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Mental Omega News Bulletin #14 (23/03/2015)


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#1 Speeder

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Posted 22 March 2015 - 09:38 PM

Today we've got quite a bunch of new interesting assets to show to you with neccessary replacements taking the lead. Before we get into what's new for Mental Omega, let me start with the news that Volume 5 of the Twisted Insurrection Soundtrack is slowly taking shape with the addition of my new track called "Reaper Raid", which you can now listen to here before it hits the mod in the next update. 

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Back in the early days of Red Alert 2 Yuri's Revenge modding, it was a common practice to repurpose an already existing in-game object for something different. This was done to match the modder's vision on what that thing should have been in the first place or simply due to a lack of available graphics. With a solid team behind Mental Omega and its continuous growth, it's high time to stop recycling old assets.

A common complaint in regards to the previous releases, both 2.0 and 3.0, was that the Psychic Tower had been repurposed into an offensive beam weapon which might have been confusing to new players. Expecting a mind control weapon, they got a railgun that added to the confusion related to repurposing and renaming of already established elements in the game. Thanks to Nooze we could now fix this. 

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This is the new Inferno Tower, a T2 defense which is Epsilon's equivalent to the Tesla Coil and Prism Tower. It will use a weapon very similar to the Antares' concentrated thermal energy, more useful for hitting single objects instead of groups of enemy units. The fate of the Risen Railgun support power has not been decided yet, but it will most likely simply include the Inferno Tower.

The replacement of the Railgun Tower hails the return of Yuri's Psychic Tower, which will now become a unique T3 defense structure for the PsiCorps subfaction. The Psychic Tower will drain more power compared to the original and will also have to charge before taking control over an enemy unit. It will cost $1500, as compared to $1200 of T2 hi-tech defenses.

With the re-addition of the Psychic Tower to the PsiCorps arsenal, the Mind Reader is now available for all Epsilon subfactions. More additions to PsiCorps will soon follow. 

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The Coordnode, a new defense structure that will replace the Comet Fence as a unique armory addition for the Euro Alliance, has been given a new look by Nooze. The Coordnode will increase the firepower of all defensive structures in its vicinity by 10%. The effect does not stack, so placing two of them near the same position will not grant your defenses a bigger boost. 

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Among the new building artwork created by Nooze is the new Missile Bunker. This new visual was created in order to make it more consistent with the artist's style for the tech buildings, which you can read more about here. The missile built at this capturable silo is a powerful addition to your arsenal, able to level War Factories and Shipyards with ease. 

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A replacement long overdue, the Tigr Truck is the successor to the Russian Tsivil. After receiving feedback from beta testers before 3.0's release, the Tsivil was hastily implemented to function as a medium-armored T1 AA unit to work in unison with the Wolfhound, much like the Euro Alliance has the Archon and Thor Gunship. With a few stat tweaks and a visual overhaul, the Tigr Truck should perform better within its designated role. When it's difficult to rely on flying anti-aircraft units, ground support might just be the key to taking down an enemy airforce. 

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The voxel for Tigr was created by Moder.U and touched up by mevitar to match Azri_Apoc's style for the Soviets. The unit will be voiced by Comrade Crimson.
 

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Map Preview #41: (3) Norio's Dojo (temperate; standard map pool) by Toveena
Map Preview #42: (8) Siegfried's Techzentrum (urban; standard map pool) by Toveena

Two large map additions today, both part of the series of maps dedicated to the heroes of Mental Omega. Following Tanya's, Rahn's and Morales' footsteps, Norio and Siegfried receive their own battlefields for others to fight on, both created by Toveena, '(3) Norio's Dojo' is the largest 3-player map to date while '(8) Siegfried's Techzentrum' forces a 4v4 team game in a complicated battlefield.

Tanya's Training Grounds, Rahn's Dungeon, Morales' Sanctuary, Norio's Dojo & Siegfried's Techzentrum. What kind of locations could the other heroes possibly get? Share your ideas with us!
 

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We are still looking for someone experienced with UVW maps and texturing 3D models who can help with finishing the work on a set of new buildings within the aesthetic style of the game. We already have plenty of finished models to work with, be it in 3DS Max or Blender.

For more information write an e-mail to mental.omega.apyr@gmail.com

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We are also looking for additional Voice Actors for new units and missions as well as Red Alert 2/Yuri's Revenge Mission Scripters to help with the ambitious campaign project we are working on as a part of Mental Omega. Singular contributions are also welcome. Use the e-mail address listed above.
 

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Edited by Speeder, 23 March 2015 - 03:15 PM.

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#2 Graion Dilach

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Posted 23 March 2015 - 03:42 PM

Reaper Raid is damned awesome. It's even better than Contagion.
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#3 X1Destroy

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Posted 23 March 2015 - 03:45 PM

I kinda......dislike the fact that Tsivil will be replaced by the Tigr Truck. Its voxel is better IMO, and the name Tsivil is cooler.

Other than that, everything is amazing, as usual.


Edited by X1Destroy, 23 March 2015 - 03:46 PM.

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#4 Martinoz

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Posted 23 March 2015 - 04:04 PM

Tsivil has always been a temporary voxel, it's simply a slightly changed old Lynx that needed to be changed just after the release. Azri's hasn't been available for some time and old Lynx was changed into Tsivil.


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#5 Meyerm

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Posted 23 March 2015 - 04:16 PM

For Libra it should sound insane, like..... Libra's Asylum, or.... Libra's playground.



#6 Gameaddict11707

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Posted 23 March 2015 - 06:53 PM

Got a few ideas for hero map names:

Malver's Eclipse
Yunru's Study
Chitzkoi's Kennel



#7 Meyerm

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Posted 23 March 2015 - 07:23 PM

As for the Tigr, I like the new model and more balancing, but I like the old name better.



#8 MrFreeze777

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Posted 23 March 2015 - 09:58 PM

Suggestions for hero map names:

Libra's Inferno 

Malver's Shadow Dunes

Volkov's Deus Ex Machina

Yunru's City of M.A.D.ness

Chitzkoi's Killing Fields



#9 Jargalhurts

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Posted 24 March 2015 - 05:12 AM

Volkov's Factory

Yunru's Hometown

Malver's Oasis

Libra's Wonderland


Actually Yngwie of Haus Malmsteen, feefty eenches of pure Svwedish beef.


#10 SlySluavity

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Posted 24 March 2015 - 08:26 PM

Nice showing here, namely with the Psychic Tower's bold return. I can agree that the reproduction of assets present inherent flaws, so we'll see how the Inferno Tower fares. The Coordnode already has me sold over the Comet Useless Fence, lol.

 

As well, I'm also in the boat of keeping the name Tsivil. It's enough to glorify the upcoming status of the Soviet's T1 AA unit -- and the presented 'Tigr Truck' sounds too generic, in my opinion.

 

Moreover to naming fussiness as a minor point, I'd personally rename the Hammer Defense to 'Seismic Hammer'. It's more self-explanitory and better exemplifies the Russian bear, I feel.


Edited by UrbaneVirtuoso, 24 March 2015 - 11:14 PM.


#11 Meyerm

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Posted 25 March 2015 - 12:38 AM

The psychic tower charging up would be visible and make noise, right? I hated how those things had no warning that you entered its range.



#12 Atomic_Noodles

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Posted 25 March 2015 - 12:45 AM

The psychic tower charging up would be visible and make noise, right? I hated how those things had no warning that you entered its range.

 

Obviously they'd still be keeping their charge-up anims. It also helped balanced them out as well since they had an actual delay in firing.

 

The Psychic Tower Cameo still looks wrong. Perspective Landscape with a Birds Eye View of the Building... Personally if I was to redo the cameo you could probably make it birds eye view with some infantry/units surrounding it to give the quick info to players that's what they did. Inferno Tower looks like its even taller than the Allied/Soviet T2 Defenses. :p


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#13 Yusuf Dayson

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Posted 15 April 2015 - 12:12 PM

Can't wait for the update to be realesed....

Also.....

Suggestion For Hero Maps Name:

Volkov's Chamber 

Chitzkoi's Playfield

Yunru's Labatory

Libra's Killing Fields

Malver's Temple

 

And can you guys make another map like a Campaign based skrimish map for example DC,NYC,and Pearl Harbor?



#14 mevitar

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Posted 16 April 2015 - 12:37 PM

There will be no skirmish maps based on the campaign.
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#15 Meyerm

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Posted 16 April 2015 - 03:57 PM

Well, there is that "Stalington" map. Wouldn't mind a Moscow map either.



#16 bsnighteye

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Posted 19 April 2015 - 09:38 PM

Suggestion for hero maps name:

 

Malver's Shrine or Malver's Hermitage

Volkov's Polygon (russian name for proving grounds) or Volkov's Assembly

Libra's Reservation or Libra's Rupture or Libra's Duality

Yunru's Wasteland or Yunru's Forbidden City or Yunru's Disruption



#17 Yusuf Dayson

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Posted 30 April 2015 - 06:23 PM

ok,then

#18 Meyerm

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Posted 01 May 2015 - 09:37 PM

You're done with regular updates, right?



#19 SlySluavity

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Posted 01 May 2015 - 10:44 PM

That worries me, actually; the weekly updates have stagnated since this one.



#20 Atomic_Noodles

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Posted 02 May 2015 - 06:40 AM

Told ya it was gonna wane down eventually.


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