I used to love Mental Omega, the very first version, because missions are fun and interesting and they had boss battles at the end of Allied or Soviet campaigns. In MO 2.0, things got tougher for the mentally impossible but save files are still possible. But this MO 3.0, very disappointing. If it had been a RA3 or C&C3 mod, that changes everything for the greater good for this series and I wonder why MO 3 wasn't developed into SAGE in the first place. Also the APYR subtitle name added to Mental Omega, that quite fit in MO 1.0 and 2.0.
Post support: 1 star out of 10 (because nothing is getting released and recent closed beta testing is either limited or not there, just hints and tips for workarounds)
MO 3.0: 1 star out of 10 (because save files are disabled and hardcore missions are more impossible than the average difficulty of a mission in Starcraft; it's better watching the walkthrough videos instead of playing, and worse, maps cannot be extracted or edited. Plus buildable Service Depots and MCVs would have really helped out the missions.)
If I were the main developer I would release something already despite bug/balance/campaign fixes, not to wait for cumulative fixed content and later content such as getting a fourth faction and fourth campaign in. I wish I am a closed beta tester on this mod but no one seems to be trusting for that request. I am sure many people are disappointed by the post support of this because nothing has been released in the last two years. The people who have Windows 8 and 10 are demanding for a fix ASAP for MO 3.0, including compatibility for recent version of CnCNet and Ares. I know you guys have limited free time and limited developers, but something has got to be done... honestly. More and more people will unlikely to play this recent mod because of the lack of post-support help. Besides look at the small team(s) of Renegade-X and Twisted Insurrection, they got several patch releases in the last two years and they fixed more issues than you guys.
I believe this is the second time I had to tell you this.