OK, I am a real "geek"... I am coding 2 days str8, but I am done!!!
Everything works OK so far.
Importing a new player race is quite modular, but you will need the new turret and the 5 new reinforcements squads.
First new race to import was Dark Angels.
Import time... 1 hour
Anyway, my first test was flawless!
Question1: I will perfect it, and import one more race for now. Any suggestions???
Question2
I think that Survival is up to ONE more Defending player. That is, 3p vs enemy attacking AI.
I am planning to make the code support up to (theoretically) 7 defending players, of course, but 4 human players will be TOO much!
Brother Kasrkin, can you create a map with 3 players + 1 Enemy, and add the appropriate markers???
If I am to update it, I WILL need one such map!!!!
Question3
Here is an alternative, for adding FOUR Defending players: We use the 3p scheme, BUT:
1] Add one more normal ENEMY AI player, assisting the TRUE enemy player. This way, the 4 defending players will be facing 2 opponents, one "normal" AI and the "survival" attacker.
2] The survival attacker will be sending THREE waves (not 4), so 1 (random) player will NOT be attacked per turn, and will have more time to assist his friends or strengthen his defences.
What say you?
-In search of Papasmurf...