Edited by MattTheLegoman, 26 December 2012 - 02:48 AM.
Nertea's Model(s)
#421
Posted 26 December 2012 - 01:40 AM
Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis
There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour
What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado
#423
Posted 26 December 2012 - 11:09 AM
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#427
Posted 26 December 2012 - 09:31 PM
the raptor
I lost my raptor psds! It's half done and it's too depressing to redo them.
Hehe, I know somebody who just watched "The hobbit"... ;-)
Well, somebody who just got a sweet book of concept art :-P my girl knows what I like.
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#428
Posted 26 December 2012 - 10:02 PM
What's that concept art book called? I'd like to take a look at it.
#429
Posted 26 December 2012 - 10:41 PM
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#430
Posted 26 December 2012 - 11:23 PM
#432
Posted 27 December 2012 - 12:54 AM
#433
Posted 28 December 2012 - 01:21 PM
#435
Posted 28 December 2012 - 10:14 PM
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#436
Posted 28 December 2012 - 10:31 PM
No fuel left for the pilgrims
#437
Posted 29 December 2012 - 04:42 AM
I really don't do requests and my Arnor Soldier is not fit for BFME. Don't ask me for either.
#439
Posted 31 December 2012 - 11:29 PM
https://www.twitch.tv/vileartist - Yes shameless self-promotion
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"Old modders never die, they just fade away" ~ Hostile
#440
Posted 29 April 2018 - 07:05 PM
Posting a public WIP helps my motivation, which is lacking these days.
Halved the poly count since the last version, slowly working through this set of sketches to improve the overall design and remove the TW feel the original has. As you can see, plans include much more stylized details. Things not included are a change to leather boots, embroidering the cloth and redrawing the large symbology. Currently hav eonly finished redrawing the arms, poly reduction and reUVing almost everything.
Staring at the old ones also helps my motivation. Ouch.
This one isn't that surficailly impressive, but it is technically so due to low texture resolution (comparatively), low polygon count, and practically exact accuracy.
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