99 posts
Edited by lecrae, 11 November 2006 - 06:52 AM.
Posted 11 November 2006 - 06:51 AM
Edited by lecrae, 11 November 2006 - 06:52 AM.
Posted 11 November 2006 - 06:53 AM
Posted 11 November 2006 - 06:55 AM
Edited by lecrae, 11 November 2006 - 06:56 AM.
Posted 11 November 2006 - 06:55 AM
Edited by adummy, 11 November 2006 - 06:56 AM.
Posted 11 November 2006 - 06:57 AM
i know just felt like saying it anywayshe has had the sig for awhile now
Posted 11 November 2006 - 06:58 AM
Posted 11 November 2006 - 03:22 PM
Edited by Elvenlord, 11 November 2006 - 03:23 PM.
Posted 11 November 2006 - 09:50 PM
If you can find someone who's willing to stick my Glorfindel model and skin into BfME II, go for it. Don't even need permission, just give me some credit if the mod is ever released to the public.I'm sure I could find a Bfme II modder who could retexture Glorfindel with your skin (with your permission, of course), but I really don't understand modding, so don't hurt me, lol.
Posted 12 November 2006 - 12:14 AM
Posted 12 November 2006 - 01:22 AM
Posted 12 November 2006 - 03:36 AM
Edited by Elvenlord, 12 November 2006 - 03:37 AM.
Posted 12 November 2006 - 03:43 AM
Posted 12 November 2006 - 03:48 AM
Posted 12 November 2006 - 03:50 AM
Posted 12 November 2006 - 03:52 AM
Posted 12 November 2006 - 04:35 AM
Posted 12 November 2006 - 10:59 AM
Posted 12 November 2006 - 03:19 PM
This sounds great! If you could convert them to either wav or mp3 format and stick them in a rar/zip archive, that would be grand. You can send them to me via my e-mail (me__not__you@hotmail.com). If you have MSN, add me so we can chat a little more easily. Thanks a bunch!I currently have them saved as ogg files, but can convert them to just about anything else if you wish. Most are grouped together in sets of anywere from three to six lines per file.
...
Let me know what you think and how you would like them sent.
I honestly haven't a clue why this happened... I'm sorry."EXCEPTION_ACCESS_VIOLATION
The thread tried to read from or write to a virtual
address for which it does not have the appropriate access.
Access address 0x00000000 was read from.
Location:
00dcc8e3 game.dat+0x9cc8e3, Debug::PostStatisticInit+0x141983"
Thanks a lot! That means a lot to me.P.S.: Celeglin, TEA is the best mod for bfme I´ve ever played!!!! Respect and keep on working^^
Posted 12 November 2006 - 03:23 PM
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