ah ye right except the _crla (lul) that is unique to gothmog foot all anims come from Orc Warrior set
but the warg set actually have a lot of unique animations (and some of the one that come from the warg rider set are a tad diffrent)
Posted 29 June 2019 - 02:27 PM
ah ye right except the _crla (lul) that is unique to gothmog foot all anims come from Orc Warrior set
but the warg set actually have a lot of unique animations (and some of the one that come from the warg rider set are a tad diffrent)
He was the first...
Posted 29 June 2019 - 09:46 PM
Posted 30 June 2019 - 01:47 AM
I know you get a lot of requests left and right, but is there hope left for the mounted Nazgul animation(s)?
I remember you mentioned a while ago that these would be on the list, so I'm curious. Don't get this in the wrong way, what you've done so far is already so much help. Theoden's animations will do the job for now also.
Edit: nvm, just read the last page and it seems like you're still on it
Edited by Echo, 30 June 2019 - 01:52 AM.
Posted 30 June 2019 - 03:38 PM
by the way nazgul mounted anims seems verry similar to the gondor knight ones if you need to bind it to an other animation set
He was the first...
Posted 01 July 2019 - 12:41 AM
Posted 01 July 2019 - 12:43 AM
by the way nazgul mounted anims seems verry similar to the gondor knight ones if you need to bind it to an other animation set
Oh snap, you're absolutely right.. how could I not notice?
I'll have to check that later, but what I remember from the top of my head they're indeed very similar. In that case the conversion of these anims would be redundant.
Posted 01 July 2019 - 10:50 PM
Posted 02 July 2019 - 12:19 AM
He was the first...
Posted 03 July 2019 - 11:28 PM
Edited by NDC, 03 July 2019 - 11:44 PM.
Posted 03 July 2019 - 11:29 PM
Posted 05 July 2019 - 10:12 PM
Posted 05 July 2019 - 10:39 PM
Posted 18 July 2019 - 04:11 PM
Posted 18 July 2019 - 06:18 PM
Hi Rohirim91,
I'm very glad to be of service!
I'll upload the animation in hand tomorrow.
Hi NDC. These Wyrm animations should work in bfme 1: _atkb, _diea, _dieb, _smna, _smnb.
Posted 19 July 2019 - 01:16 PM
Hi NDC. These Wyrm animations should work in bfme 1: _atkb, _diea, _dieb, _smna, _smnb.
Posted 09 August 2019 - 06:02 PM
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