefore it is easy to distinguish which Dominator is constructed.




#1069265 MO 3.3 // Campaign, Cooperative & Challenge Discussion

Posted by BotRot on 13 October 2017 - 06:58 AM

In case anyone noticed, the Allied Covert Ops mission, now named "Obstinate" has been teased.

 

From the teaser, it would involve Tanya sinking mind-controlled Battleships that are bombarding Cannes. The mission name could refer to the Allies not bowing down to Yuri that easily, or something like that  :)

 

Someone in Facebook also claimed that the mission bears similarities to the 2nd Allied mission in Red Alert 3, The Shark and the Lure (map layout may be the same as well). One similarity includes the setting in the map (both are set on Cannes).

 

I can infer that the mission would happen sometime between Puppet Master and Bottleneck, since the setting is in Europe and the Allies haven't hauled ass yet.

 

P.S. While writing this, I realized that the Allies' current situation is going south, both literally (from Europe to Antarctica) and figuratively (at least from the upcoming mission names) :wink_new:




#1068809 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by BotRot on 08 October 2017 - 09:57 AM

Second: Not so fast tanks (speed 5) -Draco and Rhino-
These tanks... you are better building other things. 

Oh how the mighty Rhino has fallen....from being the #1 main battle tank worth spamming in every stage of a match (in original RA2) to being an optional vehicle early game in MO....




#1068556 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by BotRot on 06 October 2017 - 08:38 AM

Apparently the Blasticade can be toggled on and off at will once it is off cooldown, but there is a slight and silly issue with that.

 

If attempting to rapidly click the Blasticade icon (activating and deactivating) once it is off cooldown, the message "WARNING: Blasticade is now working!" will flash multiple times on screen. Problem is, this will result flooding the chat screen. As far as I know, no other superweapon/support power or anything that can cause a message to appear besides deliberate chat spamming can do this.

 

While this has no effect against AI, this could prove annoying to players, especially if the Foehn player is deliberately trolling and the other players have something to say. But, in a way, the Blasticade can protect one from insults and other profane messages  :grin:

 

And yes, I know that the Blast Furnace is rarely used in online play, but I'm just pointing this out. Thankfully, this measly issue has never happened yet in any online match (as far as I know).




#1068435 MO 3.3 // Feedback & Suggestions (Balance, New Features, Modifications etc.)

Posted by BotRot on 05 October 2017 - 09:22 AM

Why is it that most suggestions/feedbacks lead to hating allied aircraft or ifvs?

From the way I see it, Allied fighter jets and IFVs can be frustrating to fight against in PvP, as thanks to their speed and range, retaliating against them in early-mid game is very difficult. 

 

Spamming Allied fighter jets that can effectively delay an enemy's tech level without hard counters and too cost-effective GI IFVs are currently the main issues, if I'm not mistaken. 




#1067844 MO 3.3 // Campaign, Cooperative & Challenge Discussion

Posted by BotRot on 29 September 2017 - 08:23 AM

I knew that yuri won the war and in fohen's mission we won't see soviet or allied.
 but I have a qusetion?

are we gonig to see some survivors or not controlled inf or units (soviet or allied) helping fohen or just want to take the chance to take revenge.

Unlikely imo, since the Allies and the Soviets are most likely completely wiped out/taken over by the Epsilon's might.  If somehow some of their technology survives (like the Phantasm MLRS hint), they could be abandoned relics, similar to the old RA1 Mammoth Tank prop and RA1 structures that are present in some missions/maps.