Hello, people of The3rdAge!
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Today, I am going to go into detail about the faction plans have for the factions which will be playable in Empire of the East, starting with the title characters of the mod - the Easterlings.
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And notice, all faction plans will be in one thread, which is why I have no faction specified in the title. I have been advised to centralize my content on Revora and I want to apply that skill to this topic, today.
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Anyway, let's start with the stars of the mod: the playable army "Easterlings"! By the way, EotE is a mod for Rise of the Witch-King Patch 2.02, in particular.
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Easterling Faction Plan
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Heroes
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Niluben
Cost = 1500
Command Point BONUS (ask in a reply why it's going to be a bonus) = 30
Description = Recruit the Variag King of Khand
Abilities:
- Level 1 = Swap between bow and axe
- Level 4 = Swap between on horse and on foot
- Level 7 = Khandish King (provides 50% bonuses to armor rates of Variags)
- Level 10 = Countless Horses (targeted cavalry platoons restore 1 lost member apiece)
Appearance: Looks like one of the Saracen Knight captains from the first Assassin's Creed game ever, but with ankle-reaching robe (instead of knee-reaching one), bronze and brass armor, and bright red clothes.
Shortcut = [N]
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Azulzir
Cost = 2500
Command Point Bonus = 90
Description = Recruit the Dragon Emperor of Rhun
Abilities:
- Level 1 = Swap between on armored horse and on foot
- Level 4 = Draconic Horn (copy & paste of Boromir's horn of Gondor ability)
- Level 6 = Celestial Body (can toggle between human form and flightless Venom-drake form, which is a green-colored, poison-breathing version of the Fire Drakes RotWK already has)
- Level 8 = Draconic Surprise (alternate version of the Dragon Strike spell book power, where poison is used in place of fire)
- Level 10 = Black Dragon Corps (summons 1 platoon of each different Black Dragon Guard troop type for 50 seconds)
Appearance: Looks like a purple-clothed, bronze-armored version of Weta Workshop's Khamul design but with a halberd instead of a mace, and with of that 2nd Easterling helmet design RotWK adds to Bfme2, instead of the normal Khamul helmet)
Shortcut = [A]
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Zagar
Cost = 2000
Command Point Bonus = 60
Description = Recruit the Lord of Blades
Abilities:
- Level 1 = Swap between on armored horse and on foot
- Level 3 = Leap Attack (can only be used on foot)
- Level 5 = Throw Sword (similar to throw axe but throws an Easterling sword instead of a small axe)
- Level 7 = Train Fencers (basically does the same thing for sword and shield champions that "train archers" does for archery troop types)
- Level 10 = Collage of Blades (summons 1 of each different fencing infantry unit of the Easterling faction for about 50 seconds, but not archers and not pikemen)
Appearance: Amdur, Lord of Blades; as he appears in the Games Workshop miniature range, but in purple silks instead of red
Shortcut = [G]
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Balkazir the Blue
Cost = 3500
Command Point Bonus = 60
Description = Recruit the Blue Wizard and third-greatest of the Istari Order
Abilities:
- Level 1 = Flood (smaller version of the spell book power)
- Level 4 = Ball Lightning
- Level 7 = Summon Kraken (smaller version of the "Watcher in the Water" spell book power)
- Level 10 = War Priest leadership (gives Easterling War Priests 50% boosts to damage output and armor rating)
Appearance: A blue-cloaked version of Darth Sidious as seen in Phantom Menace, but who has a golden one of the Create-a-Hero wizard staffs for a weapon)and with a chest-length pale grey goatee)
Shortcut = [L]
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Minluzir the Blue
Cost = 3000
Command Point Bonus = 30
Description = Recruit the Blue Wizard and fifth-greatest of the Istari Order
Abilities:
- Level 1 = Fireball
- Level 4 = Wizard Blast
- Level 7 = Sun Flare (watered down version of the spell book power)
- Level 10 = War Priest Leadership (see above for details)
Appearance: A cross between Saruman and Gandalf, but in all blue clothes. Staff will be taken from the Create-a-Hero assets
Shortcut = [M]
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Khamul the Easterling (moved from Mordor)
Cost = 4000
Command Point Bonus = 120
Description = Recruit the Nazgul who rules over all of Rhun and Khand
Abilities:
- Level 1 = Swap between on armored fell beast and on foot
- Level 4 = Morgul Blade (can only be used on foot)
- Level 6 = Screech
- Level 8 = Dreaded Visage
- Level 10 = Essence Leech (Khamul heals himself a little bit every time he kills a hostile hero)
Appearance: Weta Workshop's design for him as seen in the Battle of Five Armies movie, no changes made at all.
Shortcut = [K]
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2 Black Riders (nameless individual ones like Mordor has in regular Bfme2)
Cost = 1000
Command Point Bonus = 30 apiece
Description = recruit a Nazgul who serves Khamul in Dol Guldur
Abilities = same as in regular Bfme2, including the ability to mount or dismount horses
Appearance: same as in regular Bfme2, but with truly black clothes and horses, and horses will have livid, scarlet eyes like in the Fellowship of the Ring movie.
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Buildings
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Fortress
Cost = 5000
Command Point Bonus = 100
Recruits builders
Expansions:
- Arrow Tower
- Ballista
- Dormitory
- Wall Hub
Upgrades:
- Banners
- Poison Munitions
- Venomous Moat
- Lamellar-armored Walls
- Draconic Sanctum
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Turbine
Cost = 200
Command Point Bonus = 50
Collects resources by land area.
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Crimson Barracks
Cost = 300
Trains Easterling infantry units
Options by Level:
- Easterling Swordsmen, Easterling Pikemen
- Easterling Bowmen, Easterlings with Axes
- Banner Carrier unit upgrade
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Khandish Temple
Cost = 400
Trains Variags of Khand, from infantry to cavalry
Options by Level:
- Variag Axemen
- Variag Bowmen
- Serrated Blades unit upgrade
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Golden Stable
Cost = 600
Trains Easterling cavalry units
Options by Level:
- Easterling Kataphrakts
- Variag Horsemen
- Giant-tipped arrows unit upgrade
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Brazen Forge
Cost = 800
Builds Battlewagons, Ballistas, and on fortress maps it builds Siege Towers, too
Options by level:
- Easterling Battlewagons
- Easterling Ballistas, Easterling Siege Towers
- Triple-Layer Lamellar unit upgrade
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Black Dragon Palace
Cost = 700
Trains Black Dragon units, Dragon Knights, and War Priests
Options by level:
- Black Dragon Warriors, Black Dragon Crossbowmen
- Black Dragon Pikemen, Black Dragon Kataphrakts
- Easterling Dragon Knights, Easterling War Priests
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Arrow Tower
Cost = 500
Fires arrows at enemy troops, can hold two platoons of troopers
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Wall Hub
Cost = 500
Builds walls which can be swapped out for large gates, arrow towers, ballistas, or extra wall hubs
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Units
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Easterling Swordsmen
Cost = 300
Command Points = 24
Platoon size = 2 rows of 6
Basic fencing infantry of the EotE faction. Uses Lothlorien warrior skeleton and animations.
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Easterling Pikemen
Cost = 400
Command Points = 30
Platoon size = 3 rows of 5
Basic spear infantry of the EotE. Moved over here from Mordor.
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Easterling Bowmen
Cost = 350
Command Points = 36
Platoon size = 2 rows of 6
Basic archer infantry of the EotE. Uses Lothlorien archer skeleton and animations.
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Easterlings With Axes
Cost = 450
Command Points = 36
Platoon Size = 2 rows of 6
Heavy fencing infantry of the EotE. Uses Angmar's Dark Numenorean skeleton and animations, but with a short Easterling halberd.
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Variag Axemen
Cost = 375
Command Points = 48
Platoon size = 2 rows of 6
Basic fencing infantry for Khand. Uses Erebor dwarf guardian animations and skeleton, but in-game will appear 40% bigger than any actual dwarf guardian. All Variag of Khand units will look like the Saracen captains from Assassin's Creed 1 but with bronze armor and bright red clothing.
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Variag Bowmen
Cost = 375
Command Points = 45
Platoon Size = 3 rows of 5
Basic archer infantry for Khand. Uses Gondor archer skeleton and animations.
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Easterling Kataphrakts
Cost = 600
Command Points = 30
Platoon Size = 2 rows of 5
Basic fencing cavalry of the EotE. Uses Gondor sword and shield cavalry skeleton and animations.
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Variag Horsemen
Cost = 625
Command Points = 40
Platoon Size = 2 rows of 5
Elite jousting and archer cavalry for Khand. Can toggle back and forth between Jousting and Archery just like Gondor's Rohan cavalry unit can.
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Battle Wagon
Cost = 800
Command Points = 50
Platoon Size = 1 bulky chariot pulled by a shrunken-down Mumak. And driven by an Easterling who looks like one of the builders.
Monstrous cavalry unit that can get upgraded with either Easterling Bowmen, Black Dragon Crossbowmen, Variag Bowmen, or an Easterling Ballista.
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Siege Bow (ballista)
Cost = 750
Command Points = 50
Platoon size = 1 bulky ballista with 2 Easterling crewmen who, again, look like the builders.
Heavy artillery unit which is better armored than the Isengard machine it's based loosely on, due to a giant Easterling shield stuck to the front of the machine.
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Siege Tower (fortress maps only)
Cost = 875
Command Points = 50
Platoon size = 1 intricate Siege Tower that looks more like a building from the Rhun map the game already has.
Heavy artillery meant to get troops onto walls.
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Black Dragon Guards
Cost = 50% more than normal Easterling counterparts
Command Points = 20% more than normal Easterling counterparts
Platoon size = identical to normal Easterling counterparts
Elite versions of the Easterling swordsmen, bowmen, pikemen, and kataphrakts. All look like a black-clothed Easterling create-a-hero (with the Rhun helmet and torso-armor that you only find in the RotWK version of CaH)
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Easterling Dragon Knight
Cost = 950
Command Points = 65
Platoon size = 1 human super-soldier who can toggle between on foot and on armored horse
One-man platoon with the damage output and armor of a 15 to 20 man platoon, only 4 can be around at any given time. Based on the Games Workshop troop type of this name.
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Easterling War Priest
Cost = 900
Command Points = 60
Platoon Size = 1 human sorcerer who can toggle between on foot and on armored horse
One-man platoon with the ability to cast many different spells, only 4 can be around at any given time. Based on the Games Workshop troop type of the same name.
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Now that I did this lengthy faction plan, what do people want to know about my mod next? And by the way, I have 8 more faction plans based on RotWK having 8 factions built into it.