Generals Challenge!
#42
Posted 15 November 2005 - 09:30 AM
im planning to get the new shockwave but project raptor always made me not to because of its superb number of units, great ai for gla and fast paced action.Actually the map for the Demo General does exist, as does the maps for the USA and GLA boss generals...you can play against them in the ProGen and Shockwave mods.
still who do you pick to fight against the demo, gla boss and usa boss general? gen fai? gen granger?
#43
Posted 15 November 2005 - 12:13 PM
#44
Posted 15 November 2005 - 05:29 PM
hey vanguard, can you change the challenge course for the militia? im playing militia on hard difficulty and now im stuck in the third challenge - against superweapons. yeah, as you well know, superweapons base is on an island, so is for me.. im stuck coz of that, quite disappointing too.. itll be better either to change the challenge level for the militia so that they dont have to go against superweapons or give the militia some kind of amphibious attack transport.
#45
Posted 15 November 2005 - 10:48 PM
ive just used infantry gen in hard.. man it was easy. infantry gen have defences so powerful, i just relaxed after i built 5-8 bunkers and a few gattling guns. no worries about getting pwnd by the enemy, only to start worrying about offence. infantry gen have a not-so-good offence unless if a few rovs put to work and lots of troop crawlers. im now stuck in the boss level. man shes hard to get... to kill.. i mean..
hey vanguard, can you change the challenge course for the militia? im playing militia on hard difficulty and now im stuck in the third challenge - against superweapons. yeah, as you well know, superweapons base is on an island, so is for me.. im stuck coz of that, quite disappointing too.. itll be better either to change the challenge level for the militia so that they dont have to go against superweapons or give the militia some kind of amphibious attack transport.
try the fundelmentlist ambush
#46
Posted 15 November 2005 - 11:09 PM
Use the Fund Ambush to reveal some territory. Once you get lucky and see a Dozer, use Convert or whatever it's called to grab it. Order it to build a Command Center in your base, tell it to move (DON'T STOP BUILD AT THE NEW BUILDING) and maybe order it to build as many other buildings as you can before it gets blown up, each time giving it a move order. Then send your workers to the sites to build them. Now you can use their aircraft against them.
#47
Posted 15 November 2005 - 11:12 PM
Fundamentalist ambush is definetly enough to be a full amphib assault. Here's my strategy:
Use the Fund Ambush to reveal some territory. Once you get lucky and see a Dozer, use Convert or whatever it's called to grab it. Order it to build a Command Center in your base, tell it to move (DON'T STOP BUILD AT THE NEW BUILDING) and maybe order it to build as many other buildings as you can before it gets blown up, each time giving it a move order. Then send your workers to the sites to build them. Now you can use their aircraft against them.
link the first
is not a jedi
not what ever the other crap it says
hes a highly qualifed dictionary
#49
Posted 15 November 2005 - 11:18 PM
#51
Posted 15 November 2005 - 11:20 PM
#52
Posted 16 November 2005 - 12:46 AM
#53
Posted 16 November 2005 - 02:50 AM
#54
Posted 16 November 2005 - 09:07 AM
what happened?! before i played zero hour with pr, it was easy for me to take down gen kwai using gen alexander, now its just hard! my defences didnt even last half an hour! his tanks and his attacks were too many, too powerful, too fast..
Edited by spetsnazmelayu, 16 November 2005 - 12:13 PM.
#55
Posted 16 November 2005 - 11:19 PM
#56
Posted 18 November 2005 - 12:55 AM
Fundamentalist ambush is definetly enough to be a full amphib assault. Here's my strategy:
Use the Fund Ambush to reveal some territory. Once you get lucky and see a Dozer, use Convert or whatever it's called to grab it. Order it to build a Command Center in your base, tell it to move (DON'T STOP BUILD AT THE NEW BUILDING) and maybe order it to build as many other buildings as you can before it gets blown up, each time giving it a move order. Then send your workers to the sites to build them. Now you can use their aircraft against them.
link the first
is not a jedi
not what ever the other crap it says
hes a highly qualifed dictionary
Actually, I think strategist is more accurate here.
#57
Posted 18 November 2005 - 09:12 AM
#58
Posted 19 November 2005 - 10:16 PM
Desert Legends RPG C&C's ONLY
Desert Doorway Defenders
Desert Corps.
BattleTanx
Operation: The Dragon's Den
Construct additional pylons. No, seriously. The power's out. Those power lines are overloaded. WE NEED MOAR PYLONS!
#60
Posted 20 November 2005 - 10:02 AM
Do the maps change depending on what general you are?
I'll give you the fullest answer I can , Yes .
Edited by THEEVERGOD, 20 November 2005 - 10:03 AM.
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