Ask the modders!
#141
Posted 28 January 2007 - 08:56 PM
#142
Posted 28 January 2007 - 09:06 PM
about the horde dismount and mount, you might want to look at the code for the nazgul mini hero horde in rise of the witch king, because they are a horde and they can mount and dismount with no bugs
Are you sure? I don't think there was anything about the Nazgul mini heore horde being able to mount and dismount, in fact the Nazgul mini heore horde can't, even if they could they couldn't do it without bugs, read some of the forums and you'll find that it's impossible to mont and dismount several units at once, it just dosn't work
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#143
Posted 28 January 2007 - 09:25 PM
#144
Posted 28 January 2007 - 09:31 PM
#145
Posted 28 January 2007 - 09:39 PM
I would like to publicy anounce that I'm totaly insane.
I'm the little man living in your ceiling fan. I like it up here.
#146 Guest_Guest_*
Posted 29 January 2007 - 01:28 PM
#147
Posted 29 January 2007 - 04:02 PM
#149
Posted 30 January 2007 - 06:55 AM
Horde sizes will be the same I think, BFME2 got a lot of stick here for their horde sizes. But population limits will be doubled as stated in the FAQ
Well, on this tactic, ive heard from the staff that in addition to the doubled mainfaction command points, each minifaction has its own command limit as well, meaning that you can still fight epic battles.
#150
Posted 30 January 2007 - 07:12 AM
Horde sizes will be the same I think, BFME2 got a lot of stick here for their horde sizes. But population limits will be doubled as stated in the FAQ
Well, on this tactic, ive heard from the staff that in addition to the doubled mainfaction command points, each minifaction has its own command limit as well, meaning that you can still fight epic battles.
You're probably right, cuz I've see some screenshots of various factions with command point limits varying from 200 to 400 in the good factions, and 400 to 800 in the evil factions, besides that I've seen that the ones with these highest command point limits with factions acompanied with minifactions.
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#151
Posted 30 January 2007 - 07:15 AM
...The Journey doesn't end here; death is just another path, one that we all must take. The grey rain curtain of this world rolls back, and all turns to silver glass. And then you see it. White shores...and beyond. A far green country, under a swift sunrise...
...Many folk like to know beforehand what is to be set on the table; but those who have laboured to prepare the feast like to keep their secret; for wonder makes the words of praise louder...
...Stand, Men of the West! Stand and wait! This is the hour of doom... ~ Gandalf the White, The Return of the King
#152 Guest_NAGLEFAAR_*
Posted 30 January 2007 - 01:43 PM
#154
Posted 30 January 2007 - 04:48 PM
#155
Posted 30 January 2007 - 05:18 PM
I would prefer to make an army of one lot of people.
same here, sorry to change the subject but you know there used to be something about marsh-wraiths which are gone now, but ya know the Mordor power; festering marshlands I think that summons a few Marsh-wraiths with it to attack the enemy but what is the overall effect of it?
#156
Posted 30 January 2007 - 11:27 PM
#157
Posted 31 January 2007 - 12:14 AM
#158
Posted 31 January 2007 - 02:03 AM
#159
Posted 31 January 2007 - 02:34 AM
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