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Mental Omega News Bulletin #30 (13/06/2018)


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#1 Speeder

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Posted 13 June 2018 - 11:54 AM

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As you might have heard or read, the original plan of mine for patch 3.3.4 for Mental Omega was to have it contain the conclusion of the Act Two storyline - the remaining 7 missions, the names of which you already know. After some thought and some recent developments, I've decided to switch the plans a bit and release new content to the players sooner, since I've known for a while that these final missions of Act Two would take more time and effort than usual to be completed, and a release earlier than in December would not be possible (and this date is not final either). As such, there's going to be an additional patch in Summer - the 3.3.4 update will become something different than I initially intended.
 

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Thanks to the efforts of our mission designers, both veterans and newcomers, we've prepared 9 completely new singleplayer missions for this surprise update! They are as follows:
  • Allied Covert Op Mission Fullmetal
  • Allied Covert Op Mission Gridlock
  • Soviet Covert Op Mission Eclipse
  • Soviet Covert Op Mission Dawnbreaker
  • Soviet Covert Op Mission Brothers in Arms
  • Epsilon Covert Op Mission Taciturn
  • Epsilon Covert Op Mission Nightcrawler
  • Epsilon Covert Op Mission Survivors
  • Foehn Origins Mission The Great Beyond
The Great Beyond is the 2nd out of three additional missions for the Foehn Origins. Back when I first announced Nobody Home for Foehn, I intended for the Origins campaign to have 3 missions total, however, thanks to Esther and Ollerus, the final number of missions in it will be 6, with the last 2 missions to be released alongside the finales of Allied, Soviet and Epsilon campaigns.
 
While Covert Ops are mostly side stories, Dawnbreaker and Brothers in Arms are both part of the final Soviet story arc: the liberation of Russia from Yuri's hands. As the Soviet task force on the Moon is preparing for their counter attack, the forces that remained on Earth after Meltdown begin the grand operation ahead of them, preparing the grounds for the major siege of Moscow.
 
Eclipse is a Chinese mission which takes place during their invasion of Japan in Act One. Survivors shows what Malver has done after Obsidian Sands, while Nightcrawler does the same for Rahn. Taciturn takes place between Act One and Act Two and is about Yuri's forces chasing down a Chinese agent who has found out the big Russian secret. The Allied Covert Ops, Fullmetal and Gridlock show what challenges the other task forces from the Paradox Expedition had to face, while the Paradox Engine itself was moving towards Cape Town.
 

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In addition to the new Foehn Origins mission and Covert Ops, another Challenge map will be added:
  • Firestorm Challenge against the Wings of Coronia armies with a Blasticade stronghold
As usual, new skirmish/multiplayer maps will also be available. They are as follows:
  • '(2) Closed Wide Open', '(2) Golden Spiral', '(2) Inferno Galore', '(3) Easter Island', '(4) Blood Feud Redux', '(4) Blue Hawaii', '(4) Dune Petrol',  '(4) Double Shredder', '(4) Goldshire', '(4) Tetris', '(4) The Well', '(4) Woody Island', '(6) Avalanche', '(6) Black's Big Bluff',  '(6) Death Stranded', '(6) Metallic Madness', '(6) Rorschach', '(6) Winter Desolation'
Out of the all planned bugfixes and changes, I believe the following are the most noteworthy:
  • 'Free for All' can be chosen again as a game mode, it blocks the ability to make alliances before and during battle with no exceptions
  • the Built statistic has been added to the Statistics screen, which can now be completely cleared through a new button in the client
  • players can now choose a 'Random subfaction from a specific side' option in skirmish/multiplayer
  • Observers can now see a player's current production or money by clicking on their buildings
  • all amphibious transports are now immune to EMP weapons (but not freezing weapons)
  • several of Foehn infantry had their transport size reduced from 2 to 1 and can form IFV combos
  • Allied Co-Op map 'Low Rider' fully works again
You can see the complete list of upcoming new additions, proposed changes and bugfixes under the following link:
 

Patch 3.3.4 Changelog

 
Send us all the feedback regarding the proposed changes for the new update at the usual places. Long live Command & Conquer!



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The developer playthrough of Mental Omega campaign continues on our YouTube channel. Ahead of its release, you can already take a look at the Epsilon Covert Op Taciturn:
 


That's all for now, stay tuned for the 3.3.4 release and more news to come! 
 

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If you'd like to help develop Mental Omega further, write an e-mail to mental.omega.apyr@gmail.com
We always welcome additional Voxel Artists, 3D & SHP Artists, Mission Scripters and Voice Actors.
Single contributions are also welcome and will speed up the development of the mod.
 

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#2 Solais

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Posted 14 June 2018 - 06:29 AM

I guess something good came out of this E3. Really glad!



#3 pikachu11

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Posted 15 June 2018 - 12:49 PM

What does "Charon Tank firepower" mean?



#4 Opus Custom Tank

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Posted 18 August 2018 - 11:48 AM

Endless waiting.

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#5 PACER

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Posted 25 August 2018 - 09:36 AM

What does "Charon Tank firepower" mean?

 

Previously it takes several seconds for one to freeze and erase a Nuwa, expect it to be much faster with the incoming patch.


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#6 PACER

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Posted 25 August 2018 - 09:36 AM

In another word, no patches other than this before 2019 :/


Edited by PACER, 25 August 2018 - 02:26 PM.

In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#7 pikachu11

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Posted 25 August 2018 - 12:31 PM

 

What does "Charon Tank firepower" mean?

 

Previously it takes several seconds for one to freeze and erase a Nuwa, expect it to be much faster with the incoming patch.

 

Well, that's nice!



#8 PACER

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Posted 25 August 2018 - 02:31 PM

 

summer2018.jpg

The title screenshot might look like Insomnia, but it is not.

The screenshot reminds me of vanilla A12 Chrono Storm, where the Conyard got replaced by the Inductor, and the two superweapons by Dominators.


In-game speed vs real life speed?   
Malver in Obisidian Sands?   
Strength-Agility-Intellect subfactions?    


#9 Hydra Dominatus

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Posted 29 August 2018 - 08:33 AM

Hmmm August 29) where is summer update? :shiftee2:



#10 Derxwna Kapsyla

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Posted 31 August 2018 - 10:06 PM

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#11 isaac103

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Posted 01 September 2018 - 02:15 AM

eh, that's too long of a wait imo. lol 



#12 Derxwna Kapsyla

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Posted 01 September 2018 - 11:57 AM

Patience is a virtue.



#13 Drezalnor

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Posted 08 September 2018 - 03:59 AM

Patience is a virtue.


It really is.
"Just die already!"-Libra

#14 hamkbum

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Posted 09 March 2019 - 03:13 PM

Can not patch the campaign speed?

 

Each mission is large and requires a lot of time to invest, and Speed 4 is slow to play


Edited by hamkbum, 09 March 2019 - 03:13 PM.


#15 Derxwna Kapsyla

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Posted 10 March 2019 - 09:51 AM

Missions only work properly when played at Speed 4. When played faster, things start to go a little wonky.



#16 Nino Z

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Posted 07 November 2019 - 06:24 PM

The website has been down for two days now. Is something the matter?



#17 Speeder

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Posted 07 November 2019 - 06:36 PM

Some technical problem with the server, will be fixed eventually.


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#18 Nino Z

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Posted 08 November 2019 - 06:49 PM

I am glad. Thanks for the quick response.

Some technical problem with the server, will be fixed eventually.



#19 MasterLeaf1

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Posted 27 June 2020 - 09:28 AM

When is gonna be 3.3.5 update eagerly waiting for act 2 finale.



#20 Jaghatai Khan

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Posted 16 October 2020 - 10:01 AM

Kudos, please complete the storyline.






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