Hey,
I wanted Aragorn to upgrade his model at level 10. The issue I am having right now is that for some reason the FX stops working for Blade Master and for Elendil after the upgrade; although for Elendil the sword still lights up when the ability is used.
I don't get what the issue is, and I was wondering if somebody could help me with that.
I could definitely fix it through a TriggerFX, adding code to fxlist and fxparticlesystem and removing some of the code from aragorn.ini, but that just does not seem like an efficient fix.
DefaultModelConditionState Model = GUAragorn_SKN End ModelConditionState = USER_8 Model = guaragg_n_skn ;,; End ;--------------///new code for the model //--------------------- ModelConditionState = WEAPONSET_HERO_MODE USER_3 USER_8 Model = guaragg_n_skn ;,; ParticleSysBone = BAT_RIBS BladeMaster FollowBone:Yes ParticleSysBone = BAT_HEAD AragornElendill FollowBone:Yes End ModelConditionState = WEAPONSET_HERO_MODE USER_8 Model = guaragg_n_skn ;,; ParticleSysBone = BAT_RIBS BladeMaster FollowBone:Yes End ModelConditionState = USER_3 USER_8 Model = guaragg_n_skn ;,; ParticleSysBone = BAT_HEAD AragornElendill FollowBone:Yes End ;---------------///end of new code for the model //------------------- ModelConditionState = WEAPONSET_HERO_MODE USER_3 ParticleSysBone = BAT_RIBS BladeMaster FollowBone:Yes ParticleSysBone = BAT_HEAD AragornElendill FollowBone:Yes End ModelConditionState = WEAPONSET_HERO_MODE ParticleSysBone = BAT_RIBS BladeMaster FollowBone:Yes End ModelConditionState = USER_3 ParticleSysBone = BAT_HEAD AragornElendill FollowBone:Yes End
Behavior = AttributeModifierUpgrade ModuleTag_AragornElessar TriggeredBy = Upgrade_ObjectLevel10 AttributeModifier = AragornElessar CustomAnimAndDuration = AnimState:USER_8 AnimTime:0 TriggerTime:0 ;set flag forever End