1. Signal Jammer:
Compared to Raccoon and Signal Inhibitor, this support power is weaker and less important to me because it lasts for a short time. Imo it needs a new effect: 20 in-game seconds after it activated, enemy units in affected area will become unselectable to their commander for 7 seconds at 23-second intervals.
Said "unselectable" doesnt equal EM Pulse. Affected units carry out the last order they received. Besides, players will receive visual and sound indication when it activated.
2. Soviet doesnt have any battle-interfering mean as effective as Allied Gap Generator, Epsilon Chimera Core or Foehn Signal Inhibitor. I wonder if soviet smoke weapon can take the role:
The smoke dropped from Dustdevils and Latin smoke bomber plane will become visual barriers, to hostile players only.
For instance, clouds of Lightning Storm are visual barriers. It's hard to see anything through them. They cannot be removed, you have to wait for them to disappear.
To be specific:
Smoke from Dustdevils: lasts for 3 seconds, covers the ground.
Smoke from Latin smoke bomber plane:
lasts for 6 seconds, prevents everything in smoke appearing on radars of enemies. Some bombs will explode in the air, thus smoke covers both ground and sky more or less.
- Zhang Jian likes this