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MO3.3 SUPPORT // Game or Client Crashes & Launch Issues Megathread


Best Answer Speeder, 05 April 2024 - 11:38 AM

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This is a list of the most common technical issues that users might encounter trying to play Mental Omega, including using it with Steam/EA App.
 
The Steam/EA App test fix can be downloaded from our Discord's #support_solutions section for now.
 
Solutions to these problems on:
- Website: https://mentalomega.com/issues
- Discord: https://mentalomega.com/discord
(support_solutions & support channels)
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#1441 Speeder

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Posted 01 December 2024 - 10:03 AM

If you're using a Steam/EA App version of the game that was released this year you need to get a special Syringe.exe fix we are currently testing on our Discord's support section: https://mentalomega.com/discord


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#1442 MyPictures

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Posted 25 May 2025 - 02:46 PM

After a long game in Skirimish TechShare against AI with MentalAI boost I got a crash after a long play session on the Triviallakes map.

 

No idea what caused that crash and it seems to be rare.

 

I am using Version 3.3.6



#1443 PreFoamed

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Posted 07 December 2025 - 02:32 PM

I have a crash when trying to enter the LAN lobby, the strange thing is, that I have the excact same game folder on my buddys computer, and he can enter the LAN lobby just fine, and create a game. Im running windows 10, and his computer is running windows 7. I have provided the crash log.

 

 

07.12. 14:31:20.112    ***Logfile for Mental Omega client***

07.12. 14:31:20.116    Client version: 2.6.10.3
07.12. 14:31:20.116    Loading settings.
07.12. 14:31:20.209    Initializing updater.
07.12. 14:31:20.216    Update mirror count: 1
07.12. 14:31:20.216    Running from: clientdx.exe
07.12. 14:31:20.218    Operating system: Microsoft Windows NT 6.2.9200.0
07.12. 14:31:20.218    Selected OS profile: WIN810
07.12. 14:31:20.221    Removing partial custom component downloads.
07.12. 14:31:20.223    Checking for the existence of FinalSun.ini.
07.12. 14:31:20.223    FinalSun settings file exists.
07.12. 14:31:20.227    Writing installation path to the Windows registry.
07.12. 14:31:20.229    Starting background processing of INI files.
07.12. 14:31:20.230    /INI/Base does not exist, skipping background processing of INI files.
07.12. 14:31:21.400    Initializing GameClass.
07.12. 14:31:21.506    Hardware info: AMD Ryzen 7 4800H with Radeon Graphics (8 cores) | Video controller: NVIDIA GeForce GTX 1650 Ti Video controller: AMD Radeon™ Graphics | Total physical memory: 16GB
07.12. 14:31:21.534    InitGraphicsMode: 1920x1080
07.12. 14:31:21.701    Checking local file versions.
07.12. 14:31:21.702    Loading maps.
07.12. 14:31:23.352    DiscordHandler: Connected Discord RPC client.
07.12. 14:31:23.715    Attempting to parse INI/Battle.ini to populate mission list.
07.12. 14:31:23.716    File INI/Battle.ini not found. Ignoring.
07.12. 14:31:23.716    Attempting to parse INI/BattleClient.ini to populate mission list.
07.12. 14:31:23.741    Finished parsing INI/BattleClient.ini.
07.12. 14:31:23.935    Reading statistics.
07.12. 14:31:24.391    Checkbox 'chkDEVNerfEights' has forced value in map - saved settings ignored.
07.12. 14:31:24.402    AssetLoader.LoadSound: Sound not found! getready.wav
07.12. 14:31:24.449    AssetLoader.LoadSound: Sound not found! getready.wav
07.12. 14:31:24.678    AssetLoader.LoadSound: Sound not found! getready.wav
07.12. 14:31:24.696    AssetLoader.LoadSound: Sound not found! getready.wav
07.12. 14:31:25.066    CheckForUpdates()
07.12. 14:31:25.070    Checking version on the server.
07.12. 14:31:25.070    Trying to connect to update mirror http://mentalomega.com/game/update/
07.12. 14:31:25.429    Error connecting to update mirror, seeking for other mirrors
07.12. 14:31:25.429    An error occured while performing version check: Unable to connect to update servers.
07.12. 14:31:25.430    File identifiers updated.
07.12. 14:31:28.616    Creating LAN socket.
07.12. 14:31:28.617    Starting listener.
07.12. 14:31:28.624    KABOOOOOOM!!! Info:
07.12. 14:31:28.625    Message: En socket-handling blev forsøgt til en vært, der ikke kunne nås
07.12. 14:31:28.639    Source: System
07.12. 14:31:28.639    TargetSite.Name: SendTo
07.12. 14:31:28.642    Stacktrace:    ved System.Net.Sockets.Socket.SendTo(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, EndPoint remoteEP)
   ved DTAClient.DXGUI.Multiplayer.LANLobby.SendMessage(String message)
   ved DTAClient.DXGUI.Multiplayer.LANLobby.SendAlive()
   ved DTAClient.DXGUI.Multiplayer.LANLobby.Open()
   ved DTAClient.DXGUI.Generic.MainMenu.BtnLan_LeftClick(Object sender, EventArgs e)
   ved Rampastring.XNAUI.XNAControls.XNAControl.OnLeftClick()
   ved Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime)
   ved Rampastring.XNAUI.XNAControls.XNAButton.Update(GameTime gameTime)
   ved Rampastring.XNAUI.XNAControls.XNAControl.Update(GameTime gameTime)
   ved Rampastring.XNAUI.XNAControls.XNAPanel.Update(GameTime gameTime)
   ved Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
   ved Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
   ved Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   ved Microsoft.Xna.Framework.Game.Tick()
   ved MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e)
   ved System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   ved System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   ved System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   ved System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   ved MonoGame.Framework.WinFormsGameWindow.RunLoop()
   ved Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   ved DTAClient.Startup.Execute()
   ved DTAClient.PreStartup.Initialize(StartupParams parameters)
   ved DTAClient.Program.Main(String[] args)
 

Edited by PreFoamed, 07 December 2025 - 02:33 PM.





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