Jump to content


Photo

NEW UNITS


  • Please log in to reply
83 replies to this topic

#21 Ace22

Ace22

    Commander of all that is toast

  • Project Team
  • 2,773 posts
  • Location:Acea, Acean Universe
  • Projects:War Games, War Games mod
  •  War Games Recruitment officer

Posted 29 January 2006 - 11:21 PM

You should have seen Link back in the day.

#22 link.the.first

link.the.first

    Supreme commander

  • Project Team
  • 3,577 posts
  • Location:West Palm Beach, Florida
  • Projects:War Games Moderator (UNSC), Dragon Slayers Moderator (Link)
  •  You want a piece of me boy?

Posted 29 January 2006 - 11:53 PM

I didn't change my avator much, just added a bunch of stuff to my sig.
Posted Image

#23 FireBlade

FireBlade

    The weak will perish

  • Members
  • 1,561 posts
  • Location:Vancouver Washington
  • Projects:Nothing atm
  •  Leaders are nothing unless they serve

Posted 30 January 2006 - 12:15 AM

i try adding to my sig...cant do nothin=[
Posted Image

FireBlade-"Hello old friends :) ahhh still the same wargames, with the exception of a few things."

Paradox-"Yes, like sanity. :p"

"The question mark man" ???????

#24 link.the.first

link.the.first

    Supreme commander

  • Project Team
  • 3,577 posts
  • Location:West Palm Beach, Florida
  • Projects:War Games Moderator (UNSC), Dragon Slayers Moderator (Link)
  •  You want a piece of me boy?

Posted 30 January 2006 - 12:18 AM

[img_]http://i16.photobucket.com/albums/b14/linkthefirst/StarAdder.gif[/img]

Remove the underscore from that and type that into your sig. If that doesn't work then something's wrong.
Posted Image

#25 FireBlade

FireBlade

    The weak will perish

  • Members
  • 1,561 posts
  • Location:Vancouver Washington
  • Projects:Nothing atm
  •  Leaders are nothing unless they serve

Posted 30 January 2006 - 12:25 AM

it works...
Posted Image

FireBlade-"Hello old friends :) ahhh still the same wargames, with the exception of a few things."

Paradox-"Yes, like sanity. :p"

"The question mark man" ???????

#26 link.the.first

link.the.first

    Supreme commander

  • Project Team
  • 3,577 posts
  • Location:West Palm Beach, Florida
  • Projects:War Games Moderator (UNSC), Dragon Slayers Moderator (Link)
  •  You want a piece of me boy?

Posted 30 January 2006 - 12:26 AM

Take the underscore ( _ ) out. A picture should appear if you do.

Should say [img], not [img_], I just did that so the pic wouldn't appear here.
Posted Image

#27 FireBlade

FireBlade

    The weak will perish

  • Members
  • 1,561 posts
  • Location:Vancouver Washington
  • Projects:Nothing atm
  •  Leaders are nothing unless they serve

Posted 30 January 2006 - 02:08 PM

can like VG or some1 who knows whats going on like post a list of new units for PR v.8?
Posted Image

FireBlade-"Hello old friends :) ahhh still the same wargames, with the exception of a few things."

Paradox-"Yes, like sanity. :p"

"The question mark man" ???????

#28 Vanguard

Vanguard

    Modding Guru

  • Hosted
  • 2,139 posts
  • Location:Texas
  • Projects:Project Raptor
  •  Stand Down Sir!

Posted 30 January 2006 - 02:09 PM

No, because 8.0 isn't out yet, plus a lot of the new stuff is still my secret :grin:.
Posted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Posted Image

- Vanguard

#29 FireBlade

FireBlade

    The weak will perish

  • Members
  • 1,561 posts
  • Location:Vancouver Washington
  • Projects:Nothing atm
  •  Leaders are nothing unless they serve

Posted 30 January 2006 - 02:20 PM

so you wont share ur secrets....? not even with ur bestest buddy :grin: :p :umad: :lol:
... but anyway at least could you tell us, like, an idea that u will use....for....9.0 :)
Posted Image

FireBlade-"Hello old friends :) ahhh still the same wargames, with the exception of a few things."

Paradox-"Yes, like sanity. :p"

"The question mark man" ???????

#30 Vanguard

Vanguard

    Modding Guru

  • Hosted
  • 2,139 posts
  • Location:Texas
  • Projects:Project Raptor
  •  Stand Down Sir!

Posted 30 January 2006 - 02:24 PM

Could, but wont since 8.0 isn't even out, so why would I skip ahead a version :grin:.
Posted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Posted Image

- Vanguard

#31 FireBlade

FireBlade

    The weak will perish

  • Members
  • 1,561 posts
  • Location:Vancouver Washington
  • Projects:Nothing atm
  •  Leaders are nothing unless they serve

Posted 30 January 2006 - 02:29 PM

GRrrrrrrrrrrrrr.............PLEASE PLEASE PLEASE PLEASE.....its not going to work is it :grin: all well...just make sure they look cool...oh and for the usa i like the defences, how they have a compleatly changed thing...could you like have the gla defences look cooler too
Posted Image

FireBlade-"Hello old friends :) ahhh still the same wargames, with the exception of a few things."

Paradox-"Yes, like sanity. :p"

"The question mark man" ???????

#32 sath

sath

    Death is here!

  • Members
  • 347 posts
  • Location:A stasis tomb (My house)
  •  runabout boy

Posted 30 January 2006 - 05:44 PM

uhhhh last time i saw how many posts you have made ???????? they were a pittance but now they have sky rocketed have you been on a site wide revora posting spree?

well to kick off on gla defences those bloody stinger sites could do with taking up less room since they are rather wasteful on base space; for example: you can fit 8 patriot missle launchers inside the stinger site's build radius since patriot missle launchers are so damn small but for the stinger site they only have 3 missle launchers are vulnerable to anti infantry assault and the missles are easily shot down making gla defences seem under powered.
When someone opens up a can of kick butt, then the best thing to do is to open up a can of baked beans

Remember! If you smoke weed you’ll get high, if you smoke a reed you would die

Apparently Donkeys kill more people every year than air-plane crashes

#33 Vanguard

Vanguard

    Modding Guru

  • Hosted
  • 2,139 posts
  • Location:Texas
  • Projects:Project Raptor
  •  Stand Down Sir!

Posted 30 January 2006 - 07:36 PM

It's 4 I think, but I could be wrong, wait not you're right, but that's what's different about them, since they get an unlimited amount of stinger soldiers from them as long as it's a live, and since they also have the hole which automatically rebuilds the site after a period of time, there has to be a downside to them, which is their size, now there will be changes to all the defenses and possibly almost all the buildings.
Posted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Posted Image

- Vanguard

#34 link.the.first

link.the.first

    Supreme commander

  • Project Team
  • 3,577 posts
  • Location:West Palm Beach, Florida
  • Projects:War Games Moderator (UNSC), Dragon Slayers Moderator (Link)
  •  You want a piece of me boy?

Posted 30 January 2006 - 09:20 PM

Problem with the Stinger Site is also that if you bring a few Rangers with Flashbangs, a Toxin Tractor, any Sniper, or Dragon Tank (I know I missed some, oh well) then the guys die instantly and you don't even have to destroy the site to march right through no matter what side you are, unless you are Militia. Those sites definetly need improvement.
Posted Image

#35 sath

sath

    Death is here!

  • Members
  • 347 posts
  • Location:A stasis tomb (My house)
  •  runabout boy

Posted 30 January 2006 - 09:51 PM

you can say that again because unbelivably a stinger site with no stinger infantry is a sitting duck for a helix and if i remember correctly i recount vanguard saying that helixes are the fags of the sky which is true since they are only just transports and not intended for direct assault on their own but people don't listen and think their mighty helixes are bullet/ missle proof and their machine guns of judgement are going to destroy the battle masters in a few shots and propaganda towers are going to help kill the enemy with their holy radiowaves... wello they don't since they are not missle proof or bullet proof it was just grit on the wind screen the machineguns are the equals to super powered spud guns which is why they kill infantry good but not tanks etc and the propaganda towers probably only encourage the troops to rush the americans with wooden spears but the americans who have REALLY big guns which means:

wooden bamboo spear Vs mp5 assault rifle with grenade launcher attachment = nuff said
When someone opens up a can of kick butt, then the best thing to do is to open up a can of baked beans

Remember! If you smoke weed you’ll get high, if you smoke a reed you would die

Apparently Donkeys kill more people every year than air-plane crashes

#36 Vanguard

Vanguard

    Modding Guru

  • Hosted
  • 2,139 posts
  • Location:Texas
  • Projects:Project Raptor
  •  Stand Down Sir!

Posted 30 January 2006 - 10:12 PM

You do realise it's supposed to be like that, it's because they can just spawn more stinger soldiers.
Posted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Posted Image

- Vanguard

#37 link.the.first

link.the.first

    Supreme commander

  • Project Team
  • 3,577 posts
  • Location:West Palm Beach, Florida
  • Projects:War Games Moderator (UNSC), Dragon Slayers Moderator (Link)
  •  You want a piece of me boy?

Posted 30 January 2006 - 10:13 PM

Not if a single Ranger hangs out and shoots Flashbangs at it, or one lowly Pathfinder while the other troops storm in around him.
Posted Image

#38 Vanguard

Vanguard

    Modding Guru

  • Hosted
  • 2,139 posts
  • Location:Texas
  • Projects:Project Raptor
  •  Stand Down Sir!

Posted 30 January 2006 - 10:18 PM

GLA build the fastest in the way of the original sides, so really you can pump a technical or two out and take the infantry out, that and that's what tunnel networks are for, to either get forces there to stop that from happening, or to stop it from happening over and over with it's gun, plus the ranger has to have it in it's line of sight to hit the thing, meaning if you are up on a hill it has to come right up in front of it to hit it, same with Pathfinders, giving you ample time to take them out.
Posted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Posted Image

- Vanguard

#39 link.the.first

link.the.first

    Supreme commander

  • Project Team
  • 3,577 posts
  • Location:West Palm Beach, Florida
  • Projects:War Games Moderator (UNSC), Dragon Slayers Moderator (Link)
  •  You want a piece of me boy?

Posted 30 January 2006 - 10:27 PM

Problem: There's still the matter of a single Pathfinder or Ranger being able to kill off all offensive cabability of a Site as long as he's there. As for tunnel networks, all you have to do is fly a Bunker Buster into one on the opposite side of the base so they exit there instead of in your face. With the Stinger Sites down, another Ranger can destroy it without flashbangs while your vehicles storm right through the front door and you have to mass an army to stop them.

And don't say Camo Netting; Pathfinders detect stealth.
Posted Image

#40 Vanguard

Vanguard

    Modding Guru

  • Hosted
  • 2,139 posts
  • Location:Texas
  • Projects:Project Raptor
  •  Stand Down Sir!

Posted 31 January 2006 - 12:20 AM

Uhh, if they exit that side, put them back in and exit where you need to be, besides as I said all infantry except the siege soldier require line of sight, meaning if there is a hill or building infront of their target they have to go around it to shoot at it, which means they will get closer then they need to be, and also the tunnel network has a gun remember so the ranger isn't going to last long. And that's still 3 shots to fire, and in that time most stinger sites will kill a single ranger which takes 3 shots with his flashbang to kill any infantry, except heros that is.

Edited by Vanguard, 31 January 2006 - 12:23 AM.

Posted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Posted Image

- Vanguard




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users