Bugs, Mismatches, and Errors. POST HERE
#461
Posted 06 September 2005 - 07:10 PM
... can you see the avatar???Cause i cant
#462
Posted 06 September 2005 - 07:14 PM
#463 Guest_Guest_destroyer_*_*
Posted 07 September 2005 - 02:19 AM
#464
Posted 07 September 2005 - 01:29 PM
ohno
so theres one mod i want to look at and try casue it looks good
STAR WARS IMERAIL ASSULT
casue there rebal and imperial ai has been realsed
#465
Posted 07 September 2005 - 03:17 PM
#466
Posted 07 September 2005 - 04:31 PM
for quite along while im gomna be at school
ohno
so theres one mod i want to look at and try casue it looks good
STAR WARS IMERAIL ASSULT
casue there rebal and imperial ai has been realsed
well that was a big let down
#467 Guest_bombaman_*
Posted 07 September 2005 - 09:27 PM
#468
Posted 07 September 2005 - 11:29 PM
#469
Posted 08 September 2005 - 03:32 AM
#470
Posted 08 September 2005 - 08:17 AM
Ok, I found a problem in my ini's today, I fixed it but I can't remember if I had this done in PR 6.0, will someone please start a game, play as the Chemical General and then build an Arms Dealer, if it crashes tell me, then I will release a small patch and if I can possibly remember what models and skins I have added you will get the new things too. Which means cameos that match the ingame Housecolors for each side, meaning US has blue HC's on cameos, green for GLA, and red for China.
i never had any props with the chem gen so i gonna test for it now then
#471
Posted 08 September 2005 - 09:00 AM
#472
Posted 08 September 2005 - 12:36 PM
#473
Posted 08 September 2005 - 12:53 PM
I think its funny that no one replys my posts , thats not so bad but it is pissing me of when I post ideas , and no one is telling his meaning to that kk but i never had a problem with the chem General
hey u like ur ideas and i think ur
#474
Posted 08 September 2005 - 01:15 PM
Heehee , thx ,but for what is the forum when no one replys?!I think its funny that no one replys my posts , thats not so bad but it is pissing me of when I post ideas , and no one is telling his meaning to that kk but i never had a problem with the chem General
hey u like ur ideas and i think ur
#476
Posted 08 September 2005 - 03:24 PM
#477
Posted 08 September 2005 - 03:25 PM
#478
Posted 08 September 2005 - 08:29 PM
plusu know the road to moscow
topic i posted today
i posted the same in slipstream and they already closed it
Edited by Karl Townsend, 08 September 2005 - 08:30 PM.
#479
Posted 09 September 2005 - 04:16 PM
,hmm but for sure you mustnt answer me but it would be great bye bye
Edited by §eNs€o, 09 September 2005 - 04:36 PM.
#480 Guest_Dragonite_*
Posted 10 September 2005 - 11:27 AM
And another problem that I have discovered: some of the shortcut keys used for building units clash with other types of shortcuts. For example, the workers for the Militia have the shortcut key "W", this clashes with the shortcut to select aircraft units. The War Factory also has a similiar problem.
The Cluster bombs for the USA. The shortcut doesn't appear on the sidebar(it only appears for some of the USA factions) even with the GPS satellite built.
In addition to that, if playing as one of the China teams, you are able to use a general point on "Satellite Hack 3", correct? There is a flaw to this - when more than one Command Centre of the same team exists(built already), you can multiply the amount of Satellite Hacks available to the number of Command Centres existing.
When two different Command Centres of two different teams are built, the sidebar shortcuts do not function properly.
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