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#61 Ash

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Posted 10 September 2006 - 05:43 PM

For all you skeptical fuckers out there, here is some proof that this game is not only going to fucking completely own all, it's going to rewrite the holy book of completely fucking owning all. And then it's going to do a revised edition of its rewritten book, write the prequel and the sequel, and release a fucking movie based on the book of completely owning all, entitled: "SUPREME COMMANDER WILL FUCKING COMPLETELY OWN ALL."

#62 Ash

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Posted 12 September 2006 - 09:31 AM

Supcom Features Wiki
Modding Info

#63 OmegaBolt

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Posted 13 September 2006 - 03:29 PM

Freakin awsome, but looks laggy. :p

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#64 Ash

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Posted 13 September 2006 - 03:35 PM

Not finished yet...it won't be that laggy in finished product, I don't think.

#65 Soul

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Posted 19 September 2006 - 11:34 PM

Sweet I might beable to play this on my comp after all I just need to lower the settings and stuff.
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Soul 2.4

Background process. Has something to do with some activity going on somewhere. Sorting junkmail, I think. No value or interest. Doesn't do much except hog resource.


#66 OmegaBolt

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Posted 21 September 2006 - 05:07 PM

Will probably need something like 4GHz just to run on lowest settings with all that shit ingame. :)

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#67 Ash

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Posted 21 September 2006 - 05:33 PM

Doubtful...not many comps are geared for that, so...

#68 Torn

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Posted 21 September 2006 - 07:31 PM

And the graphics arn't exactly high end. I reckon it should be fine on an average mid range computer really.

#69 Calamity_Jones

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Posted 22 September 2006 - 03:11 AM

Chris Taylor is a god. Graphics are secondary to gameplay, and so it should be. Some great games are still enjoyable today despite comparatively naff graphics because the gameplay and story is so fucking good ^_^
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#70 OmegaBolt

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Posted 22 September 2006 - 09:14 AM

Can no-one here sense sarcasm...

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#71 Torn

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Posted 22 September 2006 - 10:19 AM

Not when it's executed as poorly as you just did, no.

#72 OmegaBolt

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Posted 22 September 2006 - 11:13 AM

Erm.. how many people have 4GHz CPUs here? Not many.. so must have been sarcasm. ^_^

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#73 Ash

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Posted 22 September 2006 - 12:12 PM

The size of the maps will prolly be the only thing that yields any sort of processor difficulty.

#74 Shine On

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Posted 22 September 2006 - 01:30 PM

Its like with most games nowadays, the reason alot of things are laggy and slow is because alot of people can be bothered to upgrade their memory, and just stick with what the manufacturers give you... 256mb or 512mb.

Get yourself 1gb of memory at that will slove alot of issue.
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#75 Torn

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Posted 22 September 2006 - 04:40 PM

Or 2gb. I've got 2gb, and from a jump from 512mb I can tell you it makes a hell of a difference. Mainly when you close games, your computer doesn't lag to fuck for about a minute reloading windows, and when you alt tab it doesnt kill your pc either etc. It just restores it instantly. It's pretty awesome.

#76 Soul

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Posted 22 September 2006 - 06:11 PM

I would like to upgrade my comp but I don't have the money to do it and this is a rent to own so I can't do much upgrading to it untill it's payed off.
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Soul 2.4

Background process. Has something to do with some activity going on somewhere. Sorting junkmail, I think. No value or interest. Doesn't do much except hog resource.


#77 Shine On

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Posted 25 September 2006 - 02:58 PM

Well yeah its not an important thing to do but just shop around online, there are some good websites with re issued equipment at very good prices. Thank god i have 1.5GB now *sighs in relief*
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#78 OmegaBolt

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Posted 25 September 2006 - 04:49 PM

1GB does me the trick.. so far. :grin:

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#79 Jeeves

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Posted 26 September 2006 - 04:00 AM

128 is enough for RA2, so **** you all! *goes and sulks, reasoning that that does actually look like a good game*

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#80 Pixel

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Posted 27 September 2006 - 10:27 PM

This game looks friggin awsome. I will definatly be buying this!




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