I have a couple suggestions and comments: You mentioned that you hated the way that units always stood so far apart form each other when they fought? This is one of the main things that I have always wished could be improved. It's actually one of the main reasons why i'm downloading this.
Anyway, I think that you should try to add more Haradrim Archers in the Mumakil's 'roof.' It's not much, but it would help make the mumakil more deadly like they are shown in the films. Also, this may be overpowering them a bit much, but increase their speed, because in ROTK the Mumakil are shown running at high speed towards the Rohirrim.
One more thing: I think that you should decrease the space between the units in the orc hordes, and possibly the uruk-hai hordes. I think that that would make them appear more army-like, more formidable, and just really better.
And also, I have an offer. I don't know if you already have a Gondor soldier/archer/spearman/whatever skin, but if you need them you can always use my Gondor units skins that I made when I modeled at T3A.
You guys have done so much great work here I will do anything I can to help out, so feel free to use anything you want of mine.
Gondor soldier screenie: And oh, it's only 32 more polies than the original. Texture looks great up to and including 256x256.
And a non-armored Boromir:
I don't want to clog up your thread with renders, so just PM me if you want some more unit options (i have much more).
I really appreciate how good your work is here and thanks for making my next hour and a half so much fun playing your mod .
Oh, and I don't want too much (really any at all) attention on my skins, i don't want to take any focus off your mod. But thank you Lotrfan2 for your nice comment .
Edited by Master Windu, 14 May 2007 - 11:25 PM.