I created a Script that should play as the Generals CommandCenter is destroyed, for Example, let's take Thrax's One, but it doesn't... I'm not new to this, so i made no Failure with putting it in the wrong Folder or something like that... The annoying Thing is this... the Sound for the Destroyed CommandCenter plays right at the Beginning of the Skirmish... So, what should i do to solve this? I don't know what to do anymore.... :(
Here's the full Script Tag
Destroyed CommandCenter #1 Script is Active, Deactivate upon Success ***IF*** Player 'SkirmishGLAToxinGeneral' has lost an Object of type 'Chem_GLACommandCenter' (can be an object type list) ***THEN*** 'Taunts_Toxin44' plays, allowing overlap FALSE