Jump to content


Photo

MO 3.3 // Game Bugs


  • Please log in to reply
1272 replies to this topic

#561 Handepsilon

Handepsilon

    Firestorm Gnome

  • Members
  • 2,325 posts
  • Location:Indonesia
  • Projects:Renegade X: Firestorm
  •  *intensely rolls around*

Posted 22 July 2017 - 04:01 AM

Contagion : Playing as USA gives your MCV to the Scorpion Cell. I think it's the trigger which turns every United States to Player D

I like gnomes
 
YunruThinkEmoji.png
 
Visit us in Totem Arts site
(Firestorm is still SoonTM)


#562 wrestlerofeast

wrestlerofeast
  • New Members
  • 3 posts
  • Location:East Coast, USA

Posted 22 July 2017 - 05:12 AM

Encountered a bug on "Stone Ocean" multiplayer (8) map where units were unable to walk along the only land pass. No units could travel along the path to reach the other side of the map.



#563 PACER

PACER

    RTS Lorewalker

  • Members
  • 547 posts
  •  Much to babble about

Posted 22 July 2017 - 07:26 AM

Encountered a bug on "Stone Ocean" multiplayer (8) map where units were unable to walk along the only land pass. No units could travel along the path to reach the other side of the map.

That's an old bug from ra2. Sometimes a tile becomes inaccessible. In this case the roads on Stone Ocean could be completely blocked.

Some says it happens when too many units were killed there, or when a unit was removed by a chrono weapon on this tile.


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#564 Shelbythetriagularsquare

Shelbythetriagularsquare

    Shelby

  • Members
  • 301 posts

Posted 23 July 2017 - 05:21 PM

Here is a bug for the Epsilon co-op mission "Back Bitten" I think it is the latest one

 

So as you may know there are multiple engineers in that mission but no matter how you try to get money, let it be by Oil derrick or Miner, you won't get any, Here are some pictures(Sorry for not using recording program but I feared Alt-tabbing may crash it)

 

Edit:(Also I am not sure if this is intentional)

 

Spoiler


Edited by Shelbythetriagularsquare, 23 July 2017 - 05:22 PM.

Spoiler

#565 PACER

PACER

    RTS Lorewalker

  • Members
  • 547 posts
  •  Much to babble about

Posted 23 July 2017 - 06:23 PM

Here is a bug for the Epsilon co-op mission "Back Bitten" I think it is the latest one

 

So as you may know there are multiple engineers in that mission but no matter how you try to get money, let it be by Oil derrick or Miner, you won't get any, Here are some pictures(Sorry for not using recording program but I feared Alt-tabbing may crash it)

 

Edit:(Also I am not sure if this is intentional)

 

Spoiler

That's duplicated with 551#, thx for the screenshots anyway


Edited by PACER, 23 July 2017 - 06:57 PM.

In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#566 Handepsilon

Handepsilon

    Firestorm Gnome

  • Members
  • 2,325 posts
  • Location:Indonesia
  • Projects:Renegade X: Firestorm
  •  *intensely rolls around*

Posted 24 July 2017 - 12:21 AM

ah yeah I encountered this bug on my custom co-op map a lot of times. There's an invisible object that works like a reverse oil derrick which subtracts your money to zero all the time. I think the object was either not removed or edited properly

I like gnomes
 
YunruThinkEmoji.png
 
Visit us in Totem Arts site
(Firestorm is still SoonTM)


#567 JemCel03

JemCel03
  • Members
  • 42 posts
  • Location:Philippines
  • Projects:C&C War of the Three Powers C&C Tiberium Fallout

Posted 24 July 2017 - 04:13 PM

Well I'm glad I'm not the only one who notices the missing firing frames of Riot Troopers from the water.


J  e  m  C  e  l  0  3

 


#568 PACER

PACER

    RTS Lorewalker

  • Members
  • 547 posts
  •  Much to babble about

Posted 24 July 2017 - 06:25 PM

Minor spelling bug:

Tech Satelitte Hack Center

 

wonder if there's a dev from France :D


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#569 UNSC THE CHILL OF WAR

UNSC THE CHILL OF WAR

    title available

  • Members
  • 329 posts

Posted 24 July 2017 - 07:51 PM

Never noticed that.

#570 UNSC THE CHILL OF WAR

UNSC THE CHILL OF WAR

    title available

  • Members
  • 329 posts

Posted 25 July 2017 - 08:18 PM

Should the striker nest flying thing be able to follow aircraft to the other side of the map, about 20x its max range, until the aircraft has landed or been destroyed?

#571 PACER

PACER

    RTS Lorewalker

  • Members
  • 547 posts
  •  Much to babble about

Posted 25 July 2017 - 08:40 PM

Should the striker nest flying thing be able to follow aircraft to the other side of the map, about 20x its max range, until the aircraft has landed or been destroyed?

It's designated to pursue its target infinitely until destroyed or run out of ammo.


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#572 Handepsilon

Handepsilon

    Firestorm Gnome

  • Members
  • 2,325 posts
  • Location:Indonesia
  • Projects:Renegade X: Firestorm
  •  *intensely rolls around*

Posted 26 July 2017 - 04:01 AM

These type of units though...

 

...makes Gehenna so uncontrollable that the Platform itself decides to pursue the aircraft


I like gnomes
 
YunruThinkEmoji.png
 
Visit us in Totem Arts site
(Firestorm is still SoonTM)


#573 JemCel03

JemCel03
  • Members
  • 42 posts
  • Location:Philippines
  • Projects:C&C War of the Three Powers C&C Tiberium Fallout

Posted 26 July 2017 - 05:49 AM

These type of units though...

 

...makes Gehenna so uncontrollable that the Platform itself decides to pursue the aircraft

Pretty funny if you ask me. It's awkward with the Interceptor's pilot that it's the platform's driver that is chasing the aircraft lmao.


J  e  m  C  e  l  0  3

 


#574 Handepsilon

Handepsilon

    Firestorm Gnome

  • Members
  • 2,325 posts
  • Location:Indonesia
  • Projects:Renegade X: Firestorm
  •  *intensely rolls around*

Posted 26 July 2017 - 11:37 AM

Ikr, but it happened, both of them decided to chase down.... for example... Dybbuk Strikers off the map in Neuromancer sometimes. It's annoying to see them suddenly ends up in the front line without any protection.

 

Not sure if that's a bug or if it's fixable or not, but it's quite annoying case.


I like gnomes
 
YunruThinkEmoji.png
 
Visit us in Totem Arts site
(Firestorm is still SoonTM)


#575 Asylum

Asylum
  • Members
  • 78 posts

Posted 28 July 2017 - 04:21 PM

Fatal error on Obsidian Sands.  Couple weird things happened right before — one is that my CY was capped by drillerengis; shortly after that, I MC'd an infiltrator JUST as he entered my WF (and I got a 'tech stolen' EVA report for it).  More or less the instant after that happened, the game crashed. 

 

Syringe.log included: https://drive.google...iew?usp=sharing


Edited by Asylum, 28 July 2017 - 04:22 PM.


#576 imbagila

imbagila
  • New Members
  • 3 posts

Posted 29 July 2017 - 06:18 AM

This 2x2 place is unbuildable, bug ?

On campaign, Relentless

 

Image : http://ibb.co/g96WaQ



#577 HTD

HTD
  • Members
  • 50 posts
  • Location:Vietnam
  • Projects:MO TV Tropes

Posted 29 July 2017 - 08:41 AM

When you don't play as China and take control of an Atomheart you now get regular Desolators instead of Eradicators (for some reason).



#578 Speeder

Speeder

    #ControlMOre

  • Hosted
  • 9,002 posts
  • Location:Czechia
  • Projects:Mental Omega
  •  Mental Omega Creator

Posted 29 July 2017 - 09:45 AM

This 2x2 place is unbuildable, bug ?

On campaign, Relentless

 

Image : http://ibb.co/g96WaQ

 

It's hard to see but there's rubble there.


mainbanner.jpg
bt_left.pngbt_fb.pngbt_yt.pngbt_tw.pngbt_md.pngbt_right.png
115776.png


#579 PACER

PACER

    RTS Lorewalker

  • Members
  • 547 posts
  •  Much to babble about

Posted 29 July 2017 - 07:37 PM

Revolution Challenge with Quick Game turned off is impossible to finish as parade units keep spawning.

Perhaps you could add a feature that the parade will stop after the Kremlin Heart is destroyed.


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#580 GuardianGI

GuardianGI
  • Members
  • 214 posts
  • Location:Singapore
  •  Just a warmongering peacekeeper...

Posted 29 July 2017 - 08:12 PM

Revolution Challenge with Quick Game turned off is impossible to finish as parade units keep spawning.

Perhaps you could add a feature that the parade will stop after the Kremlin Heart is destroyed.

It is still possible to win in the Revolution Challenge even with short game off. You just have to intercept the whole parade from the start. :p


Don't mind me, I'm just pretty broke nowadays...

Spoiler




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users