Couple of Ideas
STRUCTURES
Hunting Lodge - 300
Resource structure
Rank 1: Silvan Hunter - 100 (Larmo - Scout)
- Rank 1: Camouflage - Silvan Hunters are single units that can move while stealthed. Very low armor, high speed scout unit that earns resources when killing foes.
Greenwood Vineyard - 400
Resource structure. Generates wine as a resource based on available terrain.
Decreases cost of Greenwood units.
Training Grounds - 300
Rank 1: Silvan Wardens - 300 (Sigilmaethyr – Dagger-warriors)
- Rank 3: Evasion - Silvan Wardens gain Evasion. Briefly increases armor and knockback resistance.
Rank 1: Silvan Rangers - 350 (Faradrim - Hunters)
- Rank 3: Evasion - Silvan Rangers gain Evasion. Briefly increases armor and knockback resistance.
- Rank 5: Strained Bows - Silvan Rangers gain Longshot power.
Rank 2: Silvan Outriders – 500 (Gwairochyn – Wild-riders)
- Rank 3: Evasion - Silvan Outriders gain Evasion. Briefly increases armor and knockback resistance.
Royal Barracks - 600
Rank 1: Greenwood Slayers - 500 (Theladagnyr - Spear-slayer)
Unit carrying double-bladed spear. Strong versus spam infantry, deals minor splash damage.
May enter Loose Formation, greatly increasing attack speed at the cost of armor.
- Rank 3: Dense Forest - Greenwood Slayers causes damage (+ 35%) to enemies when the trees are nearby.
Rank 1: Greenwood Glaives - 600 (Thelamaethyr – Spear-warriors)
May enter Shield Wall, increasing armor at the cost of movement speed.
- Rank 3: Dense Forest - Greenwood Glaives causes damage (+ 35%) to enemies when the trees are nearby.
Rank 2: Greenwood Warriors - 700 (Maethyr - Warriors)
- Rank 1: Toggle Between Bow and Sword.
- Rank 3: Dense Forest - Greenwood Warrior causes damage (+ 35%) to enemies when the trees are nearby.
May enter Skirmish formation, increasing damage at the cost of movement speed.
Rank 2: Guards of the Palace - 800 (Tamastirnyr - Hall-watchers)
- Rank 1: Elven Endurance - Guards of the Palace have Elven Endurance power, which drastically increases armor at the cost of movement speed.
- Rank 3: Solemn Duty - Guards of the Palace have Solemn Duty power, which grants armor to nearby structures.
Rank 3: Elvenking's Guard - 900 (Faenrochyn - Radiant-riders)
May enter Line formation, increasing damage and movement speed at the cost of armor.
- Rank 1: Kingsguard power - Elvenking's Guard has Kingsguard power, which grants +33% armor to Thranduil when he's near.
- Rank 3: Song of Battle - Elvenking's Guard heve Song of Battle power, which terrifies nearby enemy units.
Thranduil's Treasury - 500
Rank 1: Greenwood Banners - 300
Allows the upgrading of units to rank 2.
Rank 1: Silvan Steel - 800
Allows the upgrading of melee units to increase attack damage and attack speed.
Rank 2: Silvan Fletching - 800
Allows the upgrading of ranged units to increase attack damage and range.
Beorning Cabin - 500
Rank 1: Animal Husbandry – passive
Resource structure bonus
Rank 1: Woodsmen Axes - 300
- Rank 2: Wrecking Whack – The Woodsmen that deal high damage to targeted structure.
Rank 2: Beorning Berserker - 700
A very powerful single unit warrior. The Beorning Berserker is a huge man carrying a great axe. Deals splash damage and knockback damage. High damage against structures and infantry alike.
- Rank 2: Healing Nature - Beorning Berserkers will rapidly recover health outside of combat.
Rank 2: Woodsmen Wall-Breaker - 400 Battering-ram
Woodland Lookout - 400
Guard tower.
Defensive Structure.
May be garrisoned.
- Rank 1: Silvan Fletching – 200
May purchase one of the following tower skills.
- Rank 1: Observation Post - 300
Summons a small group of Silvan Rangers for a short time at targeted location around the Woodland Lookout. They are stealthed and will attack any enemy that approaches.
- Rank 1: Defensive Position - 500
Summons Palace Guards around the Woodland Lookout. They form a circular formation around the lookout and they are attacked nearby enemies.
- Rank 1: Covert Bastion - 750
The Woodland Lookout is more difficult to detect for the enemy, only to become visible as they move closer.
- Rank 1: Lurking Place -900
The Woodland Lookout hides nearby units.
Well of Wine
Healing well
- Rank 1: Excellent and Tasty
The units heal faster near the Wine Well, but their lose -20% movement speed.
Slightly increases resource gain of nearby vineyards.
Statue of Oropher
Leadership statue
- Rank 1: King of Greenwood the Great (Activeted the Gilded Guard of Lasgalen -Guardian of Amon Lanc ability)
Units near it gain +35% attacks.
Greenwood Fortress - Upgrades
- Silvan Heraldry - 300
Reduces cost of heroes by 15%.
- Feast of Starlight - 600
The Elves begin the Feast of Starlight. Nearby friendly units receive healing. Unlocks the Gilded Guard of Lasgalen.
Thorny vines cause damage to enemy units near the fortress.
Increases fortress armor and stations additional archers on the parapets. Also enables the purchasing of siege equipment.
- Tunnel in the Depths - 1200
The Tunnel in the Depths a tunnel network, which can only transport one unit at a time. Unlocks Forgotten Way, which allows the player to place a tunnel entrance anywhere on the map. Prequisite to Tribe to Oromë.
Allows the summoning of the White Stag.
Greenwood Fortress - Expansions
Arrow tower
Provides access to Tunnel network. The player can use the passages only if the players has activated another fortress Cave Entrance or the Forgotten Way ability.
Dormitory expansion
Greenwood Fortress - Units
Gilded Guard of Lasgalen – 1200 (Eraintirio – King’s Guard)
Hero unit. Recruitable from Fortress. Requires Feast of Starlight to be purchased.
- Rank 1: The Prayer of the Woods
All nearby friendly units gain fear resistance.
- Rank 2: Guardian of Amon Lanc (active)
Nearby Melee units temporarily gain armor, Archer units gain vision range and Cavalry gain speed bonuses.
Activate Statue of Oropher - King of the Greenwood the Great power. (passive)
- Rank 5: White Gems of Lasgalen
Gilded Guard temporarily gains +100% attack damage for a short time, nearby enemy units lose all leadership and stunned.
- Rank 8: Memories of the Black Land (passive)
Knock back power.
Rank 10 (active): Target Friendly Hero temporarily gains +50% damage and knock back power.
White Stag - Summoned through Tribute to Oromë
The White Stag is immune to all enemy attacks, but may trample enemy units.
- Rank 1: A Sign of Good Fortune
Provides +15% range, +100% armor, and fear resistance to nearby Mirkwood units.
- Rank 1: Gift of Oromë
Friendly units within the radius gain excellent experience.