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#1
Posted 25 April 2019 - 09:39 AM
#2
Posted 01 May 2019 - 08:56 PM
Gamechanger. Bravo!
#3
Posted 20 June 2019 - 01:01 PM
Excellent work
#4
Posted 29 November 2019 - 03:23 PM
Awesome!
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#6
Posted 26 January 2021 - 09:01 PM
I proudly present the BFME2 / ROTWK Code Reference!After many hours of work I managed to create this extensive wiki, it (should) contain every module and its properties used in BFME 2 / ROTWK.As you might see it still requires some work, but the largest part is done, so I decided it was time to share it with all of you.As mentioned in the index page of the wiki there are a few things to keep in mind:This is not for BFME 1, however some of the information can be used there.Most of these modules exist in BFME 2, however this wiki was created from ROTWK's files.Certain parts of the documentation is not complete.This topic is a place for everyone to request information that isn't available in the wiki and you believe should be, however I will not create a wiki for BFME 1 or BFME 2 specifically.Feel free to notify me here about any information that seems incorrect or that you have more information on!
Just seen this compendium, your work is much appreciated; useful and informative as always, bravo!
Edited by _TheBlackSun_, 03 January 2024 - 12:41 PM.
// L
I can't just go running off into the blue! I am a Baggins of Bag End! - Bilbo Baggins
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