How about a mission that is roughly similar to the GDI Hammerfest Base mission in Tiberian Sun, so that Blasticade will get a proper introduction?
Basically the enemy has somehow infiltrated a seemingly impenetrable Foehn base with the prototype Blast Furnace and its trenches and Foehn decides to retake the base with a small squadron of naval transports and engineers at first, since the enemy has taken control of said superweapon so air support is not an option.
For some real criticism, some of the visuals in the video should be directly related to what you say. For example, your explanation on MO's firepower, speed and armor buffs; instead of showing just pure gameplay, that part of the video should show those buffs in-game.
In Infantry Only game mode, the Fake Psychic Dominator has a countdown of 10 minutes, but other superweapons in this game mode have a countdown of 15 minutes. Therefore it is easy to distinguish which Dominator is constructed.
In case anyone noticed, the Allied Covert Ops mission, now named "Obstinate" has been teased.
From the teaser, it would involve Tanya sinking mind-controlled Battleships that are bombarding Cannes. The mission name could refer to the Allies not bowing down to Yuri that easily, or something like that
Someone in Facebook also claimed that the mission bears similarities to the 2nd Allied mission in Red Alert 3, The Shark and the Lure (map layout may be the same as well). One similarity includes the setting in the map (both are set on Cannes).
I can infer that the mission would happen sometime between Puppet Master and Bottleneck, since the setting is in Europe and the Allies haven't hauled ass yet.
P.S. While writing this, I realized that the Allies' current situation is going south, both literally (from Europe to Antarctica) and figuratively (at least from the upcoming mission names)
Apparently the Blasticade can be toggled on and off at will once it is off cooldown, but there is a slight and silly issue with that.
If attempting to rapidly click the Blasticade icon (activating and deactivating) once it is off cooldown, the message "WARNING: Blasticade is now working!" will flash multiple times on screen. Problem is, this will result flooding the chat screen. As far as I know, no other superweapon/support power or anything that can cause a message to appear besides deliberate chat spamming can do this.
While this has no effect against AI, this could prove annoying to players, especially if the Foehn player is deliberately trolling and the other players have something to say. But, in a way, the Blasticade can protect one from insults and other profane messages
And yes, I know that the Blast Furnace is rarely used in online play, but I'm just pointing this out. Thankfully, this measly issue has never happened yet in any online match (as far as I know).
I knew that yuri won the war and in fohen's mission we won't see soviet or allied.
but I have a qusetion?
are we gonig to see some survivors or not controlled inf or units (soviet or allied) helping fohen or just want to take the chance to take revenge.
Unlikely imo, since the Allies and the Soviets are most likely completely wiped out/taken over by the Epsilon's might. If somehow some of their technology survives (like the Phantasm MLRS hint), they could be abandoned relics, similar to the old RA1 Mammoth Tank prop and RA1 structures that are present in some missions/maps.