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#81 Athena

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Posted 21 August 2007 - 08:44 PM

Very nice screenshots and animations :thumbsdownsmiley:. Keep up the good work :mellow:.

#82 OmegaBolt

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Posted 21 August 2007 - 10:05 PM

Yeah, they look very cool especially that glowing ARND termi death. :thumbsdownsmiley:

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#83 Gamemate

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Posted 26 August 2007 - 06:33 PM

Something that will leave people guessing, well all but testers and staff :good:

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#84 ZeroSamuraiX

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Posted 26 August 2007 - 09:19 PM

im guessing the teal blue is smoke annimation? o.O
and those blue explosions... awesome =]
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#85 Gamemate

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Posted 28 August 2007 - 12:46 PM

Nope, not fire and not explosions but a good guess :p

Some screenshot from online testing, NP SE seems completely RE and IE free which is great :)

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Blaat took the screenie below :xd:

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#86 Gaffel

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Posted 28 August 2007 - 03:48 PM

ye NPSE 0019 is very stable
Are you going to add new walls?

#87 Mig Eater

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Posted 28 August 2007 - 04:11 PM

ROFL rainbow lasers :)


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#88 Gamemate

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Posted 28 August 2007 - 07:31 PM

@Gaffel: Might do that, or might just remove them as walls have very little use in FC. Most weapons can fire above or through them anyway.

@Mig Eater: I have not noticed that before, I got to fix that :)
If people were more constructive with their comments, then this place would be more enjoyable
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#89 Jeeves

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Posted 29 August 2007 - 05:55 AM

Don't change the funky lasers! Its like there a party in my gun and everyones invited :p

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#90 Mig Eater

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Posted 29 August 2007 - 04:25 PM

lol yer there isn't anything wrong with them, just never see that before :)


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#91 Black Rose

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Posted 04 September 2007 - 08:13 PM

they are all drool worthy can't wait for a release that i can grab.
Total Annihilation is the only battle strategy.

#92 OmegaBolt

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Posted 15 September 2007 - 02:02 PM

Some new screenshots from the latest BETA release.

EMP Mech's devastating effect.

More fort less at forts for you!

Reinforcements en route.

Let the clips fall down!

Can't beat a bit of base walking.

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#93 Hogo

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Posted 15 September 2007 - 03:58 PM

Very nice Obolt :p

#94 Athena

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Posted 16 September 2007 - 01:25 PM

I played the latest interal beta version with Gamemate, here are some screenshots I incidentally took:

A bit of a lasershow when the one of the AI's decided to drive a Scavenger near my base.
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The AI attacks me with several Spectres and some other units.
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Fire!
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I managed to capture several buildings in the one of the AI's bases with Gamemate's help, allowing me to build Coorp units as well.
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My Hunters are kicking ass against air some units. At the end I also had about 9-10 Spectres (and Gamemate about 10 Gladius's) but unfortunately I forgot to take a screenie.
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#95 Gamemate

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Posted 18 September 2007 - 06:33 PM

Nice screenshots Blaat :grin:

Due to request from Gaffel, UF mcv in the game. Needs tweaking but not a bad start.
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#96 Hogo

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Posted 18 September 2007 - 06:53 PM

Nice screenshots Blaat :grin:

Due to request from Gaffel, UF mcv in the game. Needs tweaking but not a bad start.
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I feel Stupid not even knowing that I didnt have to Deploy the UF Conyard :grin: I didnt realise it was already set up XD. Oh and Gamemate it looks nice and will suit them. Although the grey tower little things should be a little more blue imo being UF Conyard is nerly All blue.

#97 OmegaBolt

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Posted 18 September 2007 - 06:57 PM

Yeah, it's good. Really resembles the full blown structure quite well.

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#98 Gaffel

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Posted 18 September 2007 - 07:17 PM

wow that mcv is good :grin:
Fits good for UF Construction yard

#99 Black Rose

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Posted 01 October 2007 - 01:58 PM

all looks good to me :xd:
Total Annihilation is the only battle strategy.




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