Celeborn for the Elves
#81
Posted 09 February 2007 - 02:12 AM
Good luck Thranduil
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#82
Posted 10 February 2007 - 08:47 PM
#83
Posted 10 February 2007 - 09:13 PM
Look in ini...search data\ini\object\goodfaction\units\arnor\arnorcaptain.ini
U can make in this way...
change side...
; ***DESIGN parameters ***
Side = Arnor <-------------------- here write man (but isn't important)
EditorSorting = UNIT
ThreatLevel = 4.0
ThingClass = CHARACTER_UNIT
BuildCost = DAMROD_BUILDCOST
BuildTime = DAMROD_BUILDTIME
TransportSlotCount = TRANSPORTSLOTCOUNT_HERO
The next impoortant thing is this.
Look here... data\ini\playertemplate.ini
Search for ARNOR FACTION... is the last...at the bottom of the page...
than u can see...
BuildableHeroesMP = CreateAHero ArnorArgeleb ArnorArveleg ArnorArvedui ArnorCaptain
ArnorCaptain is DAMROD...so u can past his name in the same faction but in man side....at the top of the page..
BuildableHeroesMP = CreateAHero RohanEowyn RohanEomer GondorBoromir RohanTheoden GondorFaramir GondorAragornMP GondorGandalf ArnorCaptain
now u can build Damrod...
if u need some and i know it i'm glad to help u!
Edited by Sindarin, 10 February 2007 - 09:14 PM.
#84
Posted 10 February 2007 - 09:23 PM
#85
Posted 10 February 2007 - 09:26 PM
#86
Posted 10 February 2007 - 09:27 PM
#87
Posted 10 February 2007 - 09:33 PM
anyways, don't give a shite about the "Side = Men\Wild\Mordor\ect...." thingy, cause it only tells us where it lies in WorldBuilder
for the real effect, go to playertemplate.ini and add GondorDamrod to Men's heroes
if you've looked in ini\object\goodfaction\units\gondor you would see a damrod wich was moved to Obsolete... then you'd go to obsolete, ini\object\obsolete and see that there is no damrod.ini.... but there is the obsolete.ini, wich is what your looking for.... open it, press Ctrl+F and write Damrod.... you'll find GondorDamrod right away
I don't know if he can do much though... he should, cause he's commandset, and ini, are all "powered"
Edited by Lauri, 10 February 2007 - 09:35 PM.
The 4th Age version 0.8 has been released: Link
#88
Posted 10 February 2007 - 09:34 PM
#89
Posted 10 February 2007 - 09:35 PM
i think that it can be the same...
Damrod is a reskin of Faramir...
U need new CB and new abilities..but i think that it can be the same...
#90
Posted 10 February 2007 - 09:37 PM
The 4th Age version 0.8 has been released: Link
#91
Posted 11 February 2007 - 11:21 AM
#92
Posted 11 February 2007 - 04:11 PM
#93
Posted 11 February 2007 - 05:15 PM
#94
Posted 11 February 2007 - 07:52 PM
I thought it just was arrow wind :SDeadly Sniper is a cool ability, I've used it in my mod. Rally Rangers probably summons some rangers.
#95
Posted 11 February 2007 - 08:09 PM
Damrod doen't have a portriat or a button image, you have to add those to him to get him work. Denethor doesn't have a new model/skin, so you would have to do those yourself.
So how would I add a portrait and button image?
#96
Posted 12 February 2007 - 04:23 AM
Hope this helps,
JEV3
"There is some good in this world, and its worth fighting for!"
J.M.J.
#97
Posted 13 February 2007 - 12:40 PM
Make your art and convert them to dds's, then make a new asset.dat with assetbuilder. Place asset.dat into your big file with no directiories. Add the dds's to your big file. Go to mappedimages and copy one of the existing mapped images and replace the name and size as necessary (this is much easier than using cameomapper) Then take Damrod.ini and make his hero image and portrait point to the name of the art as defined by your mappedimages file.
Hope this helps,
JEV3
#98
Posted 13 February 2007 - 01:25 PM
#99 Guest_LEo_*
Posted 04 July 2011 - 08:18 AM
So I am not able to play the game on the network Bcz whenever I join the room it says version missmatch Bcz it is varying all the time!!!
Can any one help me out in this matter??
#100
Posted 04 July 2011 - 08:34 AM
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