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Celeborn for the Elves


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#81 Nazgûl

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Posted 09 February 2007 - 02:12 AM

Banner carrier codes are in the inis for hordes! Look in there... Im trying to ad banner carrier for my Noldor Warriors myself... :grin:
Good luck Thranduil

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#82 King Thranduil

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Posted 10 February 2007 - 08:47 PM

How do I add Damrod as a hero for Men?

#83 Sindarin

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Posted 10 February 2007 - 09:13 PM

tooooooo easy!!! :dry:
Look in ini...search data\ini\object\goodfaction\units\arnor\arnorcaptain.ini

U can make in this way...
change side...

; ***DESIGN parameters ***
Side = Arnor <-------------------- here write man (but isn't important)
EditorSorting = UNIT
ThreatLevel = 4.0
ThingClass = CHARACTER_UNIT
BuildCost = DAMROD_BUILDCOST
BuildTime = DAMROD_BUILDTIME
TransportSlotCount = TRANSPORTSLOTCOUNT_HERO

The next impoortant thing is this.
Look here... data\ini\playertemplate.ini
Search for ARNOR FACTION... is the last...at the bottom of the page...
than u can see...

BuildableHeroesMP = CreateAHero ArnorArgeleb ArnorArveleg ArnorArvedui ArnorCaptain

ArnorCaptain is DAMROD...so u can past his name in the same faction but in man side....at the top of the page..

BuildableHeroesMP = CreateAHero RohanEowyn RohanEomer GondorBoromir RohanTheoden GondorFaramir GondorAragornMP GondorGandalf ArnorCaptain


now u can build Damrod...

if u need some and i know it i'm glad to help u!

Edited by Sindarin, 10 February 2007 - 09:14 PM.


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#84 King Thranduil

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Posted 10 February 2007 - 09:23 PM

I mean for BFME II.

#85 Sindarin

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Posted 10 February 2007 - 09:26 PM

not ROTWK?


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#86 King Thranduil

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Posted 10 February 2007 - 09:27 PM

not RotWK. :p

#87 Lauri

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Posted 10 February 2007 - 09:33 PM

duh.... isn't it obvious when he says so? that it's for BFME2 should clearly say not RotWK right away :p

anyways, don't give a shite about the "Side = Men\Wild\Mordor\ect...." thingy, cause it only tells us where it lies in WorldBuilder ;)

for the real effect, go to playertemplate.ini and add GondorDamrod to Men's heroes ;)

if you've looked in ini\object\goodfaction\units\gondor you would see a damrod wich was moved to Obsolete... then you'd go to obsolete, ini\object\obsolete and see that there is no damrod.ini.... but there is the obsolete.ini, wich is what your looking for.... open it, press Ctrl+F and write Damrod.... you'll find GondorDamrod right away ;)

I don't know if he can do much though... he should, cause he's commandset, and ini, are all "powered" :p

Edited by Lauri, 10 February 2007 - 09:35 PM.

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#88 King Thranduil

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Posted 10 February 2007 - 09:34 PM

It says he has abilities like "Deadly Sniper" and "Rally Rangers".

#89 Sindarin

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Posted 10 February 2007 - 09:35 PM

hmmm.... :p
i think that it can be the same...
Damrod is a reskin of Faramir...
U need new CB and new abilities..but i think that it can be the same...
:p


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#90 Lauri

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Posted 10 February 2007 - 09:37 PM

One wise word Thranduil.... test... check out if his powers work :p that's the fun part of trying hidden units out, you never know how much EA did for us ;) in BFME1 there isn't much hidden though :p but for BFME2 it's alot if I'm right ;)

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#91 IthronAiwendil

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Posted 11 February 2007 - 11:21 AM

Deadly Sniper is a cool ability, I've used it in my mod. Rally Rangers probably summons some rangers.

#92 King Thranduil

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Posted 11 February 2007 - 04:11 PM

Hmmm...I've put Damrod into the Buildable heros for Men and he's not showing up. I know that when I add heros they show up because I have the four hobbits added to Men. Could this have something to do with Damrod being an obsolete unit? I also noticed there is a code for Denethor in there somewhere...

#93 IthronAiwendil

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Posted 11 February 2007 - 05:15 PM

Damrod doen't have a portriat or a button image, you have to add those to him to get him work. Denethor doesn't have a new model/skin, so you would have to do those yourself.

#94 Theo

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Posted 11 February 2007 - 07:52 PM

Deadly Sniper is a cool ability, I've used it in my mod. Rally Rangers probably summons some rangers.

I thought it just was arrow wind :S

#95 King Thranduil

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Posted 11 February 2007 - 08:09 PM

Damrod doen't have a portriat or a button image, you have to add those to him to get him work. Denethor doesn't have a new model/skin, so you would have to do those yourself.


So how would I add a portrait and button image?

#96 JEV3

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Posted 12 February 2007 - 04:23 AM

Make your art and convert them to dds's, then make a new asset.dat with assetbuilder. Place asset.dat into your big file with no directiories. Add the dds's to your big file. Go to mappedimages and copy one of the existing mapped images and replace the name and size as necessary (this is much easier than using cameomapper) Then take Damrod.ini and make his hero image and portrait point to the name of the art as defined by your mappedimages file.

Hope this helps,
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#97 King Thranduil

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Posted 13 February 2007 - 12:40 PM

Make your art and convert them to dds's, then make a new asset.dat with assetbuilder. Place asset.dat into your big file with no directiories. Add the dds's to your big file. Go to mappedimages and copy one of the existing mapped images and replace the name and size as necessary (this is much easier than using cameomapper) Then take Damrod.ini and make his hero image and portrait point to the name of the art as defined by your mappedimages file.

Hope this helps,
JEV3


:p

#98 Juissi

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Posted 13 February 2007 - 01:25 PM

Ohh well just follow this tutorial
http://the3rdage.net...ages.php?mod=52

#99 Guest_LEo_*

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Posted 04 July 2011 - 08:18 AM

I haave BFME2 english v 1.06 every time I Restart game its Version Varies Between 0 to 1 Like .2314 or .3658
So I am not able to play the game on the network Bcz whenever I join the room it says version missmatch Bcz it is varying all the time!!!
Can any one help me out in this matter??

#100 Ridder Geel

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Posted 04 July 2011 - 08:34 AM

You use a cracked version... thats why... Get legal, and its fixed...
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