Questions?
#2
Posted 21 June 2005 - 07:53 PM
'AnimationState = POST_COLLAPSE
End
End<
; *** AUDIO Parameters ***
VoiceSelect = GondorCitadelSelect
> SoundAmbient = CitadelSignalFireLoop'
doesn't work when I load bfme please help!
#3
Posted 21 June 2005 - 08:23 PM
#4
#5
Posted 22 June 2005 - 01:10 AM
#6
Posted 22 June 2005 - 01:37 AM
Save the environment, use green text
Some Bullshit Somewhere
#8
Posted 23 June 2005 - 11:33 PM
(tis nickthemenace)
http://nickthemenace.gamemod.net/
The Guy Who Made It Possible To Have New Factions (And Stuff)(Before anyone else )
#9
Posted 26 June 2005 - 07:32 PM
#10
Posted 28 June 2005 - 09:35 PM
It means that the predicate of that sentence (there) doesn't match the verb (come). It would have to be "come here" or "go there". Sorry... I have an english exam in a couple days...
I liked that, btw Celeglin, what heroes have you added??
EDIT: Nevermind that, I forgot about the site and found it out
Edited by OoN|Valandil, 28 June 2005 - 09:36 PM.
#11
Posted 07 August 2005 - 08:14 PM
on another note, what resolutions are you using for your models/skins
are they gonna be 128x128 or 256x256? I unfortunately don't have the best comp in the world and even though I can run standard bfme on medium without any real hassles.. was just wondering if using this mod is gonna require more resources to run
ps- glorfindel pwns
Edited by Feldspar, 07 August 2005 - 08:14 PM.
#13
Posted 07 August 2005 - 10:34 PM
I was wondering if there will be any serious compatability issues between this and another faction mod I'm looking forward too. Gothmogtheorcs minas morgul faction mod. man, with both of those mods I'd be very very happy. <--- see
Shouldn't be too hard... it would require some messing around on your own, but nothing too difficult. And on top of that, there are some plans to bring together a bunch of these separate faction mods to make one big-ass mod. Dunno if and when this will happen.
on another note, what resolutions are you using for your models/skins
are they gonna be 128x128 or 256x256? I unfortunately don't have the best comp in the world and even though I can run standard bfme on medium without any real hassles.. was just wondering if using this mod is gonna require more resources to run
Well, all unit/hero models are 256*256 with some of the buildings being a little larger. I run on low detail all the time because of my crap computer, but these larger resolution skins haven't slowed down my game to any noticable degree. If it does become an issue to some people, I'll release a separate version with lower resolution textures.
ps- glorfindel pwns
Yes... he's pwning my modding capabilities lol. He's being a beeotch.
#14
Posted 08 August 2005 - 01:40 AM
#15
Posted 08 August 2005 - 03:31 AM
from what I see, your elves are good
#16 Guest_Guest_*
Posted 02 September 2005 - 04:18 PM
#18 Guest_zimoo_*
Posted 03 September 2005 - 06:55 PM
BTW, love your mod so far, can't wait to play it
#19 Guest_Guest_*
Posted 04 September 2005 - 09:14 AM
the elven prince
#20 Guest_Guest_*
Posted 04 September 2005 - 09:14 AM
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