simplified the only window where you are actively connected with the C&C:Online machine is when you are sitting in the lobnby about to start your game or you are chatting etc. etc. etc. when you then start your game are you pretty much off the server and then its P2P so you could be running a 3 thousand penta bytes per second line but when one guy out of your match lags be it Network or Engine delay then everyone in the match will be facing the same lag
Can you please help me to understand what "Engine delay" is, the actually players pc's? Also, how does the ranking system work? After each game the p2p con is broken and all link back to Revora sever and then the results are logged? Thank you for your response!