Can we create multiple battle trolls/trolls/mumakils or giants per production run?
#1
Posted 18 January 2021 - 03:52 AM
Is it possible for a Troll cage/ mumakil pen or fissure to create multiple Battle trolls/ mumakils or Giants respectively per production run and without creating a horde?
Thanks in advance.
#2
Posted 19 January 2021 - 07:30 PM
Hello
I didn't try it in bfme2/rotwk, but it worked in bfme1.
Make a Horde with 'InitialPayload =' ( Battle trolls/ mumakils or Giants ) and a different 'RankInfo =' .
Units come out of the building (Battle trolls/ mumakils or Giants), but they can't form the horde itself so they stop, but they can be controlled.
Have fun
(Lusta means Lazy)
my mod beta is linked here
#3
Posted 20 January 2021 - 05:34 AM
Hello
I didn't try it in bfme2/rotwk, but it worked in bfme1.
Make a Horde with 'InitialPayload =' ( Battle trolls/ mumakils or Giants ) and a different 'RankInfo =' .
Units come out of the building (Battle trolls/ mumakils or Giants), but they can't form the horde itself so they stop, but they can be controlled.
Have fun
Will this work for the AI in Skirmish though?
Edit: Also I don’t want it to be a horde because I’d like them to roam freely and not together in sync.
Thanks
Edited by velociate31, 20 January 2021 - 06:58 AM.
#4
Posted 22 January 2021 - 08:17 PM
The 'InitialPayload =' tells what is inside the horde and the 'RankInfo =' tells where.
'RankInfo =' can't place the units, becouse they are not in the 'InitialPayload =' , so it breaks apart to units from the 'InitialPayload =' .
AI works if you tell it to build them, but don't sure about the results.
I accidently found that out. I built a new ranger horde with the new rangers unit, but forget to change the rankinfo.
They came out of the building, when the last came out, they stoped and the horde fell apart, but I could use them as a singular unit.
(Lusta means Lazy)
my mod beta is linked here
#5
Posted 23 January 2021 - 08:15 AM
#6
Posted 31 January 2021 - 12:29 PM
Alternatively, you can reduce CP. Dare i say it's easier.
Like...1 archer = 1 CP
Archer horde = 12CP (if there's 12 in the horde)
Then increase CP limit in the skirmish settings to 100x and you get army sizes like in this thread
Epic screens thread - Showcase - Revora Forums
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