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Big problem, depending on your point of view


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#21 Torn

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Posted 18 July 2006 - 11:49 AM

My FF10 hours was crazy high too. 21 is nothing :p.

#22 Calamity_Jones

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Posted 18 July 2006 - 05:51 PM

i'm kinda impatient and got sick of some of the parts that were nightmarishly hard 'cos of the camera... plus I just wanted to get the story... so I've been using a walkthrough every now and then:P

like the password to get the huga materia on the space ship.. couldn't be arsed to work it out... had a try or two though :p

damn is the story good though. It certainly deserves its reputation as having one of the best game stories ever ;)

Edited by Calamity_Jones, 18 July 2006 - 05:51 PM.

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#23 Torn

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Posted 18 July 2006 - 06:16 PM

FF10 was immense story-wise too and MGS3 is just the best game ever including story (me and boomer agree here :p).

Edited by Torn, 18 July 2006 - 06:17 PM.


#24 sam

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Posted 18 July 2006 - 07:01 PM

MGS3 = Playable action film, tis uber, but...MGS4!!!!!111one!1one!!11!
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#25 Boomerang Python

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Posted 18 July 2006 - 07:16 PM

mgs41?

is that where snake gets power-armor and infiltrates an ork fort?

Edited by Boomerang Python, 18 July 2006 - 07:17 PM.

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#26 Calamity_Jones

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Posted 19 July 2006 - 01:53 AM

hmmm...

well... finished...

I'm not too sure about FF7's story no more... to be honest, I enjoyed FF10's more... I think it's more logical and well written. There were some extraordinarily lame errors in the story that simply should not be there. They might, however, be solved in Advent Children, nevertheless, they should take more care.

Oh well.. the japanese tend to write moderately good stories... Tolkien pisses all over them however.

Edited by Calamity_Jones, 19 July 2006 - 01:56 AM.

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#27 sam

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Posted 19 July 2006 - 08:08 AM

what errors???????
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#28 Boomerang Python

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Posted 19 July 2006 - 11:31 AM

WHAT ERRORS???????
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"Om du kan stå, när alla andra sviktar
och sen klandras du för att just du står rak
Om du kan tro på ditt när andra riktar
sitt välbekanta tvivel mot din sak

Om var minut av nitti sen kan fyllas
med verk av dig som giltigt räknats ner
min vän, som jordens konung ska du hyllas
men du är också man, och det är mer."

#29 Calamity_Jones

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Posted 19 July 2006 - 11:45 AM

well,

Aeris' death was a totally lame and pathetic emotion hook... I mean, there's nowhere in the story that claims specifically she has to go to that city to prey for holy... She couldhave done it anywhere, and it would only seem logical that a defence mechanism wouldn't be designed with huge flaws like that.. i.e. it would be possible to summon anywhere. She has also asked for a 'bodyguard' in the past, and is therefore should not be stupid enough to walk unaided into a deathtrap with convenient ledges for sephrioth to leap off... Not only this, but the holy thing actually helped the meteor to try and kill the earth, probably because it saw humanity as a greater threat.

She supposedly made the dubious choice of going to the city alone and thus dying to summon holy, which backstabbed the very thing tht it was meant to protect. As I said earlier, she has asked for guards in the past, and she certainly didn't expect death, so why didn't she request some protection...

Finally... the lifestream vanquished the meteor and holy, holy after all, was a creation of the cetra, not the planet and was certainly helping the ham the planet, and thus was an enemy to it.

Plus she was one of the more interesting characters in the game, alongside cloud, cid and cait sith... probably the most entertaining in the game. Yuffie was just a pain in the arse, tifa sucks, barret is alright, vincent is a bit dull and red is an alright character too.

When you kill a character, you must have justification, there must be a reason for their demise, where was the reason this time around? I still thing FF10 was better, I'll have to re-play it to be sure... :)
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