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Remix Escalation Suggestion


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#4121 Phoenix911

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Posted 25 August 2007 - 03:21 PM

i think gla should have power plants cos they build to slow cos they havent any power

the gla build times are comperable to the US and China sides.
All buildings of similer types for all sides build same speed i beleave and power does not effect gla building times as they have never needed them.
To be honest gla can build faster than the others as they don't need to waste time on power.
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#4122 PeeWee

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Posted 25 August 2007 - 07:36 PM

they build slow because they're building as a guy with a hammer. (though that seems to be changed at least for the advanced gla worker)



these little guys are cheap and can be made in larger numbers than other builders, meaning more buildings built at a time
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#4123 Guest_Guest_*

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Posted 28 August 2007 - 05:23 AM

Can U make GLA worker can work together to build something?
More worker = more fast the building time needed

#4124 Capt.Drake

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Posted 28 August 2007 - 08:58 AM

That's not possible in the Sage engine^^

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#4125 Phoenix911

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Posted 28 August 2007 - 11:55 AM

Can U make GLA worker can work together to build something?
More worker = more fast the building time needed

the gla workers build at the same speed as the others if not faster already as they do not need to wprryed about power and there workers cheeper to produce.
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Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#4126 Pendaelose

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Posted 28 August 2007 - 01:02 PM

well, not GLA specific, I also wish it was possible to place multiple dozers on a build task. It would be very cool, but alas is not to be...
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4127 Blue Phoenix

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Posted 28 August 2007 - 01:56 PM

What about instead of an advanced dozer for gla, an worker squad? could be pretty cool.

#4128 PeeWee

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Posted 28 August 2007 - 02:47 PM

that would be cool... *starts building with squad, makes squad go elsewhere and finishes building with demo jarmen*
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#4129 Pendaelose

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Posted 28 August 2007 - 02:49 PM

What about instead of an advanced dozer for gla, an worker squad? could be pretty cool.


that too has its problems and won't work. When dealing with any mob unit you actualy selct and control a "Nexus". The mob mebers will be highlighted, but they are not actualy selected. the mob nexus is invisble and gets its health from the agrogated healths of all its child objects, but its still a seperate object. If you have a worker mob you'd actualy be giving the build orders to the nexus and not the child objects. So your worker animations and conditions would not be passed down to the child objects. So, sure a worker mob can be built, and build buildings, but you'll never see the workers doing anything. They'll just stand around while the invisible nexus builds everything, and that part kind of sucks.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4130 Guest_Guest_*

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Posted 28 August 2007 - 05:39 PM

Hey Guys,
when is v3.0 going to be finished?
Greetz,
raZe

#4131 Capt.Drake

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Posted 28 August 2007 - 06:18 PM

When it's finished

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#4132 Phoenix911

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Posted 29 August 2007 - 01:21 PM

Hey Guys,
when is v3.0 going to be finished?
Greetz,
raZe

U know i can't help myself i gotta say it.. there is a sticked FAQ ya know.

n00b
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Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#4133 Pendaelose

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Posted 29 August 2007 - 02:43 PM

Hey Guys,
when is v3.0 going to be finished?
Greetz,
raZe

U know i can't help myself i gotta say it.. there is a sticked FAQ ya know.

n00b


hehehe actualy Pheonix, ummm, the FAQ was left behind on the Contra forum... there wasn't one. :) :sad: nooob :sad: :sad:

I've added one now.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4134 Phoenix911

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Posted 30 August 2007 - 11:18 AM

pend i feel thats "your" mistake not mine you n00b :p
Besides my saying so reminded u to add it so i am almighty yet again lol

Edited by Phoenix911, 31 August 2007 - 09:02 AM.

Phoenix™ The Forgotten Samurai
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Everyone should watch this and pass it on as its a very good argument on the subject of Global Warming.

#4135 PeeWee

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Posted 30 August 2007 - 03:45 PM

we are all a little bit noob. anyways, its not possible to make buildings only buildable with 1 unit, is it? meaning; advanced dozer starts building and moves away, normal dozer takes over and builds it.
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#4136 Pendaelose

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Posted 30 August 2007 - 04:18 PM

no, its not possible.

But that bug doesn't bother me at all. I don't care what dozer a player uses to finish the building. A smart player will still have several adv dozers around. they repair twice as quickly and have tank armor instead of dozer armor.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4137 PeeWee

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Posted 30 August 2007 - 06:16 PM

:xcahik_: will jarmen still be able to build?
CPU: Phenom II X6 T1090 @ 3,85GHz
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#4138 Pendaelose

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Posted 30 August 2007 - 06:24 PM

:xcahik_: will jarmen still be able to build?


probably not... I don't think he's a very apropriate builder unit. I know WHY he could build, so he could place traps, but theres other ways to do that, such as an ability that places traps for free.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#4139 PeeWee

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Posted 31 August 2007 - 07:22 PM

like the GLA Demo command truck in Contra?
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#4140 Pendaelose

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Posted 31 August 2007 - 07:24 PM

hmmm.... lets put it this way... units that should be able to build, such as dozers and advanced dozers, and some engeneer units, will be able to finish buildings. I don't want to leave any combat units building things.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.





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