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Concepts for New Units - Share your own, purely for fun


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#21 Kirov_Fury

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Posted 19 February 2017 - 06:03 PM

It can be a howercraft like unit, but smaller, cheaper and similar to the Scorpion of the vanilla release, but with air cushions.

Edited by Kirov_Fury, 19 February 2017 - 06:04 PM.


#22 NovaPlat

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Posted 20 February 2017 - 03:38 AM

An artillery unit for last bastion! 

I haven't thought about what it should look like yet, but i just feel there should be one of them. Maybe a vehicle that fires nano machines that devour the buildings? 



#23 doctormedic

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Posted 21 February 2017 - 11:32 AM

A helicopter that does damage to submarines and debuffs ship armor with depth charges



#24 NorthFireZ

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Posted 24 February 2017 - 06:29 PM

A helicopter that does damage to submarines and debuffs ship armor with depth charges


Isn't that basically already the Ospery on the destroyer? 0-0

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#25 doctormedic

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Posted 25 February 2017 - 09:41 AM

Basicaly,but it could be controled individualy and also target ships to damage and decrease their armor.



#26 NorthFireZ

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Posted 27 February 2017 - 10:01 PM

Well that seems kind of filling an extremely niche role. Also it sounds a lot like the Vulture, dropping napalm and stuff. Also kind of sound like the cyrocopter, reducing armor and stuff.

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#27 Kirov_Fury

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Posted 28 February 2017 - 10:34 AM

Ranger. An antidote unit. A sniper that carries a rifle firing special darts which transforms brutes back to normal human beings.

#28 lovalmidas

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Posted 28 February 2017 - 07:07 PM

Allied Psychic Isolator Unit.

Cancels Mind Control links when you attack either the controller or the controlled unit.


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#29 Solais

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Posted 28 February 2017 - 07:18 PM

Yes please.



#30 doctormedic

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Posted 28 February 2017 - 07:25 PM

Allied mobile radar station.It would be a tier 2 detector that can be deployed to increase it's sight and detection while also increasing the defense of nearby defensive buildings.


Edited by doctormedic, 28 February 2017 - 07:25 PM.


#31 Solais

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Posted 28 February 2017 - 08:28 PM

Coordmobile?



#32 Zharakov

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Posted 01 March 2017 - 07:50 AM

Mobile Gap Generator from MO.2

 

Mobile Iron Guard

 

Mobile Signal Inhibitor

 

:-)


Edited by Zharakov, 01 March 2017 - 09:40 AM.


#33 Atomic_Noodles

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Posted 01 March 2017 - 08:07 AM

Allied APC that can heal nearby infantry with an AttachEffect Animation which involves selling Street Food and looks like a Elongated Humvee. Bonus Points if it sounds like an Asian. And is covered in Nationalistic Murals.


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#34 Solais

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Posted 01 March 2017 - 10:30 AM

I still think a mobile base expansion unit should be a thing that's cheaper than the MCV and is also available in campaigns.



#35 Black/Brunez

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Posted 01 March 2017 - 01:12 PM

Mobile Signal Inhibitor

 

:-)

 

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Edited by Black/Brunez, 01 March 2017 - 01:13 PM.


#36 doctormedic

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Posted 01 March 2017 - 01:15 PM

Mobile tank bunker.



#37 Battle Bee

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Posted 01 March 2017 - 02:16 PM

Mobile tank bunker.

A Battle Fortress except it has a tank bound to the roof, like this:

xZY1P3t.png


Edited by Battle Bee, 01 March 2017 - 02:18 PM.


#38 Handepsilon

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Posted 01 March 2017 - 02:32 PM

Allied APC that can heal nearby infantry with an AttachEffect Animation which involves selling Street Food and looks like a Elongated Humvee. Bonus Points if it sounds like an Asian. And is covered in Nationalistic Murals.


That sounds very Indonesian to me, except the mural part

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#39 Solais

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Posted 01 March 2017 - 04:18 PM

Maybe it could be Jamaican and called as the Weed Wagon. :V



#40 NorthFireZ

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Posted 01 March 2017 - 04:39 PM

A tank, inside of a tank, inside of a tank bunker, inside of a Battle fortress, inside of a amphibious transport, inside of an Air craft carrier, inside of a Bullfrog (RA3), inside of a conscript, inside of a Mastermind.


Make this canon

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