Jump to content


Photo

Wars of the East


  • This topic is locked This topic is locked
96 replies to this topic

#41 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 17 February 2007 - 03:09 PM

First some answers to your questions:
The units that can be trained from the Dark Tent are: Balchoth Archers, Boldog (hero), and the Wraiths of Rhun.

Alatar's powers:
1 - Reflect Damage (Damages anyone who attacks Alatar)
2 - Freezing Wizard Blast (Blast back enemy units and damages them heavily)
3 - Corrupt Enemy (Debuffs enemy units in an area)
4 - Summon Cuivienen Riders (Summons powerful Elven Cavalry)
5 - Darkness Slayer (Kills Ringheroes, Dragons, evil heroes, monsters, etc.)

Pallando's powers:
1 - Vision of Power (Reveals small areas of the map, short reloading time)
2 - Dark Poison (Poisons enemies in an area and turns them into wights when killed)
3 - East Helper (Summons 3 battalions of Dark Easterlings)
4 - Might of the East (A Word of Power attack, burns enemies)
5 - Summon the Kraken (Summons a blue Watcher with long lifetime)

The color theme thing probably won't be included in the first release of the mod, because it would make the mod too large and it requires a lot of work ;) But I will include a new main menu theme at some point, and the palantir menu color has already been changed, as well as the main menu background image and music.

About beta testers: I'm happy that you are interested in beinbg a beta tester, but since this mod is so near at being done, I don't think I will need any testers (except myself :D ). Hopefully this mod will be done during this month, so you don't have to wait too long to play this awesome mod!

But I guess I've already talked too much, so now it's time for another update:

Bilbo, a new Dwarven hero built from Hobbit Barracks:
Posted Image

And since JEV3 asked about this, I decided to give Cold Drakes a new power, Freezing Breath:
Posted Image

Entings, a new Elven unit, specialised against heroes:
Posted Image

Posted Image

And for those who like the CaH awards, I've created a new award, called Romendacil (hope someone knows what that word means):
Posted Image

Also I've made a new CaH power called the Blast of Destruction. It's similar to Arveleg's palantir throw power in RotWK campaign = super huge destruction blast...

That's all for now, keep posting everyone!

#42 JEV3

JEV3

    Mighty Armadillo

  • Hosted
  • 719 posts
  • Location:Pennsylvania
  • Projects:Game Enhancement Mod
  •  Coder, Skinner, Graphics, GEM Mod Leader
  • Job:T3A Chamber Member

Posted 17 February 2007 - 04:39 PM

Romendacil means "victor of the south" That is a good idea maybe I'll include a Forendacil award in my mod.

Ooh! Nothing I like more than seeing my ideas come to life... whether in my mod, or someone elses. Yeah, that Cold Drake ability is really cool, sooo original, why didn't I think of that! :) Maybe you could remodel the Kraken, or wait... don't tell me RenX doesn't work on your computer either. :D I'd like nothing more than to have that excuse, the sad truth is, I'll probably end up doing my own modelling, find out I have SOME skill, and then everybody will be asking for it. ;)

JEV3

PS What is Bilbo's third ability?
He who bears skill but lacks effort, makes himself inferior to those who have no skill but try nonetheless.
Posted Image
Posted Image
"There is some good in this world, and its worth fighting for!"
J.M.J.

#43 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 17 February 2007 - 04:51 PM

Treachery of the Ring. It gives Bilbo a huge attack and speed bonus, and gives him meta impact and crushing, but decreases armor. And about modeling... RenX doesn't work on my computer atm, so I'll have to ask other people to donate some models for my mod, which means there are only limited amount of new models... And doesn't Romendacil mean "Victor of the East"? I though it would, since romen means east (e.g. Romestamo = East helper)...

Edited by IthronAiwendil, 17 February 2007 - 04:52 PM.


#44 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 18 February 2007 - 11:39 AM

When your mod will be raedy?

#45 zimoo

zimoo

    Ecthelion of the Fountain

  • Project Team
  • 2,009 posts
  • Location:Devon, England
  • Projects:Lurking until the off topic begins...
  •  Guardian of the Books

Posted 18 February 2007 - 11:50 AM

It's done when it's done.

The mod looks cool, nice job with the CAH award :evgr: Collecting them is one of the things I enjoy most about BFME2 :p
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

Playing games? Ah, you'll never be a good modder if you get involved in actually playing them!


#46 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 20 February 2007 - 05:39 PM

The mod is going to be finished in a couple of weeks (hopefully), but there's still a lot of stuff to be done, mainly testing, bug fixing and final polishing... But now it's time for another update:

Suladan, the new archer/cavalry hero of Mordor (his name is Suladan when he's trained, but he is called Suladan, the Black Serpent in the hero menu):
Posted Image

Suladan unmounted:
Posted Image

And mounted:
Posted Image

I have created two new WotR modes for this mod, they are called Wars of the East and Wars of the West. They work in a similar way as the two historical scenarios in RotWK, each player has preset armies, starting locations and allies:
Posted Image

And finally here's a shot that includes all the Mordor heroes introduced in this mod (Suladan, Fuinur, Khamul, Gorbag and EA's Gothmog, who now has two new powers). Also you can see a new CaH Corrupted Man power in the pic:
Posted Image

I'm still looking for someone who would be interested in doing some mapping (and maybe even scripted campaign missions) for this mod. If you're interested, post here or PM me. Luckily JEV3 is able to port some maps from BfME 1 and 2 for this mod :scars:

#47 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 20 February 2007 - 06:23 PM

Men the mod is greate i have 2 quastions to you.
1.Pliese give me a list of new units for Angmar.
2.When this mod will be ready.

ANGMAR RULLESS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

#48 D_bershevits

D_bershevits
  • Banned
  • 148 posts
  • Location:U.S.A
  • Projects:Gondor Power Pack, Last Alliance

Posted 20 February 2007 - 06:46 PM

guest please come down. and to answer your question look at the first page.
Posted Image
Posted Image

#49 zimoo

zimoo

    Ecthelion of the Fountain

  • Project Team
  • 2,009 posts
  • Location:Devon, England
  • Projects:Lurking until the off topic begins...
  •  Guardian of the Books

Posted 20 February 2007 - 07:19 PM

Nice, you're the first modder I've seen to do some of these things you're doing, like CAH awards/WOTR campaigns etc. Good job :huh:
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

Playing games? Ah, you'll never be a good modder if you get involved in actually playing them!


#50 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 22 February 2007 - 03:33 PM

It's nice to hear that I'm the first person to add that kind of thing into the game :p And please don't ask when it will be ready, I'm working hard to get it finished and I think I've already mentioned a couple of times that it will be done in a few weeks...

#51 Juissi

Juissi

    AWESOM-O

  • Hosted
  • 1,555 posts
  • Location:Finland
  • Projects:Last Alliance modification, The Hobbit mod
  •  Forger Of (Last) Alliance

Posted 22 February 2007 - 05:04 PM

Hey may I ask, about Bilbo. You said he is recruited from Barracks but still you show him as level 7, as far as I know heroes cant keep levels if they arent bought from fortress. So everytimes he dies does he return to level 1 or have you made him to start from level 7 ?.

#52 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 22 February 2007 - 05:10 PM

Yes he starts from level 7 and when he dies he returns to level 7. He is a "structure hero", they all work in the same way as Bilbo. The structure heroes are:
- Boldog (Goblins)
- Wulf (Isengard)
- Gamling (Men)
- Celeborn (Elves)
- Bilbo (Dwarves)

#53 Juissi

Juissi

    AWESOM-O

  • Hosted
  • 1,555 posts
  • Location:Finland
  • Projects:Last Alliance modification, The Hobbit mod
  •  Forger Of (Last) Alliance

Posted 22 February 2007 - 05:51 PM

Okey just checking but why level 7 ? Wouldnt level 10 be better ? Atleast Treeberd works the same way, starting at level 10

#54 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 22 February 2007 - 06:24 PM

Because it's more interesting to earn their powers by leveling up, instead of just getting them at the start ;)

#55 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,438 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 22 February 2007 - 08:51 PM

and, you have to be careful too ;) loosing the hero = losing the powers untill you level up again :p

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#56 Juissi

Juissi

    AWESOM-O

  • Hosted
  • 1,555 posts
  • Location:Finland
  • Projects:Last Alliance modification, The Hobbit mod
  •  Forger Of (Last) Alliance

Posted 22 February 2007 - 09:17 PM

Yeah but if he would start at level 1 and he gets killed you would propably be annoyed but level 7 is good level to start, its not at the start levels but its not at top level either

#57 Lauri

Lauri

    Old man Lauri

  • Hosted
  • 10,438 posts
  • Location:Norway
  • Projects:The 4th Age
  •  The very worst T3A Team Chamber Member

Posted 23 February 2007 - 01:06 AM

I usually get all heroes up to level 3 before they die anyways, so yeah, only a couple of level-ups to 10 suits nicely ;)

T4A_Logo_-_article.png

The 4th Age version 0.8 has been released: Link


#58 JEV3

JEV3

    Mighty Armadillo

  • Hosted
  • 719 posts
  • Location:Pennsylvania
  • Projects:Game Enhancement Mod
  •  Coder, Skinner, Graphics, GEM Mod Leader
  • Job:T3A Chamber Member

Posted 23 February 2007 - 05:06 PM

What is Angmar's structure hero?
He who bears skill but lacks effort, makes himself inferior to those who have no skill but try nonetheless.
Posted Image
Posted Image
"There is some good in this world, and its worth fighting for!"
J.M.J.

#59 IthronAiwendil

IthronAiwendil

    Retired modder

  • Hosted
  • 1,452 posts
  • Location:Finland
  • Projects:None
  •  Coder, skinner, modeler, art guy

Posted 24 February 2007 - 08:25 AM

At the moment Angmar and Mordor don't have any structure heroes. I might include one for at least Angmar in the second release of this mod...

#60 JEV3

JEV3

    Mighty Armadillo

  • Hosted
  • 719 posts
  • Location:Pennsylvania
  • Projects:Game Enhancement Mod
  •  Coder, Skinner, Graphics, GEM Mod Leader
  • Job:T3A Chamber Member

Posted 24 February 2007 - 04:36 PM

Mordor: Castamir: Available from Tavern

Powers

-Fire Bomb
-Hero Mode
-Corsair Leadership
-Outlaw Leadership
-Summon Black Ships (water only)

(change the names, I just wanted to get the point across)

Angmar: Angamaite: Available from Hall of Men (the name comes from Castamir's grandson)

Powers

-Stealth
-Hero Mode
-Assassin
-Black Numenorian Leadership
-Stealths nearby units

Hope this helps, :p
JEV3
He who bears skill but lacks effort, makes himself inferior to those who have no skill but try nonetheless.
Posted Image
Posted Image
"There is some good in this world, and its worth fighting for!"
J.M.J.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users