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The Last Twilight ideas


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#321 Olorin

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Posted 28 December 2006 - 05:40 AM

Nah, wouldn't make sense then (gamewise) to have destructive powers before leadership. It's better as it is.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#322 Celeglin

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Posted 28 December 2006 - 02:03 PM

On the subject of Elven leadership:

Don't forget that currently only Galadriel, Elrond, and Celeglin (his Elf Eyes leadership, not his normal leadership) have bonuses that affect ALL units. Everyone else only affects certain units (Haldir for Galadhrim and Scouts, Thranduil for Scouts, Celeglin for Galadhrim and Spearmen, Glorfindel for cavalry). This theme will continue into TLT with Gildor only giving leadership to Minstrels and Sentinels and possibly Celeborn to only Lorien units. So all in all, the only units who will be receiving a lot of leadership (and this is just preliminary idea stoking) will be the Galadhrim.

Also, I forgot to ask, will the Noldor Warriors have a bow and a sword or just a sword?

Just sword. Eriador has two ranged units and doesn't need a third.

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#323 Thorontur

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Posted 28 December 2006 - 04:24 PM

Will Rhovianon get less expensive upgrades and units because it is the faction that has no FoL walls, but Eriador does. The reason EA gave Isen and Mordor slightly better prices is because they had no walls and thus depended solely on their armies for protection, not walls and gates. This would be a good way to give Rhovianon and Eriador their own "personalities" as truely different Elves. You don't want the two to be too alike. I know one is stealthed and the other is more forward but giving one faction lower prices in compromise for walls will really help to give the two more dynamic feelings for the player.

#324 swan

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Posted 28 December 2006 - 07:31 PM

Eriador will be probably something between Isengard and Gondor (I mean playing style), so those two factions won't be very similar. Buy if Eriador gets a building which reduces the cost of upgrades, they should be more expensive than those Rhovanion's. And Rhovanion keeps normal Elven fortress, so this faction will still have walls.

Edited by swan, 28 December 2006 - 07:36 PM.


#325 Olorin

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Posted 29 December 2006 - 01:30 AM

But still the enemy will be able to get through. :p
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#326 Elvenlord

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Posted 29 December 2006 - 04:03 AM

But they have the flets, arguably the best tower thingy in the game(right now anyways)

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#327 Olorin

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Posted 30 December 2006 - 12:21 AM

Well, yes, they do have Flets, but they can be taken down much more easily than walls. And suppose you send a whole army comprising of about 7-10 battalions, at least 2 battalions would make it through.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#328 Celeglin

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Posted 30 December 2006 - 01:11 AM

Well, yes, they do have Flets, but they can be taken down much more easily than walls. And suppose you send a whole army comprising of about 7-10 battalions, at least 2 battalions would make it through.

I don't know about that... I was playing online with adummy one time (Elves vs Elves) and my twelve flets nearly beat his full hero roster and summoned Eagles (my defending army had been ripped apart by his Blessings of the Golden Wood). Not sure if he either retreated his last few heroes, or if we just got bored and quit :huh: , but those flets did some serious raping.

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#329 Hearach

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Posted 30 December 2006 - 01:16 AM

You rape too much :huh:


But anyway, shouldn't trees(Flets) be pwnd by fire arrows?
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#330 Olorin

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Posted 30 December 2006 - 02:44 AM

They are already, unless I'm mistaken.

Well, yes, they do have Flets, but they can be taken down much more easily than walls. And suppose you send a whole army comprising of about 7-10 battalions, at least 2 battalions would make it through.

I don't know about that... I was playing online with adummy one time (Elves vs Elves) and my twelve flets nearly beat his full hero roster and summoned Eagles (my defending army had been ripped apart by his Blessings of the Golden Wood). Not sure if he either retreated his last few heroes, or if we just got bored and quit :huh: , but those flets did some serious raping.

Well, there is a very slight chance that a unit would get through, but once it's through it would get ripped to shreds by the arrows. So technically units can get through, but they wouldn't last long once inside.
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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#331 Thorontur

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Posted 30 December 2006 - 04:52 AM

Well, yes, they do have Flets, but they can be taken down much more easily than walls. And suppose you send a whole army comprising of about 7-10 battalions, at least 2 battalions would make it through.


Lol @ anyone attacking Elven walls.

#332 Elvenlord

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Posted 30 December 2006 - 04:53 AM

Point is, few units will survive inside :huh:
You played a 1v1 without me!?!?!?!??!?!!?
Sure, I miss all of those :huh:
I just get to play comp stomps because everyone is afraid to play me :p

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#333 Thorontur

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Posted 30 December 2006 - 04:55 AM

Point is, few units will survive inside :p
You played a 1v1 without me!?!?!?!??!?!!?
Sure, I miss all of those :huh:
I just get to play comp stomps because everyone is afraid to play me :p


Join me UK? :huh:

#334 Elvenlord

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Posted 30 December 2006 - 04:57 AM

Ok
I have to but something useful into this post or Cel will kill me..........
...................... I never built the flood gate in bfme2 :huh:

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#335 Olorin

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Posted 30 December 2006 - 04:59 AM

Guys, not that I mean to sound like a nag, but the IRC channel is where you set up games, as Celeglin has mentioned a dozen times already.

And that was a very useful comment Elvenlord, well done. :huh:

Edited by Olorin, 30 December 2006 - 05:00 AM.

Posted Image

...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#336 Thorontur

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Posted 30 December 2006 - 05:01 AM

Guys, not that I mean to sound like a nag, but the IRC channel is where you set up games, as Celeglin has mentioned a dozen times already.


Cel is supposedly writing up a comprehensive guide for me on his own time. Until then, I have to beg ppl to get xfire or somehow magically find me online. :huh:

*end :huh:*

#337 Elvenlord

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Posted 30 December 2006 - 05:01 AM

I am currently in the channel and no one is there :huh:
His fault, he asked :huh:

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#338 Thorontur

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Posted 30 December 2006 - 05:02 AM

I am currently in the channel and no one is there :huh:
His fault, he asked :p


Maybe you could write up a swift guide? :huh:

*officially end spam*

EDIT: I have xp btw.

Edited by Thorontur, 30 December 2006 - 05:05 AM.


#339 Olorin

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Posted 30 December 2006 - 05:04 AM

Well, sorry that you can't use it, but the comment still stands. And Celeglin has a lot on his mind, so I don't think that you will be expecting the guide any time soon. :huh:

Edited by Olorin, 30 December 2006 - 05:05 AM.

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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#340 swan

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Posted 04 January 2007 - 05:54 PM

What do you think about the upgrade for Galadhrim Worriors, which would give them AoE? Called "The Soul of the Sword", "Blades of the Old Days" or "Swordmastery". Maybe make it available for level-2 Galadhrim, and not as a "normal" upgrade, which has to be purchased firstly in Armoury for example, but as a specific additon to Worriors and only to them? Of course, it should be expensive, 600 is good price IMO.




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