Wars of the East
#21
Posted 07 January 2007 - 03:28 PM
#23
Posted 08 January 2007 - 07:35 PM
Thorin Stonehelm's powers:
1 - Battle Shout (Debuffs surrounding enemies)
2 - Harden (Freezes targeted enemies and makes them invulnerable for a limited time)
3 - Dragon Helm of Belegost (Makes Thorin fire resistant, extremely powerful against dragons, and inspires fear in enemies)
Thorin Stonehelm, the son of King Dain:
Thorin at Level 10, when he receives his Dragon Helm of Belegost upgrade:
And Bilbo will also be included in this mod as a Dwarven hero.
#25
Posted 09 January 2007 - 03:16 PM
Harden turns units into stone (actually it kinda doesn't, but it freezes them anyway). And about your King Dain - Thorin power, I've planned to make one for the Entings, when they're near ents thay gain leadership bonus, and when their near Treebeard or Quickbeam thay get even a bigger bonus.Harden? What is the power like? I would give him some morale power too as he was King's Dane son. And passive better attack and defence when near King Dane. And King Dane should get some bonus damage and armor when near his son too.
#26
Posted 15 January 2007 - 04:56 PM
New Heroes of Isengard (Wulf, Draugluin, Mauhur and Black Eagle):
Closer look at Mauhur:
New Units of Isengard (Orcs of Lugburz, Half-Orc Spearmen, Uruk Raiders, Orc Overseer and Uruk Bombers):
Mauhur has the following powers:
1 - Stealth (Makes Mauhur invisible when moving)
2 - Swift March (Targeted Uruk Raiders gain Speed, Armor and Attack Speed bonus and can resist knockback)
3 - Toxic Strike (Fires poisoned arrow insanely fast for 20 seconds)
Uruk Raiders are "Hero Slayer" units and they are really fast. Thay can be upgraded with Orc Draught that gives them auto heal ability. Half-Orc Spearmen are elite pikemen that have a power that debuffs surrounding units. Orcs of Lugburz are weak orcs recruited from the Inn. Isengard also has a new spell, called "Curunir's Wisdom". It gives heroes a health, healing and armor bonus.
Edited by IthronAiwendil, 15 January 2007 - 04:58 PM.
#27
Posted 16 January 2007 - 04:47 AM
#28
Posted 17 January 2007 - 06:40 PM
New main menu image:
New color theme for the ingame palantir menu:
New Splash (startup) screen:
Hope you like them! Expect a new update within a few days!
Edited by IthronAiwendil, 17 January 2007 - 06:42 PM.
#29 Guest_Guest_*
Posted 17 January 2007 - 07:48 PM
#30
Posted 17 January 2007 - 10:05 PM
#31
Posted 22 January 2007 - 05:33 PM
Dunedain Swordsmen and Rangers:
Lossoth Fighters, the new Inn unit for Men:
And now some more info about the units above:
Gorbag is an early mid-game hero who is very effective when used correctly. His powers are:
1 - Dark Pillage (Provides Pillage and Leadership to nearby units)
2 - Back Stab (Deals heavy damage to targeted unit)
3 - Summon Orc Guard (Summons superpowered orcs, berserkers, wargrider and a catapult)
4 - Call the Horde (Increases Orc buildspeed a lot)
Dunedain Swordsmen are MotW's 2nd powerful melee unit (Hildorien Axemen are the most powerful ones).
Dunedain Rangers are built from Level 3 Archery Range and they are more powerful than Ithilien Ranger (which is obvious).
Lossoth Fighters are interting units: They have both pikemen and swordsmen in their hordes. Thay are either built from the Inn or summoned by using a spellbook power. Lossoth can be upgraded with Draft which raises their damage and health.
Keep posting your ideas and comments, they're all welcome!
#32
Posted 23 January 2007 - 01:20 AM
#33 Guest_pasiecaaL_*
Posted 23 January 2007 - 12:55 PM
#34
Posted 30 January 2007 - 04:37 PM
Carcharoth, new Angmar Ringhero, using his "Burning Silmaril" power:
Damrod getting owned by Uruk Raiders:
Dunedain now have a Spear Throw special power:
Ered Luin Sentries, new Dwarven Infantry unit, can stealth near trees, and the Dwarven Miner, who can repair structures:
New Half-Trolls of Far Harad, model and skin by cahik_:
#35
Posted 03 February 2007 - 10:00 PM
#36
Posted 04 February 2007 - 05:57 AM
#37
Posted 15 February 2007 - 06:56 PM
New Alatar and Pallando models & skins, by Cahik:
Cold Drakes (new Angmar unit) and the Lair of Dragons structure:
Wraiths of Rhun, new Goblin unit, by JEV3 and me:
That's all for now, I can tell you that every single unit is done, except Suladan. But a lot of balancing, testing, final polishing & bug fixing needs to be done before this mod can be released. So keep posting your questions, suggestions and comments!
#38
Posted 15 February 2007 - 11:36 PM
#39
Posted 16 February 2007 - 06:21 PM
Who are the other two units in the dark tent?
JEV3
EDIT:
Oh, are you still planning to change the color scheme, and if so how is it going?
Edited by JEV3, 16 February 2007 - 06:26 PM.
"There is some good in this world, and its worth fighting for!"
J.M.J.
#40 Guest_Guest_*
Posted 17 February 2007 - 06:44 AM
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