Pend's new hard ai is hard enough it builds like 20 nukes! Or at the moment Thomahawk stormspenda what about adding a new difficulty like ultra hard .bease it,s easy hard
the com has infinete maney
builds 25% faster than normal
creates more than 2 nukes
and supermas attacks like 5 overlords 10 battlemaster at ones.
i think that is possible and would be good for advanced players
hmm?
Remix Escalation Suggestion
#1281
Posted 25 August 2006 - 03:59 PM
#1282
Posted 25 August 2006 - 04:01 PM
Pend's new hard ai is hard enough it builds like 20 nukes! Or at the moment Thomahawk storms
[/quote]
in remix 3,00 ?
because not in remix 2.75
#1283
Posted 25 August 2006 - 04:02 PM
#1284
Posted 25 August 2006 - 04:03 PM
hmm? [/quote]
Pend's new hard ai is hard enough it builds like 20 nukes! Or at the moment Thomahawk storms
[/quote]
in remix 3,00 ?
because not in remix 2.75
[/quote]
well, spetnez, if it is not in remix 2.75 ...which one do u think it is in? yes it is in remix3.0, and i am dreding the super hard AI, cause i want like a week pf experimenting all the mega awsomr cool new buildings/ units etc
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#1285
Posted 25 August 2006 - 04:11 PM
#1286
Posted 25 August 2006 - 04:11 PM
how can i become an alpha tester
#1287
Posted 25 August 2006 - 04:13 PM
anymore imba ideas Tiker? lol that would just be 2 imba, r u thinking of the Vemon choppers in PR, for the nuke gen and tank gen, where it has gattleing rockets, and they have really low damage? but then it would loose its purpose against infa and aircrafthow about a upgrade for the chinese at level 5 using 3 general points(less or more up 2 u)upgraded at propaganda center where it turns gattling cannons bullets 2 rockets
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#1288
Posted 25 August 2006 - 04:16 PM
didnt play the generals in PR only play the 4 basic sidesanymore imba ideas Tiker? lol that would just be 2 imba, r u thinking of the Vemon choppers in PR, for the nuke gen and tank gen, where it has gattleing rockets, and they have really low damage? but then it would loose its purpose against infa and aircrafthow about a upgrade for the chinese at level 5 using 3 general points(less or more up 2 u)upgraded at propaganda center where it turns gattling cannons bullets 2 rockets
How many different units do they have for each general
#1289
Posted 25 August 2006 - 04:19 PM
Also, the made at home stuff would be lower damage than the military grade.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#1290
Posted 25 August 2006 - 04:20 PM
:O quite a lot actually tbh, play it all, i especially like the rail gun tank for supa weapons gen, that was mega damage. there were quite a lot of units. and in one version, infa gen had a bomber that droppped 30 yes 30 naplam bombs it was fun. try it until remix 3 is relased.didnt play the generals in PR only play the 4 basic sidesanymore imba ideas Tiker? lol that would just be 2 imba, r u thinking of the Vemon choppers in PR, for the nuke gen and tank gen, where it has gattleing rockets, and they have really low damage? but then it would loose its purpose against infa and aircrafthow about a upgrade for the chinese at level 5 using 3 general points(less or more up 2 u)upgraded at propaganda center where it turns gattling cannons bullets 2 rockets
How many different units do they have for each general
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#1291
Posted 25 August 2006 - 04:21 PM
To be an alpha tester you have to be active on forums, and let's say made some good sugs and so on
#1292
Posted 25 August 2006 - 04:23 PM
(if the mortar troops go into a heli can they still fire out like the other troops?
can the sptrece gunship be made into a buildable unit for the airforce general?
#1293
Posted 25 August 2006 - 04:30 PM
yeah but for the gla mortar guy, i would like it to be a rocket, so its kinda unique to the gla, not like the china one, cause remebrer when isreal and the hezbullah were fighting etc? the millitants used the home madd rockets. i want it to be like that he is deployed, and the rockets fire off a stand, like fire works do, and its faster reload rate than the china mortar.You can make just a normal mortar at home pretty easily too though. Ever heard of a potato gun?
Also, the made at home stuff would be lower damage than the military grade.
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#1294
Posted 25 August 2006 - 04:33 PM
aint the rocket they used katyusha?yeah but for the gla mortar guy, i would like it to be a rocket, so its kinda unique to the gla, not like the china one, cause remebrer when isreal and the hezbullah were fighting etc? the millitants used the home madd rockets. i want it to be like that he is deployed, and the rockets fire off a stand, like fire works do, and its faster reload rate than the china mortar.You can make just a normal mortar at home pretty easily too though. Ever heard of a potato gun?
Also, the made at home stuff would be lower damage than the military grade.
fired from vechiles and portable launchers
not mortar
#1295
Posted 25 August 2006 - 04:40 PM
??? i dindt understand a word of that,aint the rocket they used katyusha?yeah but for the gla mortar guy, i would like it to be a rocket, so its kinda unique to the gla, not like the china one, cause remebrer when isreal and the hezbullah were fighting etc? the millitants used the home madd rockets. i want it to be like that he is deployed, and the rockets fire off a stand, like fire works do, and its faster reload rate than the china mortar.You can make just a normal mortar at home pretty easily too though. Ever heard of a potato gun?
Also, the made at home stuff would be lower damage than the military grade.
fired from vechiles and portable launchers
not mortar
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#1296
Posted 25 August 2006 - 04:50 PM
i just dont think that missiles could come out of a mortar
#1297
Posted 25 August 2006 - 04:59 PM
y cant arabic words be in the game? :( :( :(
because then no one but arab speaking people can read them... duh. Can you imagine how it would sound. "I just love the giant super unit with the arabic squigles for a name!"
the NEW AI is very very very hard. Its over the top hard. When people beet it for the first time they come back online and brag that they won a round one on one. Its made so that 1 hard can take on 2 or 3 human players.penda what about adding a new difficulty like ultra hard .bease it,s easy hard
no. There are plenty of rocket units without replacing the gattling guns.how about a upgrade for the chinese at level 5 using 3 general points(less or more up 2 u)upgraded at propaganda center where it turns gattling cannons bullets 2 rockets
Groups of mortar men is the plan.i think if u r going 2 add mortars into the game they should be inaccrate and only effective in groups
(if the mortar troops go into a heli can they still fire out like the other troops?
can the sptrece gunship be made into a buildable unit for the airforce general?
I'd like them to fire out of bunkers, so they will also fire out of helis. you wouldn't normaly fire out of a heli, but you can definatly fire from a bunker. The engine isn't so descriminating, so I'm choosing yes to both.
Instead of the spectergunship I've added the AC-150. it does the job nicely.
Edited by Pendaelose, 25 August 2006 - 05:01 PM.
Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.
#1298
Posted 25 August 2006 - 04:59 PM
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#1299
Posted 25 August 2006 - 05:03 PM
hezbollah just pointed the missile at a place and fired(very inaccurate)
#1300
Posted 25 August 2006 - 05:13 PM
EXACTLY that is exactly what i mean, very inacurate but cheapoooooooooooooooo u meant something like a tripod
hezbollah just pointed the missile at a place and fired(very inaccurate)
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