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PC Gamers probably wanted HL3, VR gamers will probably appreciate HL:A. Hating a company for the fact that they make a game (in the same franchise) for a new platform when you can't get past the idea that they only need to make content specifically for you is toxic. Don't be toxic. Also sales will probably be low because there are not so many VR users there, also you already assuming reviews? That's harsh.
Looked into Need For Speed Heat has Vice City vibes despite having its city bigger (tell that to Rockstar for GTA 6), but it's one of the recent EA games with mixed and positive reviews. Unfortunately EA doesn't know how to make a good soundtrack to that game with Vice City vibes that made many players disappointed because most expected for some 80s/synthwave/retrowave music.
For people wanting a non-VR version of Half-Life: Alyx, that's not going to happen.... unless if there's a new group of HL modders ready to remake that in an indie HL mod. Plus the graphics are nearly on par with the reboot of Modern Warfare.
What do Cities Skylines, PC Building Simulator and Two Point Hospital have in common? They are all simulation games running under the Unity Engine and their game sizes are as large as each other with all DLCs included (around 12 GB each). Plus unlimited building possibilities and no microtransactions included.
Last year's best movie trailer came out to be one of my favorite movies of all time and that was Mission Impossible Fallout. Black Widow and Avengers Endgame were great this year and Star Wars 9 disappointed me.
Nine years later after its original release, Halo Reach is probably the best ported PC game yet (since GTA V), compared to a terrible buggy and broken launch of the Halo Master Chief Collection for Xbox One five years ago. But I still refused to play a Halo game because the time has come and gone. However... I may prefer to watch the entire Halo game series on YouTube after all.