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NEW GENERALS/CHANGE SOME STUFF


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#121 Jsmooth13

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Posted 10 February 2006 - 12:36 AM

No relevence at all 'cause I have no opinion, but whats your GOL name?

#122 Mr.kanga

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Posted 10 February 2006 - 12:38 AM

Mr.kanga

yours?

Edited by Mr.kanga, 10 February 2006 - 12:38 AM.


#123 Jsmooth13

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Posted 10 February 2006 - 12:46 AM

It is in my profile.

#124 Mr.kanga

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Posted 10 February 2006 - 12:48 AM

Mine is to.

#125 Jsmooth13

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Posted 10 February 2006 - 01:15 AM

Didn't know that...

But, back on topic...

#126 Mr.kanga

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Posted 10 February 2006 - 02:02 AM

Ok here is idea I think you should get rid of 1 gen from each team. Like SW Gen, ok changed my mine just get rid of SW gen and put in another USA army. I mean nobody allows SW Gen anyway so whats the use in having it. Make a USA Supreme Army. You know umm they could have laser raptor ( ok screw the idea) Just get rid of SW gen And put something else there. I mean it dont even need to be a usa gen put some awesome gen. HMM ideas( Radioactive GEN NO... Umm SPACE TECH GEN.. Hmm not to bad. HEY could be the american Space Tech Gen. Well anyway. You would be best getting rid of SW Gen.



Still want to know what yall think

#127 Jsmooth13

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Posted 10 February 2006 - 02:13 AM

The game isn't set advanced enough for that. Least, that is what I think.

#128 Mr.kanga

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Posted 10 February 2006 - 02:22 AM

I still think that they should get rid of SW gen though. There is really no use in having her. Unless u play skirmish and like her. But they PR 7.0 for them people.

#129 crave22

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Posted 10 February 2006 - 02:22 AM

I can already tell you my opinion on the matter.

No.

SupW Gen has some of the most awesome units and buildings IMHO. Although I prefer AirF, I like playing SupW. Besides, it's already balanced, and would be too hard to begin making another whole new side to replace SupW. Especially with Militia still in development.
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#130 Mr.kanga

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Posted 10 February 2006 - 02:27 AM

Well it is a idea for upcomming versions.

#131 spartan 117

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Posted 10 February 2006 - 01:37 PM

crave's right

removing alexnder??

nah better not, usa needs sw general
it just perfectly fits em... however her auroras are freakin every online player out, and actually nobody uses her in zh online matches.

btw some suggestion about capturing buildings.
i looks kinda stupid to see a soldier put a flag next to the building and a few seconds later it's captured.
maybe u could make these tech buildings capturable, this way there would be a greater fight for them and the game would be more realistic

Edited by spartan 117, 10 February 2006 - 02:35 PM.

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#132 Vanguard

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Posted 10 February 2006 - 06:03 PM

You can't do it like other CNC games, because the tech buildings would need to be their own side, and I can't do that since we are out of AI slots, since they would need to be considered an enemy by all sides, and yet consider all sides as nuetral so they wont attack, and so you can attack them with an engineer by entering them to capture them. So actually you'll just have to deal with the flag thing.
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#133 spartan 117

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Posted 10 February 2006 - 09:56 PM

like in other cnc games???

was there something else then generals?

ok i know about red alert and this stuff, but coz of the really stupid graphics and boring sounds(except for hellmarch though) i stopped playing cnc and after i saw generals at a frinds pc, i though how'd they do this now and then i heard that this is a game by ea. so 2 days later i had it myself.
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#134 Vanguard

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Posted 11 February 2006 - 12:05 AM

I own all the CNC games, just cause I like the name and game play. But in all the CNC games well except the First person ones, an engineer would enter a building and capture it, no flag raising or anything. I would change the flags if I could to display what side captured it, but I don't think that's possible without using the reinforcement pad logic, and even then you would get that count down bar in the commandset, so that's a no go.
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#135 FireBlade

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Posted 11 February 2006 - 09:04 PM

*a few issues*
milita tank cannot be BUILT however i can get it through the reinforcment pad

the gla heavy tank is very simular in nature to the marader(however you spell it) just much stronger, the marader must be purchesed with a science the heavy tank dosn't need this, i think that the upgrade should apply to both tanks since people would rather have the heavy tank if they got a lil spendin money, i think using up another of those generals points might be a nice addition to the price...

what you think of my new V day avatar?

Edited by ???????, 11 February 2006 - 09:05 PM.

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#136 Bob

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Posted 11 February 2006 - 09:37 PM

I'm not having any trouble with the Militia tank. I can build tons of them.
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#137 Vanguard

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Posted 11 February 2006 - 10:09 PM

Actually in 8.0 many changes are going to be taking place, which includes the reworking of almost all models each will either look lighter or heavier then the last. OMG I love chocolate ^_^. Disregard that last statement.
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#138 FireBlade

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Posted 13 February 2006 - 11:36 AM

I have more nooblet copy and past images ^_^ anyway..for the lazer general, in its discription it says "everything laser" well not everything is lazer, i suggest that laser general have lazer rockets lazer bombs(i can figure out a look for a light explosion), like the moab bomb how its like...A BOMB, well for the lazer gen mabey it could be a thing that falls out of the sky out of nowhere then explodes with tons of light...
the specter using a laser...lazer_air.JPG

the A10 using a laser...lazer_A10.JPG

also i think all attacks with a lazer should be considered fire to infantry since lasers would basicly be using heat energy from the light, though i dont know if you have done that already...

lazer rocket infantry lazer comanchi missles, that arent missles at all, the raptor having a turret charged with 4 or 5 lazer shots, the stealth fighter having a specal lazer that is so bright it passes through walls(killing garrasoned infantry)ECT...

(god my spelling sucks today)

oh..and yes i have been cheating on PR with another mod...but PR is still my fav :mellow: :p :huh:

Edited by ???????, 13 February 2006 - 11:39 AM.

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#139 Jsmooth13

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Posted 13 February 2006 - 02:20 PM

Laser Uplink Cannon?

Mine still is yellow and red but is called "Particle Uplink Cannon" still. Plus, it isn't that color on the quick select bar.

A-10 Lasers?? Mine just shoot bullets still. Is my PR fucked up?

#140 sath

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Posted 13 February 2006 - 07:54 PM

i think they are going on about 8.0 i think, i have been away for sometime playing DOA winter assault anyway: now that i think of it those laser artys with their magical science defying light curving lasers which are still visible are still on the PR 7.0 i got. in any case when light is bent it put bluntly is a light reflecter so the thingy appears invisible if invisible things appeared which they don't do too good.

i saw someone on some crazy sight today with a mad way of addressing the issue of us blowing up the earth:www.funnyjunk.com/pages/world.htm
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