Rough write-up
Heroes
King Théoden – 1800
Rank 1: King of Rohan
Nearby units gain +50% armor and +100% experience.
Rank 1: Mount
Unchanged
Rank 3: Strength Remembered
Summons two battalions of Rohirrim accompanied by Háma and Gamling.
Théoden equips his armor.
Rank 5: Arise, Riders of Théoden!
Riders near Théoden gain a large armor bonus. The more riders near Théoden, the larger the bonus.
Rank 7: Oaths Fulfilled
Unchanged (the experience power)
Éomer, Chief Marshal of the Mark – 2500
Rank 1: Chief Marshal of the Mark
Nearby cavalry gains +50% damage and -25% trample deceleration. At rank 3, also earns resources per kill.
Rank 1: Spear Throw
Unchanged
Rank 1: Mount
Unchanged
Rank 5: Thirst of Guthwine
Blademaster
Rank 8: Stand Your Ground
Copy of TDH’s Thorin Stonehelm power that grants units standing within a predefined radius a buff.
Prince Théodred - 1600
Rank 1: Mount
Rank 1: Ill-Fated (passive)
When Théodred dies, Grimbold temporarily appears to guard the fallen prince.
Rank 3: Luck of Battle
Théodred equips his helmet, gaining +33% armor.
When activated, Théodred temporarily avoids all ranged damage.
When activated at rank 7, the above effect is coupled with temporarily invulnerability
Rank 5: Prince of the Riddermark
Grants +10% to attack damage, health, armor, movement speed, and health regeneration for Théoden, Éomer, and Éowyn. Also grants +35% attack damage to friendly units.
Théodred equips his royal cloak.
Rank 9: Determination
Théodred regains 50% of his maximum health and gains +20% movement speed
Erkenbrand, Lord of the Westfold – Unlocked, 1400
Rank 1: Gilded Horn
Nearby infantry temporarily gain bonus speed and knockback resistance.
Rank 3: Valour of Hammerhand
CaH Shield Crush. Erkenbrand knocks over enemies in his path.
Rank 5: Marshall of the West-mark
Leadership. Grants +33% armor to nearby Westfolders
Rank 8: Reinforcements
Erkenbrand summons one battalion of Helmingas Wardens and 2 battalions of Westfolders.
Elfhelm – 1100
Rank 1: Mount
Rank 1: Bow/Sword toggle
Rank 3: Quick Rescue
Nearby cavalry gains +15% speed while nearby infantry gains +15% armour.
Both cavalry and infantry gain bonus damage against machines. Lasts 30 seconds.
Level 5: Promotion
Select a target battalion to upgrade it, permanently granting it +25% damage.
Cannot be used on Helmingas Wardens.
Rank 9: Marshall of the East-mark
Leadership. Riders of Snowbourn, Firienholt Sentinels, Yeoman Archers and Rohirrim Archers gain +15% range and +50% armor.
Éowyn, Shieldmaiden of Rohan – 1200
White Lady
Rank 1: Lady of Rohan
Nearby peasants gain +25% armor and +100% experience
Rank 3: Readiness
Target farm temporarily produces peasants that are drafted.
Rank 5: Dernhelm
Toggle. Éowyn dons Dernhelm's armor. This toggle has a cooldown.
Rank 8: Garden of Ithilien
Eowyn plants a garden in a target area. All nearby allied units are healed.
Dernhelm
Rank 5: White Lady
Toggle. Éowyn dons her gown. This toggle has a cooldown.
Rank 5: Mount
Eowyn mounts her horse. Nearby Rohirrim units grant her +25% armor.
Rank 5: Courage for our Friends
Eowyn inspires a target hero to perform great deeds. Target hero temporarily gains +25% damage and double experience gain. Merry gains +50% damage.
Level 8: Smite
Powerful attack that pins the target unit or hero. Deals 200% extra damage to the Witch-king.
Merry - 350
Rank 1: Toggle Rocks/Sword
Rank 1: Elven Cloak
Rank 3: Esquire of Rohan
Attack and armor bonus when near Éowyn, plus nearby heroes gain more experience.
Rank 5: Blade of Westernesse
Merry plunges his Blade of Westernesse into an enemy hero, dealing strong damage and temporarily decreasing armor
Háma - Summoned by Théoden
Rank 1: Doorwarden of Meduseld
For every allied building in Háma's vicinity, he gains +15% armour (Max 60%). Passive.
Gamling - Summoned by Théoden
Rank 1: To Whatever End
Target hero gains +25% armour for 30 seconds. Can only be used on Theoden, Eomer, Eowyn or Theodred.
GANDALF - summoned
Harken To Me!
Nearby heroes have reduced ability cooldowns
First Light of the Fifth Day
Flash of light that stuns nearby enemy units and deals minor damage
ARAGORN - summoned
The Three Hunters
When near Legolas or Gimli, Aragorn gains an armor and speed bonus
Passively grants friendly units +33% armor. When activated, units near Aragorn temporarily gain +50% damage and immunity to terror.
LEGOLAS - summoned
The Three Hunters
When near Aragorn or Gimli, Legolas gains an armor and speed bonus
Elven Skill
Basically hawk strike, but with a greater radius and damage
GIMLI - summoned
The Three Hunters
When near Legolas or Aragorn, Gimli gains an armor and speed bonus
Baruk-Khazad!
Basically leap, but with greater radius, range, and damage
Structures
Farm – 300
Decreases cost of cavalry units (field bonus)
Collects 25 resources per tick
Rank 1: Recruit Rohan Peasants – 100
May be Drafted
May repair structures
May receive heavy armor, forged blades, banner carrier
Windmill - 350
Decreases cost of infantry units (bread bonus)
Collects 25 resources per tick
Rank 1: Recruit Rohan Peasants – 100
May be Drafted
May repair structures
May receive heavy armor, forged blades, banner carrier
Barracks - 350
Collects 10 resources per tick
Rank 1: Yeoman Spearmen - 300
Rank 1: Porcupine
Rank 2: Westfolders – Requires Horn of the Westfold power. - 500
Rank 1: Forth Eorlingas!
Rank 2: Shield Wall (Viking-style)
Rank 2: Forged Blades - 1000
Rank 3: Edoras Kingsguard - 1200
Archery Range – 300
Collects 10 resources per tick
Rank 1: Yeomen Archers – 250
Rank 1: Skirmish Formation
Rank 2: Fire Arrows - 1000
Rank 2: Firienholt Sentinels – 600
Rank 2: Longshot
Rank 2: Halifirien Guards - the Sentinels temporarily terrify enemy units by their attacks.
Stables – 600
Grants a small, mapwide armor buff to all cavalry units (horsemaster bonus)
Collects 10 resources per tick
Rank 1: Horsemen of the Mark - 400
Light cavalry.
At rank 3 gain armor bonus
Rank 2: Rohirrim Warriors - 600
Rank 1: Wedge Formation
Rank 2: Rohirrim Archers – 700
Rank 2: Bow Mastery
Temporarily allows the unit to fire while moving
Rank 2: Cavalry Shields - 1000
Upgrade, provides additional armor against pikes and ranged damage
Rank 2: Riders of Snowbourn - 800
Heavy cavalry. Slow-moving, with ample crush deceleration.
Rank 1: Line Formation
May receive Cavalry Shields and Forged Blades.
Rank 3: Mounted Kingsguard
Workshop – 1000
Reduces upgrade costs by 20% (artisan bonus)
Rank 1: Mundburg Masonry - 1000
Boost to structure armor
Rank 1: Horse-head Ram - 400
Battering ram
Rank 2: Rohirric Onager - 600
Ranged siege weapon
Rank 1: Launch Burning Hay
The Onager launches a bale of burning hay. Sets fire to the area surrounding impact.
Statue of Helm Hammerhand – 300
Reduces cost of heroes (heroism bonus)
Edoras Well – 300
Heals nearby units and slightly increases resource gain of nearby farms and windmills (irrigation bonus)
Guard Tower – 500
Rank 1: Permanent Garrison (Gondor-style)
Draft Tower - 500
Rank 1: Oaths You Have Taken...
Summons two battalions of drafted peasants to defend the tower.
Rank 1: Oath: Westfold - 600
Permanently alters the active Oath to summon a battalion of Westfolders.
Rank 1: Oath: Firienholt - 600
Permanently alters the active Oath to summon a battalion of Firienholt Wardens.
Rank 1: Oath: Éored - 900
Permanently alters the active Oath to summon a battalion of upgraded Rohirrim Warriors.
Púkel-man Statue - Summoned
Rank 1: Secret Paths
The Drúedain know of paths that others have long forgotten.
Friendly unit within the radius are temporarily made invisible.
Rank 1: Stone-Skin
The Púkel-men statues were said to harbor benign spirits, capable of shielding friends and warding off foes.
Units within the radius are temporarily frozen and cannot attack or be attacked.
Rank 1: Faithful Stone
A long-forgotten tale tells of a faithful stone guardian coming alive to guard the house of a friend.
When cast on a structure, said structure is temporarily defended by a mysterious Drúedain warrior.
Wall Hub
Fortress
Royal Banners – 500
Decreases cost of heroes, units get leadership near the fortress, fear resistance
Hasty Fortifications – 800
Defensive upgrade and deal damage to nearby enemy units
Desperate Garrison - 650
Stations 4 Spear-throwers in the Fortress
Flaming Munitions - 1000
Fire arrows on the FORTRESS
Horns of Hammerhand – 800
Stuns nearby enemy units.
Unlocks Helmingas Wardens - 1500 - Hero unit
Tall warriors clad in shining mail, carrying a warhammer and large round shield
Rank 1: Mount
Rank 1: Spear Throw
The Helmingas throw their spears, knocking back enemy units and pinning them.
Rank 3: Mark of Helm
The Helmingas grant the Mark of Helm to an allied unit, causing them to temporarily gain +100% attack damage
Rank 6: Mark of Freca
The Helmingas grant the Mark of Freca to an enemy unit, causing them to flee in fear and lose -33% armor
Mead Hall - 800
Enables the summoning of a Kingsguard unit carrying spears. Also heals nearby units.
Prerequisite to Ride of the Rohirrim
Ride of the Rohirrim - 1200
Visual cue: bell towers on the Fortress corners
Summons three fully-upgraded Rohirrim battalions.
Expansions
Arrow tower – 300
Wall Hub – 150
Onager – 800
Spellbook
Tier 1
5 – Lone Scout – Summons a temporary, invulnerable Rohirrim scout
5 – Draft – grants increased damage and armor to peasants
5 – Shore Up – Rebuild
Tier 2
10 – Oath of Cirion – Summons 2 battalions of Anórien spearmen and archers
10 – Horn of the Westfold – A more powerful Rallying Call. Also unlocks Westfolders and Erkenbrand
10 – Skill of the Woses – Summons a Púkel-man statue harboring strange magic.
10 – Muster the Rohirrim – All Rohan Units build times decreased
Tier 3
15 – Bountiful Harvest – Permanently increases resource output of all Rohan farms
15 – First Light of the Fifth Day (Cloudbreak)
15 – Boar of Everholt – Summons the Great Boar of Everholt. The boar tramples, deals good siege damage, debuffs, and attacks everything in sight.
Tier 4
25 – Last March – Summons Treebeard leading 6 Ents
25 – Stormcrow – Summons Gandalf the White and the 3 Hunters