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News 24/11/06


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#101 Elvenlord

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Posted 02 December 2006 - 03:46 PM

That would be awesome :thumbsupsmiley:
Glorfindel will rule :p

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#102 swan

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Posted 02 December 2006 - 06:01 PM

I like this ideas and Glorfindel is my favourite hero :thumbsupsmiley:(apart from Cirdan :p ) but don't make him to powerfull. Elven heroes are strong now, and something like Berserkers have will make Glorfindel unbeatable, ecpecially against other heroes IMO. Maybe decrese his damage and give him area damage, like Aragorn has with Blademaster? Then even with this berserker-like thing he won't deal too big damage.

#103 Elvenlord

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Posted 02 December 2006 - 06:27 PM

Celeglin, weren't you considering giving Glorfinderl AoE?
What have you decided?

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#104 Olorin

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Posted 03 December 2006 - 05:18 AM

Yep, that makes sense Olorin.


Yay, for once I know something about modding!

Edited by Olorin, 03 December 2006 - 05:19 AM.

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...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#105 swan

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Posted 03 December 2006 - 11:54 AM

I think Glorfindel, Thranduil, Celeglin and Haldir(but only if he gets Galadhrim Worrior animation) should get AoE and small damage decrease. It would make them good anti-unit heroes, but weaker against enemy heroes. It's quite strange when Thranduil brandishes his sword, and killes only one enemy :)

#106 Celeglin

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Posted 03 December 2006 - 03:33 PM

I think Glorfindel, Thranduil, Celeglin and Haldir(but only if he gets Galadhrim Worrior animation) should get AoE and small damage decrease. It would make them good anti-unit heroes, but weaker against enemy heroes. It's quite strange when Thranduil brandishes his sword, and killes only one enemy :p

Glorfindel: Done already. But he's still strong against other heroes (better against units of course, but still)
Thranduil: His "Strength of Oropher" is supposed to give him radius damage, but it just refused to work.
Celeglin: Nah, Celeglin is meant to be quick, not overly powerful.
Haldir: Once again, I don't think it fits in with his style. And like what you implied, the animations don't really work well.

If any other hero were to get a small AoE attack, it would be Celeborn: he has the longest sword out of any Elven hero.

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#107 swan

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Posted 03 December 2006 - 06:50 PM

If any other hero were to get a small AoE attack, it would be Celeborn: he has the longest sword out of any Elven hero.


Wouldn't it make him too strong? He has amazing powers now.

Glorfindel: Done already. But he's still strong against other heroes (better against units of course, but still)


How many will Glorfindel cost in updated mod? With AoE he must be butcher :p

#108 Celeglin

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Posted 03 December 2006 - 07:21 PM

If any other hero were to get a small AoE attack, it would be Celeborn: he has the longest sword out of any Elven hero.

Wouldn't it make him too strong? He has amazing powers now.

I'm not adding one to him :grin:. I'm just saying that if I were to give it to anyone, he would be the logical choice.

Glorfindel: Done already. But he's still strong against other heroes (better against units of course, but still)

How many will Glorfindel cost in updated mod? With AoE he must be butcher :p

I'll bump him up to 4500, and see how you guys find the balance.

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#109 Elvenlord

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Posted 03 December 2006 - 08:38 PM

Glorfindel is going to rule all!
Yay!

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#110 Olorin

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Posted 04 December 2006 - 08:03 AM

Apart from Gandalf and Fingolfin of the 1st Age, Glorfindel is my favourite character. Glad to hear that he's going to be improved.

Edited by Olorin, 04 December 2006 - 08:03 AM.

Posted Image

...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...

...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...

...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King

#111 swan

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Posted 04 December 2006 - 06:44 PM

I love Glorfinel :p And he should get Asfolath ( I don't know how to spell it) abillity. Even as a 10-level ability.
I was very angry when I saw BFME2 Glorfindel. He has a nice armour, but other things... As always, mod rules ;) And your Glorfindel is much better Cel :grin:

#112 Celeglin

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Posted 04 December 2006 - 09:05 PM

I love Glorfinel ;) And he should get Asfolath ( I don't know how to spell it) abillity. Even as a 10-level ability.

Giving Glorfindel the ability to be almost anywhere on the screen at almost any given time could be horribly overpowering. Furthermore, Noro Lim is Arwen's only really unique ability, and I'd like it to stay with her. I've actually come up with a new "strategy" for the ability: since Arwen has no crush decelerate when using the ability, she can keep moving people down for a loooong time. This is especially fun to use against orcs: I call it Orc Bowling :grin: .

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#113 adummy

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Posted 04 December 2006 - 11:39 PM

that was so funny last night when u did orc bowling :p . im going to buy arwen our next game just to do that :blush:
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#114 Elvenlord

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Posted 05 December 2006 - 02:57 AM

Hey Cel, some bad news :(
Not that bad though :p
It won't let me play Anfalas on TEA
I tried on the orginal bfme and it worked :blush:

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#115 Celeglin

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Posted 05 December 2006 - 04:50 AM

Forgot to get rid of all that... Anfalas is my AI testing map.

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#116 swan

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Posted 05 December 2006 - 12:23 PM

I ussualy use Noro Lim as a rescue ability. Arwen dies really fast to arrows, so Noro Lim is necessary to keep her alive.

Forgot to get rid of all that... Anfalas is my AI testing map.


How far in testing AI are you?

#117 Celeglin

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Posted 05 December 2006 - 12:42 PM

Not very.

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#118 Elvenlord

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Posted 06 December 2006 - 01:21 AM

Ok, good. ;)
Nothing is wrong with the mod :)
Or my computer :p
What made you pick Anfalas?

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#119 Celeglin

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Posted 06 December 2006 - 02:42 AM

Ok, good. ;)
Nothing is wrong with the mod :)
Or my computer :p
What made you pick Anfalas?

First map alphabetically.

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#120 Elvenlord

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Posted 06 December 2006 - 03:23 AM

:)
Should have guessed

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