we could use more details. What exact gate object did you use? Did you set it to be in your team? did you modify it's ground level?
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seemann
Member Since 02 Mar 2007Offline Last Active Jun 15 2023 12:28 AM
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In Topic: rebuilding fortress gates
20 February 2021 - 04:34 AM
In Topic: Map corrupted
12 February 2021 - 10:11 PM
you answered your own question:)
create a new map and import all objects and scripts from the old one
In Topic: Changing Alliances
24 January 2021 - 09:21 PM
I don't know why i can't share screenshots but i'tt do my best to describe this:
Open your map in the WorldBuilder.
Name your "human traitor" ..let's say John
Go to Edit Scripts (CTRL + ALT + R)
Create New Script
At Script Condition put ..whatever you want, i.e. when you want the unit to change faction
At Action if true: go to Unit (includes Structures) - Other --> Allegiance
Play around with the 2 options, like:
Force unit to join team --> Unit named John will join team named Team B
Another way is to go to: Team -- Action --> Capture-Recruit and play around with those options
Good luck!
In Topic: Troops do not pass through passable.
20 January 2021 - 11:39 PM
try this:
In Topic: How to get explosive mine to explode via Script?
22 May 2020 - 11:53 AM
another thing: try to use PlayerCreeps instead of Civilian. Civilian is more a neutral (non-combat) faction but Creeps might work.
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