Jump to content


Photo

Wars of the East


  • This topic is locked This topic is locked
96 replies to this topic

#21 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 07 January 2007 - 03:28 PM

Making new factions is really complicated, because I would have to make new bases, buildings, spells, voices etc. to make the faction work.

#22 Gherrick

Gherrick

    Drunken Bastard

  • Project Team
  • 374 posts

Posted 07 January 2007 - 03:32 PM

Than make all harad/rhun units from inns and mordor faction as a faction of orcs and trolls... :p
Posted Image
Posted Image
Posted Image

#23 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 08 January 2007 - 07:35 PM

This time I have a Dwarven hero update:

Thorin Stonehelm's powers:
1 - Battle Shout (Debuffs surrounding enemies)
2 - Harden (Freezes targeted enemies and makes them invulnerable for a limited time)
3 - Dragon Helm of Belegost (Makes Thorin fire resistant, extremely powerful against dragons, and inspires fear in enemies)

Thorin Stonehelm, the son of King Dain:
Posted Image

Thorin at Level 10, when he receives his Dragon Helm of Belegost upgrade:
Posted Image

And Bilbo will also be included in this mod as a Dwarven hero.

#24 Gherrick

Gherrick

    Drunken Bastard

  • Project Team
  • 374 posts

Posted 09 January 2007 - 02:34 PM

Harden? What is the power like? I would give him some morale power too as he was King's Dane son. And passive better attack and defence when near King Dane. And King Dane should get some bonus damage and armor when near his son too.
Posted Image
Posted Image
Posted Image

#25 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 09 January 2007 - 03:16 PM

Harden? What is the power like? I would give him some morale power too as he was King's Dane son. And passive better attack and defence when near King Dane. And King Dane should get some bonus damage and armor when near his son too.

Harden turns units into stone (actually it kinda doesn't, but it freezes them anyway). And about your King Dain - Thorin power, I've planned to make one for the Entings, when they're near ents thay gain leadership bonus, and when their near Treebeard or Quickbeam thay get even a bigger bonus.

#26 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 15 January 2007 - 04:56 PM

This time I have an Isengard update:

New Heroes of Isengard (Wulf, Draugluin, Mauhur and Black Eagle):
Posted Image

Closer look at Mauhur:
Posted Image

New Units of Isengard (Orcs of Lugburz, Half-Orc Spearmen, Uruk Raiders, Orc Overseer and Uruk Bombers):
Posted Image

Mauhur has the following powers:
1 - Stealth (Makes Mauhur invisible when moving)
2 - Swift March (Targeted Uruk Raiders gain Speed, Armor and Attack Speed bonus and can resist knockback)
3 - Toxic Strike (Fires poisoned arrow insanely fast for 20 seconds)

Uruk Raiders are "Hero Slayer" units and they are really fast. Thay can be upgraded with Orc Draught that gives them auto heal ability. Half-Orc Spearmen are elite pikemen that have a power that debuffs surrounding units. Orcs of Lugburz are weak orcs recruited from the Inn. Isengard also has a new spell, called "Curunir's Wisdom". It gives heroes a health, healing and armor bonus.

Edited by IthronAiwendil, 15 January 2007 - 04:58 PM.


#27 PAULO

PAULO
  • Members
  • 25 posts

Posted 16 January 2007 - 04:47 AM

nice update :dry: isengard new hero is great

#28 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 17 January 2007 - 06:40 PM

I've been doing some art stuff for the mod, including new palantir menu color theme and a new menu and splash screen. I also changed the main menu music.

New main menu image:
Posted Image

New color theme for the ingame palantir menu:
Posted Image

New Splash (startup) screen:
Posted Image

Hope you like them! Expect a new update within a few days!

Edited by IthronAiwendil, 17 January 2007 - 06:42 PM.


#29 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 17 January 2007 - 07:48 PM

Whan it will be ready ??

#30 PAULO

PAULO
  • Members
  • 25 posts

Posted 17 January 2007 - 10:05 PM

really cool update I like the a lot the new main menu image is great :D :p

#31 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 22 January 2007 - 05:33 PM

Gorbag, an orc chief of Minas Morgul, and a new Mordor hero:
Posted Image

Dunedain Swordsmen and Rangers:
Posted Image

Lossoth Fighters, the new Inn unit for Men:
Posted Image

And now some more info about the units above:
Gorbag is an early mid-game hero who is very effective when used correctly. His powers are:
1 - Dark Pillage (Provides Pillage and Leadership to nearby units)
2 - Back Stab (Deals heavy damage to targeted unit)
3 - Summon Orc Guard (Summons superpowered orcs, berserkers, wargrider and a catapult)
4 - Call the Horde (Increases Orc buildspeed a lot)

Dunedain Swordsmen are MotW's 2nd powerful melee unit (Hildorien Axemen are the most powerful ones).
Dunedain Rangers are built from Level 3 Archery Range and they are more powerful than Ithilien Ranger (which is obvious).
Lossoth Fighters are interting units: They have both pikemen and swordsmen in their hordes. Thay are either built from the Inn or summoned by using a spellbook power. Lossoth can be upgraded with Draft which raises their damage and health.

Keep posting your ideas and comments, they're all welcome!

#32 Wolfenstein

Wolfenstein
  • Members
  • 25 posts

Posted 23 January 2007 - 01:20 AM

nice :)

#33 Guest_pasiecaaL_*

Guest_pasiecaaL_*
  • Guests

Posted 23 January 2007 - 12:55 PM

Maybe add a new spell to isengard ? a sort of snow storm the agnmar avalce (is that it,s name) is already there and than add some :huh: rain

#34 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 30 January 2007 - 04:37 PM

Today I have a bit larger update:

Carcharoth, new Angmar Ringhero, using his "Burning Silmaril" power:
Posted Image

Damrod getting owned by Uruk Raiders:
Posted Image

Dunedain now have a Spear Throw special power:
Posted Image

Ered Luin Sentries, new Dwarven Infantry unit, can stealth near trees, and the Dwarven Miner, who can repair structures:
Posted Image

New Half-Trolls of Far Harad, model and skin by cahik_:
Posted Image

#35 Juissi

Juissi

    AWESOM-O

  • Hosted
  • 1,555 posts
  • Location:Finland
  • Projects:Last Alliance modification, The Hobbit mod
  •  Forger Of (Last) Alliance

Posted 03 February 2007 - 10:00 PM

Everything looks really good. Carcharoth is best imo

#36 PAULO

PAULO
  • Members
  • 25 posts

Posted 04 February 2007 - 05:57 AM

nice :ninja:

#37 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 15 February 2007 - 06:56 PM

Thanks for your replies guys. I've finally got an update after a long while, but I've done a lot of work all the time just to get this mod finished as soon as possible.

New Alatar and Pallando models & skins, by Cahik:
Posted Image

Posted Image

Cold Drakes (new Angmar unit) and the Lair of Dragons structure:
Posted Image

Wraiths of Rhun, new Goblin unit, by JEV3 and me:
Posted Image

Posted Image

That's all for now, I can tell you that every single unit is done, except Suladan. But a lot of balancing, testing, final polishing & bug fixing needs to be done before this mod can be released. So keep posting your questions, suggestions and comments!

#38 King Thranduil

King Thranduil

    King of Mirkwood

  • Members
  • 149 posts
  • Location:Mirkwood Forest

Posted 15 February 2007 - 11:36 PM

I'm not sure if you told people already, but what are Alatar and Pallando's powers?

#39 JEV3

JEV3

    Mighty Armadillo

  • Hosted
  • 719 posts
  • Location:Pennsylvania
  • Projects:Game Enhancement Mod
  •  Coder, Skinner, Graphics, GEM Mod Leader
  • Job:T3A Chamber Member

Posted 16 February 2007 - 06:21 PM

Those cold drakes are neat, do they freeze the enemy units in place like soul freeze instead of killing them instantly?

Who are the other two units in the dark tent?

JEV3

EDIT:
Oh, are you still planning to change the color scheme, and if so how is it going?

Edited by JEV3, 16 February 2007 - 06:26 PM.

He who bears skill but lacks effort, makes himself inferior to those who have no skill but try nonetheless.
Posted Image
Posted Image
"There is some good in this world, and its worth fighting for!"
J.M.J.

#40 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 17 February 2007 - 06:44 AM

Can i be a beta tester ?




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users