Warriors, the backbone of this skeletal warmachine. Many numbers but still lethal on
Necron Destroyer, floats like a butterfly, stings like a bee
Scarabs are small insect-like robots that can tear a human to shreds in a matter of seconds, these guys often come in swarms.
Pylon, defensive cannon that can fire on ships in orbit.
The Hand of Despair, strong enough to teleport heavier necron units down to surface.
The Crystal of Power, these buildings gather power from mysterious crystals.
The Altar of C'tan, these altars are used to worship the Gods of the Universe. The C'tan.
The Necron Orbital Base, this is a defensive structure that will defend the forces on the ground from attacks from space, it launches fighters at a steady rate and is capable of defending itself quite well. There's 3 versions of it.
The Dirge Class Vessel is the smallest of the necron spacecrafts, the necrons doesn't really have fighters of any sort, but this craft will take the fighters place in the dogfights.
The Cairn class Tombships are the biggest necron spacecraft man has encountered so far, these spaceships are quite rare, however they can destroy just about any Imperial battleship in combat.
The Jackal class raiders are the second largest craft in the necron fleet, they're armed with lightning arcs and teleportation portals so they can teleport scarabs or necron warriors onto enemy ships.
The Scythe class ships are more common than the Tombships, so far these have been in nearly every battle the Imperium has had with the necrons.
Shrouds are a mystery to the Imperium, they act as the ears and eyes of the necron fleet, they've got a long sight range and sensors that probably can pick up just about anything coming close to them, however they're heavily armed and armoured.
Edited by sam, 19 August 2007 - 12:00 AM.