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Cammy

Member Since 03 May 2004
Offline Last Active Jan 16 2005 10:34 PM

Topics I've Started

I'm confused about a Script.... Please advice...

14 January 2005 - 02:31 AM

Hi there! As a few in the Community might have mentioned, I'm trying to create all the Speeches from the Generals Challenge in Skirmish Matches, to make those Matches a lot more Fun and it worked just great so far, but there is one little Thing i can't understand...

I created a Script that should play as the Generals CommandCenter is destroyed, for Example, let's take Thrax's One, but it doesn't... I'm not new to this, so i made no Failure with putting it in the wrong Folder or something like that... The annoying Thing is this... the Sound for the Destroyed CommandCenter plays right at the Beginning of the Skirmish... So, what should i do to solve this? I don't know what to do anymore.... :(

Here's the full Script Tag

Destroyed CommandCenter #1

Script is Active, Deactivate upon Success

***IF***
Player 'SkirmishGLAToxinGeneral' has lost an Object of type 'Chem_GLACommandCenter' (can be an object type list)

***THEN***
'Taunts_Toxin44' plays, allowing overlap FALSE

Modification Banner and anything else...

14 August 2004 - 10:46 PM

Hi there ;)
This goes @ the Staff of The-Hive, i created a Banner as wished and will attach it to this Post :) Something more, i tried to add the Network Bar to my Page, but it doesn't show... maybe i did something wrong, i followed the Instructions as they were stated in the Forums but still it doesn't appear :laugh: So, if you could help me with that, my Pages are already uploaded to my Space... :p


EDIT:
Got it to work with the Bar, but it only shows at the Main Page, otherwise i have to convert any Page into .php, this way i can't edit my Pages, cause I'm not able to work just with plain HTML.. :(


Greetz
-Cammy

Fade to White Script....

11 August 2004 - 10:51 PM

I got a serious Problem.... :(

I wanted to make a Fade to White Screen when hitting the Enemy with the Nuke, i searched many Times, tried a few Things and finally talked with DeeZire to help me out, i got a Script Code from him, but it isn't working... nothing happens when i drop the Nuke, i put it into the correct Folder, that's not the Problem... look here

"Nuke White Flash AI C C C"

-Script Flags-
Is Active

***IF***
Player Player <'This Player'> completed using Special Power 'SuperweaponNeutronMissile'

-Actions if true-
Fade (0-1) from 0.00 to 1.00 adding toward white. Take 10 Frames to increase, hold for 4 Frames, and decrease 10 Frames.


What else should i do? :( I really want this get to work!

Usa Missile Defender

18 June 2004 - 09:43 PM

I just saw the Tut for the USA Laserlock and got an really burning Question.... the AI is targeting EVERYTHING with this Special, how can i make it that they only target Vehicles and Aircraft instead of using it against Infantry, which is really annoying.... :(

AI learning Human-like Strikes

22 May 2004 - 11:24 PM

I was wondering about if it would be possible to "learn" the AI to switch their Attack and Defense Schemes, let's say i attack the Enemy Base always of the right Flank, so the AI will guard this Side a lot more, so i can't breach through that easy... Know what i mean? I want to be the AI a lot more Human-Like so that they will know how to counter a lot more attacks and don't be just overrun...