V1.11 Changes
#1
Posted 21 November 2004 - 12:50 PM
The following changes will be made:
Add Autowarnings for superweapons as in RA2/YR Previously
Battle Fortress to SelfHeal
Rename the V4 to something more appropriate
Enable Random Maps for some of the new game modes
Fix Boris lasers target water jesus wannabe bug
Hunt and Find what causes Lt. Eva for allies to keep repeating "new construction options" whenever new unit is built, destroyed or captured
Rename V4 to more appropriate name
Increase Apocalyses Range
ETA: 5th Feb / 6th Feb
V1.15 ETA: 26th Feb
If you have any other small suggestions then please post and i will review and then set to work.
#2
Posted 21 November 2004 - 06:25 PM
What about adding a small capture pack for some vehicles?
#4
Posted 21 November 2004 - 08:53 PM
#6
Posted 21 November 2004 - 09:01 PM
#8
Posted 27 November 2004 - 05:36 PM
#9
Posted 28 November 2004 - 09:39 AM
- When Boris lases a target from water, he stands as if he's Jesus or something!
- Lt. Eva for allies keeps repeting "new construction options whenever new unit is built, destroyed or captured"
-V4 can have a better explosion for the rockets. Its name can be something like Gemini Missile Launcher.
-Finally Yuri should have a cheaper more versatile plane or something more hi-tech and expensive than the strafer.
Thanks Cheers
#10
Posted 28 November 2004 - 10:16 AM
#11
Posted 28 November 2004 - 11:07 AM
#12
Posted 04 December 2004 - 03:09 PM
Lots of minors bugs and issues among those pages discussed
You might also consider having all tech buildings animations operating without power i.e. ActiveAnimPowered=no
Also why does tech repair vehicle have wheels?
Also on the website the skyguard has a mechanic pic and it needs to be update, the page, etc
Also general graphical issues on tech buildings.
And mines, force fire anyone?
Edited by Allied General, 04 December 2004 - 03:38 PM.
#13
Posted 05 December 2004 - 03:13 PM
-Fix the Apache problem, I think the problem lies in the the [APACH] coding, since it's the same as of that old unit [APACH] which has been in the ini files for a while, change it to ANYTHING, for ex [LONGBOW]
-The SS website needs to have a link to Tech Buildings. Right now it's only accessible from Yuri's Country Specials.
#14
Posted 08 December 2004 - 11:25 PM
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#15
Posted 23 January 2005 - 03:04 PM
#16 Guest_Guest_*
Posted 09 June 2005 - 06:12 PM
#19 Guest_joe_*
Posted 08 September 2005 - 05:36 PM
Now YR is working again this mods back on the roads. My target for getting V1.11 patch version released is the 5/6th Feb.
you should fix the laser drone bug. It hovers but can't go in water. Sometimes it will go in water because it wants to cross to a different island but then it cant get out of water. Basicly it isnt amphibious. I dont think you made it amphibious like other tanks.
#20
Posted 22 November 2007 - 06:57 AM
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