For curiosity's sake, would you be able to upload an imported .max of Shelob's animations?
I think those are already BFME1-compatible anyway - would you like me to upload the .max files of another anim set?
Posted 26 July 2015 - 08:33 PM
For curiosity's sake, would you be able to upload an imported .max of Shelob's animations?
I think those are already BFME1-compatible anyway - would you like me to upload the .max files of another anim set?
Posted 26 July 2015 - 09:39 PM
Er... nevermind. I did a stupid thing. Ignore my posts
"Everyone's a hero when there's nowhere left to run."
- Auxiliary Skarn, 2333rd Cohort
Posted 29 August 2015 - 03:13 PM
Hey NDC, any chance of getting the BFME2 Witch-king animations that are missing from BFME1?
No fuel left for the pilgrims
Posted 26 September 2015 - 11:55 PM
Galadriel's animations would be much appreciated as well
Posted 15 November 2015 - 03:04 PM
This is awesome, thank you very much! Is the MoS download link broken or has there never been one?
Edited by NDC, 15 November 2015 - 09:01 PM.
Posted 16 November 2015 - 01:44 AM
The god has returned.
No honestly, awesome stuff. Downloading now!
Wow, thank you very much for so vigorous thanks, Echo!
I couldn't even imagine I'd been missed that much!
Posted 16 November 2015 - 01:34 PM
BFME 1 has so few animation sets, every addition you make is of great value. Besides, it was on November 10th when I said that Galadriels and Witch-king's animations would come in handy, and only 5 days later you'd surprise us with a come back and have said animations in store for us.
Posted 16 November 2015 - 04:33 PM
Hey NDC, nice to see you posting again!
No fuel left for the pilgrims
Posted 16 November 2015 - 04:43 PM
Hey NDC, nice to see you posting again!
And working!
Posted 16 November 2015 - 11:41 PM
BFME 1 has so few animation sets, every addition you make is of great value. Besides, it was on November 10th when I said that Galadriels and Witch-king's animations would come in handy, and only 5 days later you'd surprise us with a come back and have said animations in store for us.
Hey NDC, nice to see you posting again!
And working!
Posted 17 November 2015 - 02:04 AM
Posted 17 November 2015 - 11:09 PM
Looks like my MoS will no longer have to use Boromir's skeleton
Nicely done.
Out of curiosity, do you already have plans for your next project?
Posted 18 November 2015 - 11:00 PM
Edited by NDC, 18 November 2015 - 11:01 PM.
Posted 18 November 2015 - 11:21 PM
Besides Haldir animations, I'd say the complete set of the Haradrim archers would be fantastic.
Posted 18 November 2015 - 11:23 PM
And Thranduil. We need more archer animations for BFME1.
No fuel left for the pilgrims
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